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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-09-03 17:11:27 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-09-03 17:11:27 +0000
commitd0abc1a165ce7130e802d892e1417617a99a3ba0 (patch)
tree7dc885cf1d4bca7a30bfa8877164008c4966f6b3 /khtml/rendering/bidi.h
parentc5415f69834f13834179331af41329980fe8a3e8 (diff)
downloadtdelibs-d0abc1a165ce7130e802d892e1417617a99a3ba0.tar.gz
tdelibs-d0abc1a165ce7130e802d892e1417617a99a3ba0.zip
Merge commit 1170303 from the Enterprise branch
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdelibs@1171389 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'khtml/rendering/bidi.h')
-rw-r--r--khtml/rendering/bidi.h66
1 files changed, 66 insertions, 0 deletions
diff --git a/khtml/rendering/bidi.h b/khtml/rendering/bidi.h
index 15a9ab906..c8776ce19 100644
--- a/khtml/rendering/bidi.h
+++ b/khtml/rendering/bidi.h
@@ -24,6 +24,7 @@
#define BIDI_H
#include <tqstring.h>
+#include "rendering/render_object.h"
namespace khtml {
class RenderArena;
@@ -101,6 +102,71 @@ public:
struct BidiIterator;
struct BidiState;
+ struct InlineMinMaxIterator
+ {
+ /* InlineMinMaxIterator is a class that will iterate over all render objects that contribute to
+ inline min/max width calculations. Note the following about the way it walks:
+ (1) Positioned content is skipped (since it does not contribute to min/max width of a block)
+ (2) We do not drill into the children of floats or replaced elements, since you can't break
+ in the middle of such an element.
+ (3) Inline flows (e.g., <a>, <span>, <i>) are walked twice, since each side can have
+ distinct borders/margin/padding that contribute to the min/max width.
+ */
+ RenderObject* parent;
+ RenderObject* current;
+ bool endOfInline;
+ bool skipPositioned;
+ InlineMinMaxIterator(RenderObject* p, RenderObject* o, bool eOI=false, bool skipPos=true)
+ :parent(p), current(o), endOfInline(eOI), skipPositioned(skipPos) {}
+ inline RenderObject* next();
+ };
+
+ inline RenderObject* InlineMinMaxIterator::next()
+ {
+ RenderObject* result = 0;
+ bool oldEndOfInline = endOfInline;
+ endOfInline = false;
+ while (current != 0 || (current == parent))
+ {
+ //kDebug( 6040 ) << "current = " << current;
+ if (!oldEndOfInline &&
+ (current == parent ||
+ (!current->isFloating() && !current->isReplaced() && !current->isPositioned())))
+ result = current->firstChild();
+ if (!result) {
+ // We hit the end of our inline. (It was empty, e.g., <span></span>.)
+ if (!oldEndOfInline && current->isInlineFlow()) {
+ result = current;
+ endOfInline = true;
+ break;
+ }
+ while (current && current != parent) {
+ result = current->nextSibling();
+ if (result) break;
+ current = current->parent();
+ if (current && current != parent && current->isInlineFlow()) {
+ result = current;
+ endOfInline = true;
+ break;
+ }
+ }
+ }
+
+ if (!result) break;
+
+ if ((!skipPositioned || !result->isPositioned()) && (result->isText() || result->isBR() ||
+ result->isFloatingOrPositioned() || result->isReplaced() || result->isGlyph() || result->isInlineFlow()))
+ break;
+
+ current = result;
+ result = 0;
+ }
+
+ // Update our position.
+ current = result;
+ return current;
+ }
+
}
#endif