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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2013-01-26 13:17:21 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2013-01-26 13:17:21 -0600 |
commit | dfe289850f068f19ba4a83ab4e7e22a7e09c13c9 (patch) | |
tree | c297348a55df66c571de4525646e0b9762427353 /tdehtml/rendering/render_text.h | |
parent | b7658a0d5eca24a9d37c6e04f88298ef02389db0 (diff) | |
download | tdelibs-dfe289850f068f19ba4a83ab4e7e22a7e09c13c9.tar.gz tdelibs-dfe289850f068f19ba4a83ab4e7e22a7e09c13c9.zip |
Rename a number of libraries and executables to avoid conflicts with KDE4
Diffstat (limited to 'tdehtml/rendering/render_text.h')
-rw-r--r-- | tdehtml/rendering/render_text.h | 345 |
1 files changed, 345 insertions, 0 deletions
diff --git a/tdehtml/rendering/render_text.h b/tdehtml/rendering/render_text.h new file mode 100644 index 000000000..acce98350 --- /dev/null +++ b/tdehtml/rendering/render_text.h @@ -0,0 +1,345 @@ +/* + * This file is part of the DOM implementation for KDE. + * + * (C) 1999-2003 Lars Knoll (knoll@kde.org) + * (C) 2000-2003 Dirk Mueller (mueller@kde.org) + * (C) 2003 Apple Computer, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ +#ifndef RENDERTEXT_H +#define RENDERTEXT_H + +#include "dom/dom_string.h" +#include "xml/dom_stringimpl.h" +#include "xml/dom_textimpl.h" +#include "rendering/render_object.h" +#include "rendering/render_line.h" + +#include <tqptrvector.h> +#include <assert.h> + +class TQPainter; +class TQFontMetrics; + +// Define a constant for soft hyphen's unicode value. +#define SOFT_HYPHEN 173 + +const int cNoTruncation = -1; +const int cFullTruncation = -2; + +namespace tdehtml +{ + class RenderText; + class RenderStyle; + +class InlineTextBox : public InlineBox +{ +public: + InlineTextBox(RenderObject *obj) + :InlineBox(obj), + // ### necessary as some codepaths (<br>) do *not* initialize these (LS) + m_start(0), m_len(0), m_truncation(cNoTruncation), m_reversed(false), m_toAdd(0) + { + } + + void detach(RenderArena* renderArena); + + virtual void clearTruncation() { m_truncation = cNoTruncation; } + virtual int placeEllipsisBox(bool ltr, int blockEdge, int ellipsisWidth, bool& foundBox); + + // Overloaded new operator. Derived classes must override operator new + // in order to allocate out of the RenderArena. + void* operator new(size_t sz, RenderArena* renderArena) throw(); + + // Overridden to prevent the normal delete from being called. + void operator delete(void* ptr, size_t sz); + +private: + // The normal operator new is disallowed. + void* operator new(size_t sz) throw(); + +public: + void setSpaceAdd(int add) { m_width -= m_toAdd; m_toAdd = add; m_width += m_toAdd; } + int spaceAdd() { return m_toAdd; } + + virtual bool isInlineTextBox() const { return true; } + + void paint(RenderObject::PaintInfo& i, int tx, int ty); + void paintDecoration(TQPainter *pt, const Font *f, int _tx, int _ty, int decoration); + void paintShadow(TQPainter *pt, const Font* f, int _tx, int _ty, const ShadowData *shadow ); + void paintSelection(const Font *f, RenderText *text, TQPainter *p, RenderStyle* style, int tx, int ty, int startPos, int endPos, int deco); + + void selectionStartEnd(int& sPos, int& ePos); + RenderObject::SelectionState selectionState(); + + // Return before, after (offset set to max), or inside the text, at @p offset + FindSelectionResult checkSelectionPoint(int _x, int _y, int _tx, int _ty, const Font *f, RenderText *text, int & offset, short lineheight); + + bool checkVerticalPoint(int _y, int _ty, int _h, int height) + { if((_ty + m_y > _y + _h) || (_ty + m_y + m_baseline + height < _y)) return false; return true; } + + /** + * determines the offset into the DOMString of the character the given + * coordinate points to. + * The returned offset is never out of range. + * @param _x given coordinate (relative to containing block) + * @param ax returns exact coordinate the offset corresponds to + * (relative to containing block) + * @return the offset (relative to the RenderText object, not to this run) + */ + int offsetForPoint(int _x, int &ax) const; + + /** + * calculates the with of the specified chunk in this text box. + * @param pos zero-based position within the text box up to which + * the width is to be determined + * @return the width in pixels + */ + int widthFromStart(int pos) const; + + /** returns the lowest possible value the caret offset may have to + * still point to a valid position. + */ + virtual long minOffset() const; + /** returns the highest possible value the caret offset may have to + * still point to a valid position. + */ + virtual long maxOffset() const; + + /** returns the associated render text + */ + const RenderText *renderText() const; + RenderText *renderText(); + + int m_start; + unsigned short m_len; + + int m_truncation; // Where to truncate when text overflow is applied. + // We use special constants to denote no truncation (the whole run paints) + // and full truncation (nothing paints at all). + + bool m_reversed : 1; + unsigned m_toAdd : 14; // for justified text +private: + // this is just for TQVector::bsearch. Don't use it otherwise + InlineTextBox(int _x, int _y) + :InlineBox(0) + { + m_x = _x; + m_y = _y; + m_reversed = false; + }; + friend class RenderText; +}; + +class InlineTextBoxArray : public TQPtrVector<InlineTextBox> +{ +public: + InlineTextBoxArray(); + + InlineTextBox* first(); + + int findFirstMatching( Item ) const; + virtual int compareItems( Item, Item ); +}; + +class RenderText : public RenderObject +{ + friend class InlineTextBox; + +public: + RenderText(DOM::NodeImpl* node, DOM::DOMStringImpl *_str); + virtual ~RenderText(); + + virtual bool isTextFragment() const; + virtual DOM::DOMStringImpl* originalString() const; + + virtual const char *renderName() const { return "RenderText"; } + + virtual void setStyle(RenderStyle *style); + + + virtual void paint( PaintInfo& i, int tx, int ty ); + + virtual void deleteInlineBoxes(RenderArena* arena=0); + + DOM::DOMString data() const { return str; } + DOM::DOMStringImpl *string() const { return str; } + + virtual InlineBox* createInlineBox(bool, bool); + + virtual void layout() {assert(false);} + + virtual bool nodeAtPoint(NodeInfo& info, int x, int y, int tx, int ty, HitTestAction hitTestAction, bool inBox); + + // Return before, after (offset set to max), or inside the text, at @p offset + virtual FindSelectionResult checkSelectionPoint( int _x, int _y, int _tx, int _ty, + DOM::NodeImpl*& node, int & offset, + SelPointState & ); + + unsigned int length() const { if (str) return str->l; else return 0; } + TQChar *text() const { if (str) return str->s; else return 0; } + unsigned int stringLength() const { return str->l; } // non virtual implementation of length() + virtual void position(InlineBox* box, int from, int len, bool reverse); + + virtual unsigned int width(unsigned int from, unsigned int len, const Font *f) const; + virtual unsigned int width(unsigned int from, unsigned int len, bool firstLine = false) const; + virtual short width() const; + virtual int height() const; + + // height of the contents (without paddings, margins and borders) + virtual short lineHeight( bool firstLine ) const; + virtual short baselinePosition( bool firstLine ) const; + + // overrides + virtual void calcMinMaxWidth(); + virtual short minWidth() const { return m_minWidth; } + virtual int maxWidth() const { return m_maxWidth; } + + void trimmedMinMaxWidth(short& beginMinW, bool& beginWS, + short& endMinW, bool& endWS, + bool& hasBreakableChar, bool& hasBreak, + short& beginMaxW, short& endMaxW, + short& minW, short& maxW, bool& stripFrontSpaces); + + bool containsOnlyWhitespace(unsigned int from, unsigned int len) const; + + ushort startMin() const { return m_startMin; } + ushort endMin() const { return m_endMin; } + + // returns the minimum x position of all runs relative to the parent. + // defaults to 0. + int minXPos() const; + + virtual int inlineXPos() const; + virtual int inlineYPos() const; + + bool hasReturn() const { return m_hasReturn; } + + virtual const TQFont &font(); + virtual short verticalPositionHint( bool firstLine ) const; + + bool isFixedWidthFont() const; + + void setText(DOM::DOMStringImpl *text, bool force=false); + + virtual SelectionState selectionState() const {return m_selectionState;} + virtual void setSelectionState(SelectionState s) {m_selectionState = s; } + virtual void caretPos(int offset, int flags, int &_x, int &_y, int &width, int &height); + virtual bool absolutePosition(int &/*xPos*/, int &/*yPos*/, bool f = false) const; + bool posOfChar(int ch, int &x, int &y); + + virtual short marginLeft() const { return style()->marginLeft().minWidth(0); } + virtual short marginRight() const { return style()->marginRight().minWidth(0); } + + virtual void repaint(Priority p=NormalPriority); + + bool hasBreakableChar() const { return m_hasBreakableChar; } + const TQFontMetrics &metrics(bool firstLine) const; + const Font *htmlFont(bool firstLine) const; + + DOM::TextImpl *element() const + { return static_cast<DOM::TextImpl*>(RenderObject::element()); } + + /** returns the lowest possible value the caret offset may have to + * still point to a valid position. + */ + virtual long minOffset() const; + + /** returns the highest possible value the caret offset may have to + * still point to a valid position. + */ + virtual long maxOffset() const; + + /** returns the number of inline text boxes + */ + unsigned inlineTextBoxCount() const { return m_lines.count(); } + /** returns the array of inline text boxes for this render text. + */ + const InlineTextBoxArray &inlineTextBoxes() const { return m_lines; } + +#ifdef ENABLE_DUMP + virtual void dump(TQTextStream &stream, const TQString &ind) const; +#endif + + /** Find the text box that includes the character at @p offset + * and return pos, which is the position of the char in the run. + * @param offset zero-based offset into DOM string + * @param pos returns relative position within text box + * @param checkFirstLetter passing @p true will also regard :first-letter + * boxes, if available. + * @return the text box, or 0 if no match has been found + */ + InlineTextBox * findInlineTextBox( int offset, int &pos, + bool checkFirstLetter = false ); + +protected: // members + InlineTextBoxArray m_lines; + DOM::DOMStringImpl *str; // + + short m_lineHeight; + short m_minWidth; + int m_maxWidth; + short m_beginMinWidth; + short m_endMinWidth; + + SelectionState m_selectionState : 3 ; + bool m_hasReturn : 1; + bool m_hasBreakableChar : 1; + bool m_hasBreak : 1; + bool m_hasBeginWS : 1; + bool m_hasEndWS : 1; + + ushort m_startMin : 8; + ushort m_endMin : 8; +}; + +inline const RenderText* InlineTextBox::renderText() const +{ return static_cast<RenderText*>( object() ); } + +inline RenderText* InlineTextBox::renderText() +{ return static_cast<RenderText*>( object() ); } + +// Used to represent a text substring of an element, e.g., for text runs that are split because of +// first letter and that must therefore have different styles (and positions in the render tree). +// We cache offsets so that text transformations can be applied in such a way that we can recover +// the original unaltered string from our corresponding DOM node. +class RenderTextFragment : public RenderText +{ +public: + RenderTextFragment(DOM::NodeImpl* _node, DOM::DOMStringImpl* _str, + int startOffset, int endOffset); + RenderTextFragment(DOM::NodeImpl* _node, DOM::DOMStringImpl* _str); + ~RenderTextFragment(); + + virtual bool isTextFragment() const; + virtual const char *renderName() const { return "RenderTextFragment"; } + + uint start() const { return m_start; } + uint end() const { return m_end; } + + DOM::DOMStringImpl* contentString() const { return m_generatedContentStr; } + virtual DOM::DOMStringImpl* originalString() const; + +private: + uint m_start; + uint m_end; + DOM::DOMStringImpl* m_generatedContentStr; +}; +} // end namespace +#endif |