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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitce4a32fe52ef09d8f5ff1dd22c001110902b60a2 (patch)
tree5ac38a06f3dde268dc7927dc155896926aaf7012 /kjs/lookup.h
downloadtdelibs-ce4a32fe52ef09d8f5ff1dd22c001110902b60a2.tar.gz
tdelibs-ce4a32fe52ef09d8f5ff1dd22c001110902b60a2.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdelibs@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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+// -*- c-basic-offset: 2 -*-
+/*
+ * This file is part of the KDE libraries
+ * Copyright (C) 1999-2000 Harri Porten (porten@kde.org)
+ * Copyright (C) 2003 Apple Computer, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ */
+
+#ifndef _KJSLOOKUP_H_
+#define _KJSLOOKUP_H_
+
+#include "identifier.h"
+#include "value.h"
+#include "object.h"
+#include "interpreter.h"
+#include <stdio.h>
+
+namespace KJS {
+
+ /**
+ * An entry in a hash table.
+ */
+ struct HashEntry {
+ /**
+ * s is the offset to the string key (e.g. a property name)
+ */
+ unsigned short soffset;
+ /**
+ * value is the result value (usually an enum value)
+ */
+ short int value;
+ /**
+ * attr is a set for flags (e.g. the property flags, see object.h)
+ */
+ unsigned char attr;
+ /**
+ * params is another number. For property hashtables, it is used to
+ * denote the number of argument of the function
+ */
+ unsigned char params;
+ /**
+ * next is the index to the next entry for the same hash value
+ */
+ short next;
+ };
+
+ /**
+ * A hash table
+ * Usually the hashtable is generated by the create_hash_table script, from a .table file.
+ *
+ * The implementation uses an array of entries, "size" is the total size of that array.
+ * The entries between 0 and hashSize-1 are the entry points
+ * for each hash value, and the entries between hashSize and size-1
+ * are the overflow entries for the hash values that need one.
+ * The "next" pointer of the entry links entry points to overflow entries,
+ * and links overflow entries between them.
+ */
+ struct HashTable {
+ /**
+ * type is a version number. Currently always 2
+ */
+ int type;
+ /**
+ * size is the total number of entries in the hashtable, including the null entries,
+ * i.e. the size of the "entries" array.
+ * Used to iterate over all entries in the table
+ */
+ int size;
+ /**
+ * pointer to the array of entries
+ * Mind that some entries in the array are null (0,0,0,0).
+ */
+ const HashEntry *const entries;
+ /**
+ * the maximum value for the hash. Always smaller than size.
+ */
+ int hashSize;
+
+ /**
+ * pointer to the string table.
+ */
+ const char* const sbase;
+ };
+
+ /**
+ * @short Fast keyword lookup.
+ */
+ class KJS_EXPORT Lookup {
+ public:
+ /**
+ * Find an entry in the table, and return its value (i.e. the value field of HashEntry)
+ */
+ static int find(const struct HashTable *table, const Identifier &s);
+ static int find(const struct HashTable *table,
+ const UChar *c, unsigned int len);
+
+ /**
+ * Find an entry in the table, and return the entry
+ * This variant gives access to the other attributes of the entry,
+ * especially the attr field.
+ */
+ static const HashEntry* findEntry(const struct HashTable *table,
+ const Identifier &s);
+ static const HashEntry* findEntry(const struct HashTable *table,
+ const UChar *c, unsigned int len);
+
+ /**
+ * Calculate the hash value for a given key
+ */
+ static unsigned int hash(const Identifier &key);
+ static unsigned int hash(const UChar *c, unsigned int len);
+ static unsigned int hash(const char *s);
+ };
+
+ class ExecState;
+ class UString;
+ /**
+ * @internal
+ * Helper for lookupFunction and lookupValueOrFunction
+ */
+ template <class FuncImp>
+ inline Value lookupOrCreateFunction(ExecState *exec, const Identifier &propertyName,
+ const ObjectImp *thisObj, int token, int params, int attr)
+ {
+ // Look for cached value in dynamic map of properties (in ObjectImp)
+ ValueImp * cachedVal = thisObj->ObjectImp::getDirect(propertyName);
+ /*if (cachedVal)
+ fprintf(stderr, "lookupOrCreateFunction: Function -> looked up in ObjectImp, found type=%d\n", cachedVal->type());*/
+ if (cachedVal)
+ return Value(cachedVal);
+
+ ObjectImp* func = new FuncImp( exec, token, params );
+ Value val( func );
+ func->setFunctionName( propertyName );
+ ObjectImp *thatObj = const_cast<ObjectImp *>(thisObj);
+ thatObj->ObjectImp::put(exec, propertyName, val, attr);
+ return val;
+ }
+
+ /**
+ * Helper method for property lookups
+ *
+ * This method does it all (looking in the hashtable, checking for function
+ * overrides, creating the function or retrieving from cache, calling
+ * getValueProperty in case of a non-function property, forwarding to parent if
+ * unknown property).
+ *
+ * Template arguments:
+ * - @c FuncImp the class which implements this object's functions
+ * - @c ThisImp the class of "this". It must implement the
+ * getValueProperty(exec,token) method, for non-function properties.
+ * - @c ParentImp the class of the parent, to propagate the lookup.
+ *
+ * Method arguments:
+ * @param exec execution state, as usual
+ * @param propertyName the property we're looking for
+ * @param table the static hashtable for this class
+ * @param thisObj "this"
+ */
+ template <class FuncImp, class ThisImp, class ParentImp>
+ inline Value lookupGet(ExecState *exec, const Identifier &propertyName,
+ const HashTable* table, const ThisImp* thisObj)
+ {
+ const HashEntry* entry = Lookup::findEntry(table, propertyName);
+
+ if (!entry) // not found, forward to parent
+ return thisObj->ParentImp::get(exec, propertyName);
+
+ //fprintf(stderr, "lookupGet: found value=%d attr=%d\n", entry->value, entry->attr);
+ if (entry->attr & Function)
+ return lookupOrCreateFunction<FuncImp>(exec, propertyName, thisObj, entry->value, entry->params, entry->attr);
+ return thisObj->getValueProperty(exec, entry->value);
+ }
+
+ /**
+ * Simplified version of lookupGet in case there are only functions.
+ * Using this instead of lookupGet prevents 'this' from implementing a dummy getValueProperty.
+ */
+ template <class FuncImp, class ParentImp>
+ inline Value lookupGetFunction(ExecState *exec, const Identifier &propertyName,
+ const HashTable* table, const ObjectImp* thisObj)
+ {
+ const HashEntry* entry = Lookup::findEntry(table, propertyName);
+
+ if (!entry) // not found, forward to parent
+ return static_cast<const ParentImp *>(thisObj)->ParentImp::get(exec, propertyName);
+
+ if (entry->attr & Function)
+ return lookupOrCreateFunction<FuncImp>(exec, propertyName, thisObj, entry->value, entry->params, entry->attr);
+
+ fprintf(stderr, "Function bit not set! Shouldn't happen in lookupGetFunction!\n" );
+ return Undefined();
+ }
+
+ /**
+ * Simplified version of lookupGet in case there are no functions, only "values".
+ * Using this instead of lookupGet removes the need for a FuncImp class.
+ */
+ template <class ThisImp, class ParentImp>
+ inline Value lookupGetValue(ExecState *exec, const Identifier &propertyName,
+ const HashTable* table, const ThisImp* thisObj)
+ {
+ const HashEntry* entry = Lookup::findEntry(table, propertyName);
+
+ if (!entry) // not found, forward to parent
+ return thisObj->ParentImp::get(exec, propertyName);
+
+ if (entry->attr & Function)
+ fprintf(stderr, "Function bit set! Shouldn't happen in lookupGetValue! propertyName was %s\n", propertyName.ascii() );
+ return thisObj->getValueProperty(exec, entry->value);
+ }
+
+ /**
+ * This one is for "put".
+ * Lookup hash entry for property to be set, and set the value.
+ */
+ template <class ThisImp, class ParentImp>
+ inline void lookupPut(ExecState *exec, const Identifier &propertyName,
+ const Value& value, int attr,
+ const HashTable* table, ThisImp* thisObj)
+ {
+ const HashEntry* entry = Lookup::findEntry(table, propertyName);
+
+ if (!entry) // not found: forward to parent
+ thisObj->ParentImp::put(exec, propertyName, value, attr);
+ else if (entry->attr & Function) // function: put as override property
+ thisObj->ObjectImp::put(exec, propertyName, value, attr);
+ else if (entry->attr & ReadOnly) // readonly! Can't put!
+#ifdef KJS_VERBOSE
+ fprintf(stderr,"WARNING: Attempt to change value of readonly property '%s'\n",propertyName.ascii());
+#else
+ ; // do nothing
+#endif
+ else
+ thisObj->putValueProperty(exec, entry->value, value, attr);
+ }
+
+
+ /**
+ * This template method retrieves or create an object that is unique
+ * (for a given interpreter) The first time this is called (for a given
+ * property name), the Object will be constructed, and set as a property
+ * of the interpreter's global object. Later calls will simply retrieve
+ * that cached object. Note that the object constructor must take 1 argument, exec.
+ */
+ template <class ClassCtor>
+ inline KJS::Object cacheGlobalObject(ExecState *exec, const Identifier &propertyName)
+ {
+ ValueImp *obj = static_cast<KJS::ObjectImp*>(exec->interpreter()->globalObject().imp())->getDirect(propertyName);
+ if (obj)
+ return KJS::Object::dynamicCast(Value(obj));
+ else
+ {
+ KJS::Object newObject(new ClassCtor(exec));
+ exec->interpreter()->globalObject().put(exec, propertyName, newObject, Internal);
+ return newObject;
+ }
+ }
+
+
+ /**
+ * Helpers to define prototype objects (each of which simply implements
+ * the functions for a type of objects).
+ * Sorry for this not being very readable, but it actually saves much copy-n-paste.
+ * ParentProto is not our base class, it's the object we use as fallback.
+ * The reason for this is that there should only be ONE DOMNode.hasAttributes (e.g.),
+ * not one in each derived class. So we link the (unique) prototypes between them.
+ *
+ * Using those macros is very simple: define the hashtable (e.g. "DOMNodeProtoTable"), then
+ * DEFINE_PROTOTYPE("DOMNode",DOMNodeProto)
+ * IMPLEMENT_PROTOFUNC(DOMNodeProtoFunc)
+ * IMPLEMENT_PROTOTYPE(DOMNodeProto,DOMNodeProtoFunc)
+ * and use DOMNodeProto::self(exec) as prototype in the DOMNode constructor.
+ * If the prototype has a "parent prototype", e.g. DOMElementProto falls back on DOMNodeProto,
+ * then the last line will use IMPLEMENT_PROTOTYPE_WITH_PARENT, with DOMNodeProto as last argument.
+ * PUBLIC_DEFINE_PROTOTYPE and PUBLIC_IMPLEMENT_PROTOTYPE are versions with support for separate compilation
+ */
+
+#define PUBLIC_DEFINE_PROTOTYPE(ClassName,ClassProto) \
+ namespace KJS { \
+ class ClassProto : public KJS::ObjectImp { \
+ friend KJS::Object cacheGlobalObject<ClassProto>(KJS::ExecState *exec, const KJS::Identifier &propertyName); \
+ public: \
+ static KJS::Object self(KJS::ExecState *exec) \
+ { \
+ return cacheGlobalObject<ClassProto>( exec, "[[" ClassName ".prototype]]" ); \
+ } \
+ protected: \
+ ClassProto( KJS::ExecState *exec ) \
+ : KJS::ObjectImp( exec->interpreter()->builtinObjectPrototype() ) {} \
+ \
+ public: \
+ virtual const KJS::ClassInfo *classInfo() const { return &info; } \
+ static const KJS::ClassInfo info; \
+ KJS::Value get(KJS::ExecState *exec, const KJS::Identifier &propertyName) const; \
+ bool hasProperty(KJS::ExecState *exec, const KJS::Identifier &propertyName) const; \
+ }; \
+ }
+
+#define IMPLEMENT_CLASSINFO(ClassName,ClassProto) \
+ namespace KJS {\
+ const KJS::ClassInfo ClassProto::info = { ClassName, 0, &ClassProto##Table, 0 }; \
+ }
+
+#define DEFINE_PROTOTYPE(ClassName,ClassProto) \
+ PUBLIC_DEFINE_PROTOTYPE(ClassName,ClassProto) \
+ IMPLEMENT_CLASSINFO(ClassName,ClassProto)
+
+#define IMPLEMENT_PROTOTYPE(ClassProto,ClassFunc) \
+ KJS::Value KJS::ClassProto::get(KJS::ExecState *exec, const KJS::Identifier &propertyName) const \
+ { \
+ /*fprintf( stderr, "%sProto::get(%s) [in macro, no parent]\n", info.className, propertyName.ascii());*/ \
+ return lookupGetFunction<ClassFunc,KJS::ObjectImp>(exec, propertyName, &ClassProto##Table, this ); \
+ } \
+ bool KJS::ClassProto::hasProperty(KJS::ExecState *exec, const KJS::Identifier &propertyName) const \
+ { /*stupid but we need this to have a common macro for the declaration*/ \
+ return KJS::ObjectImp::hasProperty(exec, propertyName); \
+ }
+
+#define PUBLIC_IMPLEMENT_PROTOTYPE(ClassProto,ClassName,ClassFunc) \
+ IMPLEMENT_PROTOTYPE(ClassProto,ClassFunc)\
+ IMPLEMENT_CLASSINFO(ClassName,ClassProto)
+
+#define IMPLEMENT_PROTOTYPE_WITH_PARENT(ClassProto,ClassFunc,ParentProto) \
+ KJS::Value KJS::ClassProto::get(KJS::ExecState *exec, const KJS::Identifier &propertyName) const \
+ { \
+ /*fprintf( stderr, "%sProto::get(%s) [in macro]\n", info.className, propertyName.ascii());*/ \
+ KJS::Value val = lookupGetFunction<ClassFunc,KJS::ObjectImp>(exec, propertyName, &ClassProto##Table, this ); \
+ if ( val.type() != UndefinedType ) return val; \
+ /* Not found -> forward request to "parent" prototype */ \
+ return ParentProto::self(exec).get( exec, propertyName ); \
+ } \
+ bool KJS::ClassProto::hasProperty(KJS::ExecState *exec, const KJS::Identifier &propertyName) const \
+ { \
+ if (KJS::ObjectImp::hasProperty(exec, propertyName)) \
+ return true; \
+ return ParentProto::self(exec).hasProperty(exec, propertyName); \
+ }
+
+#define PUBLIC_IMPLEMENT_PROTOTYPE_WITH_PARENT(ClassProto,ClassName,ClassFunc,ParentProto) \
+ IMPLEMENT_PROTOTYPE_WITH_PARENT(ClassProto,ClassFunc,ParentProto) \
+ IMPLEMENT_CLASSINFO(ClassName,ClassProto)
+
+#define IMPLEMENT_PROTOFUNC(ClassFunc) \
+ namespace KJS { \
+ class ClassFunc : public ObjectImp { \
+ public: \
+ ClassFunc(KJS::ExecState *exec, int i, int len) \
+ : ObjectImp( /*proto? */ ), id(i) { \
+ KJS::Value protect(this); \
+ put(exec,lengthPropertyName,Number(len),DontDelete|ReadOnly|DontEnum); \
+ } \
+ virtual bool implementsCall() const { return true; } \
+ /** You need to implement that one */ \
+ virtual KJS::Value call(KJS::ExecState *exec, KJS::Object &thisObj, const KJS::List &args); \
+ private: \
+ int id; \
+ }; \
+ }
+
+ // To be used in all call() implementations, before casting the type of thisObj
+#define KJS_CHECK_THIS( ClassName, theObj ) \
+ if (!theObj.isValid() || !theObj.inherits(&ClassName::info)) { \
+ KJS::UString errMsg = "Attempt at calling a function that expects a "; \
+ errMsg += ClassName::info.className; \
+ errMsg += " on a "; \
+ errMsg += thisObj.className(); \
+ KJS::Object err = KJS::Error::create(exec, KJS::TypeError, errMsg.ascii()); \
+ exec->setException(err); \
+ return err; \
+ }
+
+ /*
+ * List of things to do when porting an objectimp to the 'static hashtable' mechanism:
+ * - write the hashtable source, between @begin and @end
+ * - add a rule to build the .lut.h
+ * - include the .lut.h
+ * - mention the table in the classinfo (add a classinfo if necessary)
+ * - write/update the class enum (for the tokens)
+ * - turn get() into getValueProperty(), put() into putValueProperty(), using a switch and removing funcs
+ * - write get() and/or put() using a template method
+ * - cleanup old stuff (e.g. hasProperty)
+ * - compile, test, commit ;)
+ */
+} // namespace
+
+#endif