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/*
Copyright (C) 2001-2003 KSVG Team
This file is part of the KDE project
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
aint with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef AGGCANVAS_H
#define AGGCANVAS_H
#include "KSVGCanvas.h"
#include "agg_basics.h"
#include "agg_rendering_buffer.h"
#include "agg_path_storage.h"
#include "agg_rasterizer_scanline_aa.h"
#include "agg_scanline_u.h"
#include "agg_renderer_scanline.h"
#include "agg_pixfmt_rgb24.h"
namespace KSVG
{
class AggPaintServer;
class SVGElementImpl;
class AggCanvas : public KSVGCanvas
{
public:
AggCanvas(unsigned int width, unsigned int height);
virtual T2P::BezierPath *toBezierPath(CanvasItem *item) const;
// creating canvas items
virtual CanvasItem *createRectangle(SVGRectElementImpl *rect);
virtual CanvasItem *createEllipse(SVGEllipseElementImpl *ellipse);
virtual CanvasItem *createCircle(SVGCircleElementImpl *circle);
virtual CanvasItem *createLine(SVGLineElementImpl *line);
virtual CanvasItem *createPolyline(SVGPolylineElementImpl *poly);
virtual CanvasItem *createPolygon(SVGPolygonElementImpl *poly);
virtual CanvasItem *createPath(SVGPathElementImpl *path);
virtual CanvasItem *createClipPath(SVGClipPathElementImpl *clippath);
virtual CanvasItem *createImage(SVGImageElementImpl *image);
virtual CanvasItem *createCanvasMarker(SVGMarkerElementImpl *marker);
virtual CanvasItem *createText(SVGTextElementImpl *text);
virtual CanvasPaintServer *createPaintServer(SVGElementImpl *pserver);
virtual void setRenderBufferSize(int w, int h);
agg::rendering_buffer &buf() { return m_buf; }
float zoom() const { return m_zoom; }
agg::rasterizer_scanline_aa<> m_ras;
protected:
virtual void setBuffer(unsigned char *buffer);
protected:
agg::rendering_buffer m_buf;
};
};
#endif
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