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-rw-r--r--kjs/array_object.h67
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diff --git a/kjs/array_object.h b/kjs/array_object.h
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+// -*- c-basic-offset: 2 -*-
+/*
+ * This file is part of the KDE libraries
+ * Copyright (C) 1999-2000 Harri Porten (porten@kde.org)
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ */
+
+#ifndef _ARRAY_OBJECT_H_
+#define _ARRAY_OBJECT_H_
+
+#include "internal.h"
+#include "function_object.h"
+
+namespace KJS {
+
+ class ArrayPrototypeImp : public ArrayInstanceImp {
+ public:
+ ArrayPrototypeImp(ExecState *exec,
+ ObjectPrototypeImp *objProto);
+ Value get(ExecState *exec, const Identifier &p) const;
+ virtual const ClassInfo *classInfo() const { return &info; }
+ static const ClassInfo info;
+ };
+
+ class ArrayProtoFuncImp : public InternalFunctionImp {
+ public:
+ ArrayProtoFuncImp(ExecState *exec, int i, int len);
+
+ virtual bool implementsCall() const;
+ virtual Value call(ExecState *exec, Object &thisObj, const List &args);
+
+ enum { ToString, ToLocaleString, Concat, Join, Pop, Push,
+ Reverse, Shift, Slice, Sort, Splice, UnShift };
+ private:
+ int id;
+ };
+
+ class ArrayObjectImp : public InternalFunctionImp {
+ public:
+ ArrayObjectImp(ExecState *exec,
+ FunctionPrototypeImp *funcProto,
+ ArrayPrototypeImp *arrayProto);
+
+ virtual bool implementsConstruct() const;
+ virtual Object construct(ExecState *exec, const List &args);
+ virtual bool implementsCall() const;
+ virtual Value call(ExecState *exec, Object &thisObj, const List &args);
+
+ };
+
+} // namespace
+
+#endif