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-rw-r--r--kdeui/tests/kdialogbasetest.cpp77
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diff --git a/kdeui/tests/kdialogbasetest.cpp b/kdeui/tests/kdialogbasetest.cpp
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--- a/kdeui/tests/kdialogbasetest.cpp
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-#include <kapplication.h>
-#include <kdialogbase.h>
-
-#include <tqstring.h>
-#include <tqtextview.h>
-
-int main(int argc, char** argv)
-{
- KApplication app(argc, argv, "DialogBaseTest");
- // -----
- TQString text= // the explanation shown by the example dialog
- "<center><h1>DialogBase Example</h1></center><hr><br>"
- "This example shows the usage of the <i>DialogBase</i> class. "
- "<i>DialogBase</i> is the KDE user interface class used to create "
- "dialogs with unique layout without having to define an own dialog "
- "style for your application. <br>"
- "It provides three standard buttons (<b>OK</b>, <b>Apply</b>, and "
- "<b>Cancel</b>) that are needed in most dialogs. Each one may be "
- "hidden, enabled or disabled, and tooltips and quickhelp texts might be"
- " added. And you do not need to bother about geometry management, this "
- "is all done automatically.<br>"
- "To polish your user interface even further, you might want to add "
- "textures to the inner and the outer frame of the dialog (the frame is "
- "created by the dialog object). This is done "
- "using the <tt>setMainFrameTile</tt> and the <tt>setBaseFrameTile</tt> "
- "methods. These tiles are added application-wide, so each dialog "
- "of you application uses the same tiles. This is a tribute to a "
- "comprehensable user interface.<br>"
- "The class supports the creation of dialogs without being forced "
- "to derive an own class for it, but you may derive your own class "
- "for a better code structure.<br>"
- "If you wrote a help chapter explaining what your dialog does, you "
- "should add a link to it to the dialog using <tt>setHelp</tt>. You do "
- "not have to take care about launching the help viewer, just set the "
- "help file and topic and of course copy it to your documentation "
- "directory during the program installation.";
- /* Create the dialog object. DialogBase is derived from TQDialog, but
- you do not need to derive it to create a nice-looking dialog. Mostly,
- you already have a widget class representing the core of your dialog,
- and you only need to add a frame around it and the default buttons.
-
- If you want to derive it, you still can, moving all code shown here
- inside of your new class. */
- KDialogBase dialog;
- /* Set a help chapter. If you do not set one, the link is not shown, and the
- upper part of the frame shrinks as much as possible. The help window "
- "will of course only pop up if you correctly installed kdebase. */
- // I disabled it, as khcclient did not run for me.
- // dialog.setHelp("kdehelp/intro.html", "", "");
- /* This TQTextView is intended to be the main widget of our dialog. The
- main widget is placed inside the dialogs frame, with the buttons below
- it. You do not have to take care about the size handling, but it is a
- good idea to set the main wigdets minimum size, since the sizes Qt and
- the DialogBase class guess are sometimes ugly.
-
- It is important that your main widget is created with the dialog object
- as its parent! */
- TQTextView view(text, TQString::null, &dialog);
- //view.setMinimumSize(400, view.heightForWidth(400)+20);
- view.setMinimumSize( 250, 300 );
- dialog.setMainWidget(&view);
- /* After finishing the setup of your main widget, the dialog needs to be
- adjusted. It is not done automatically, since the layout of the main
- widget may change before the dialog is shown. Additionally, setting a
- help chapter may cause a need for adjustment since it modifies the height
- of the upper frame. */
- dialog.resize(dialog.tqminimumSize());
- /* The dialog object is used just as any other TQDialog: */
- if(dialog.exec())
- {
- qDebug("Accepted.");
- } else {
- qDebug("Rejected.");
- }
- return 0;
-}
-