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/*
**************************************************************************
description
--------------------
copyright : (C) 2000-2001 by Andreas Zehender
email : zehender@kde.org
**************************************************************************
**************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
**************************************************************************/
#include "pmviewstructure.h"
/*
void PMViewStructure::render( )
{
glVertexPointer( 3, GL_DOUBLE, sizeof( PMVector ), points.data( ) );
glDrawElements( GL_LINES, lines.size( ) * 2,
GL_UNSIGNED_INT, lines.data( ) );
}
*/
PMViewStructure::PMViewStructure( )
{
m_parameterKey = -1;
}
PMViewStructure::PMViewStructure( unsigned int n, unsigned int l, unsigned int f )
{
m_points.resize( n );
m_lines.resize( l );
m_faces.resize( f );
m_parameterKey = -1;
}
PMViewStructure::PMViewStructure( const PMViewStructure& vs )
{
m_points = vs.m_points;
m_lines = vs.m_lines;
m_faces = vs.m_faces;
m_parameterKey = vs.m_parameterKey;
}
PMViewStructure::PMViewStructure( const PMViewStructure* vs )
{
m_points = vs->m_points;
m_lines = vs->m_lines;
m_faces = vs->m_faces;
m_parameterKey = vs->m_parameterKey;
}
PMViewStructure& PMViewStructure::operator = ( const PMViewStructure& vs )
{
m_lines = vs.m_lines;
m_points = vs.m_points;
m_faces = vs.m_faces;
return *this;
}
bool PMViewStructure::operator == ( const PMViewStructure& vs ) const
{
return ( ( m_lines.data( ) == vs.m_lines.data( ) )
&& ( m_points.data( ) == vs.m_points.data( ) )
&& ( m_faces == vs.m_faces ) );
}
bool PMViewStructure::operator != ( const PMViewStructure& vs ) const
{
return ( ( m_lines.data( ) != vs.m_lines.data( ) )
|| ( m_points.data( ) != vs.m_points.data( ) )
|| !( m_faces == vs.m_faces ) );
}
PMBoundingBox::PMBoundingBox( const PMVector& min, const PMVector& max )
{
m_bValid = true;
m_min = min;
m_max = max;
}
PMBoundingBox::PMBoundingBox( )
{
m_bValid = false;
m_min = PMVector( 0.0, 0.0, 0.0 );
m_max = PMVector( 0.0, 0.0, 0.0 );
}
void PMBoundingBox::mergeWith( const PMBoundingBox& box )
{
if( m_bValid )
{
if( box.m_bValid )
{
if( box.m_min.x( ) < m_min.x( ) )
m_min.setX( box.m_min.x( ) );
if( box.m_min.y( ) < m_min.y( ) )
m_min.setY( box.m_min.y( ) );
if( box.m_min.z( ) < m_min.z( ) )
m_min.setZ( box.m_min.z( ) );
if( box.m_max.x( ) > m_max.x( ) )
m_max.setX( box.m_max.x( ) );
if( box.m_max.y( ) > m_max.y( ) )
m_max.setY( box.m_max.y( ) );
if( box.m_max.z( ) > m_max.z( ) )
m_max.setZ( box.m_max.z( ) );
}
}
else
{
if( box.m_bValid )
{
m_bValid = true;
m_max = box.m_max;
m_min = box.m_min;
}
}
}
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