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Diffstat (limited to 'tdehtml/rendering/render_object.h')
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diff --git a/tdehtml/rendering/render_object.h b/tdehtml/rendering/render_object.h new file mode 100644 index 000000000..9dd064932 --- /dev/null +++ b/tdehtml/rendering/render_object.h @@ -0,0 +1,866 @@ +/* + * This file is part of the html renderer for KDE. + * + * Copyright (C) 2000-2003 Lars Knoll (knoll@kde.org) + * (C) 2000 Antti Koivisto (koivisto@kde.org) + * (C) 2000-2003 Dirk Mueller (mueller@kde.org) + * (C) 2002-2003 Apple Computer, Inc. + * (C) 2004 Allan Sandfeld Jensen + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ +#ifndef render_object_h +#define render_object_h + +#include <tqcolor.h> +#include <tqrect.h> +#include <assert.h> +#include <tqvaluelist.h> + +#include <kdebug.h> +#include <kglobal.h> + +#include "xml/dom_docimpl.h" +#include "misc/tdehtmllayout.h" +#include "misc/loader_client.h" +#include "misc/helper.h" +#include "rendering/render_style.h" + +class TQPainter; +class TQTextStream; +class CSSStyle; +class KHTMLView; + +#ifndef NDEBUG +#define KHTMLAssert( x ) if( !(x) ) { \ + const RenderObject *o = this; while( o->parent() ) o = o->parent(); \ + o->printTree(); \ + tqDebug(" this object = %p, %s", (void*) this, kdBacktrace().latin1() ); \ + assert( x ); \ +} +#else +#define KHTMLAssert( x ) +#endif + +/* + * The painting of a layer occurs in three distinct phases. Each phase involves + * a recursive descent into the layer's render objects. The first phase is the background phase. + * The backgrounds and borders of all blocks are painted. Inlines are not painted at all. + * Floats must paint above block backgrounds but entirely below inline content that can overlap them. + * In the foreground phase, all inlines are fully painted. Inline replaced elements will get all + * three phases invoked on them during this phase. + */ + +typedef enum { + PaintActionElementBackground = 0, + PaintActionChildBackground, + PaintActionChildBackgrounds, + PaintActionFloat, + PaintActionForeground, + PaintActionOutline, + PaintActionSelection, + PaintActionCollapsedTableBorders +} PaintAction; + +typedef enum { + HitTestAll = 0, + HitTestSelfOnly = 1, + HitTestChildrenOnly = 2 +} HitTestAction; + +typedef enum { + PageBreakNormal = 0, // all rules apply + PageBreakHarder = 1, // page-break-inside: avoid is ignored + PageBreakForced = 2 // page-break-after/before: avoid, orphans and widows ignored +} PageBreakLevel; + +typedef enum { + LowPriority = 0, + NormalPriority = 1, + HighPriority = 2, + RealtimePriority = 3 +} Priority; + +inline PageBreakLevel operator| (PageBreakLevel a, PageBreakLevel b) { + if (a == PageBreakForced || b == PageBreakForced) + return PageBreakForced; + if (a == PageBreakHarder || b == PageBreakHarder) + return PageBreakHarder; + return PageBreakNormal; +} + +namespace DOM { + class HTMLAreaElementImpl; + class DOMString; + class NodeImpl; + class DocumentImpl; + class ElementImpl; + class EventImpl; +} + +namespace tdehtml { + class RenderFlow; + class RenderStyle; + class RenderTable; + class CachedObject; + class RenderObject; + class RenderCanvas; + class RenderText; + class RenderFrameSet; + class RenderArena; + class RenderLayer; + class RenderBlock; + class InlineBox; + class InlineFlowBox; + class CounterNode; + +/** + * Base Class for all rendering tree objects. + */ +class RenderObject : public CachedObjectClient +{ + RenderObject(const RenderObject&); + RenderObject& operator=(const RenderObject&); +public: + + RenderObject(DOM::NodeImpl* node); + virtual ~RenderObject(); + + RenderObject *parent() const { return m_parent; } + + RenderObject *previousSibling() const { return m_previous; } + RenderObject *nextSibling() const { return m_next; } + + virtual RenderObject *firstChild() const { return 0; } + virtual RenderObject *lastChild() const { return 0; } + + RenderObject *nextRenderer() const; + RenderObject *previousRenderer() const; + + virtual bool childAllowed() const { return false; } + virtual int borderTopExtra() const { return 0; } + virtual int borderBottomExtra() const { return 0; } + + virtual RenderLayer* layer() const { return 0; } + RenderLayer* enclosingLayer() const; + RenderLayer* enclosingStackingContext() const; + void addLayers(RenderLayer* parentLayer, RenderObject* newObject); + void removeLayers(RenderLayer* parentLayer); + void moveLayers(RenderLayer* oldParent, RenderLayer* newParent); + RenderLayer* findNextLayer(RenderLayer* parentLayer, RenderObject* startPoint, + bool checkParent=true); + virtual void positionChildLayers() { } + virtual bool requiresLayer() const { + return isRoot()/* ### */ || isPositioned() || isRelPositioned() || hasOverflowClip(); + } + + // ### rename to overflowClipRect and clipRect + virtual TQRect getOverflowClipRect(int /*tx*/, int /*ty*/) + { return TQRect(0,0,0,0); } + virtual TQRect getClipRect(int /*tx*/, int /*ty*/) { return TQRect(0,0,0,0); } + bool hasClip() const { return isPositioned() && style()->hasClip(); } + bool hasOverflowClip() const { return m_hasOverflowClip; } + + bool scrollsOverflow() const { return scrollsOverflowX() || scrollsOverflowY(); } + bool scrollsOverflowX() const { return hasOverflowClip() && (style()->overflowX() == OSCROLL || style()->overflowX() == OAUTO); } + bool scrollsOverflowY() const { return hasOverflowClip() && (style()->overflowY() == OSCROLL || style()->overflowY() == OAUTO); } + + virtual int getBaselineOfFirstLineBox() { return -1; } // Tables and blocks implement this. + virtual InlineFlowBox* getFirstLineBox() { return 0; } // Tables and blocks implement this. + + // Whether or not a positioned element requires normal flow x/y to be computed + // to determine its position. + bool hasStaticX() const; + bool hasStaticY() const; + + // Linear tree traversal + RenderObject *objectBelow() const; + RenderObject *objectAbove() const; + + // Returns if an object has counter-increment or counter-reset + bool hasCounter(const TQString& counter) const; + // Calculates the value of the counter + CounterNode* getCounter(const TQString& counter, bool view = false, bool counters = false); + // Detaches all counterNodes + void detachCounters(); + + +protected: + // Helper functions for counter-cache + void insertCounter(const TQString& counter, CounterNode* value); + CounterNode* lookupCounter(const TQString& counter) const; + +public: + ////////////////////////////////////////// + // RenderObject tree manipulation + virtual void addChild(RenderObject *newChild, RenderObject *beforeChild = 0); + void removeChild(RenderObject *oldChild); + + // raw tree manipulation + virtual RenderObject* removeChildNode(RenderObject* child); + virtual void appendChildNode(RenderObject* child); + virtual void insertChildNode(RenderObject* child, RenderObject* before); + ////////////////////////////////////////// + + ////////////////////////////////////////// + // Helper functions. Dangerous to use! + void setPreviousSibling(RenderObject *previous) { m_previous = previous; } + void setNextSibling(RenderObject *next) { m_next = next; } + void setParent(RenderObject *parent) { m_parent = parent; } + ////////////////////////////////////////// + +public: + virtual const char *renderName() const { return "RenderObject"; } +#ifdef ENABLE_DUMP + TQString information() const; + virtual void printTree(int indent=0) const; + virtual void dump(TQTextStream &stream, const TQString &ind = TQString::null) const; +#endif + + static RenderObject *createObject(DOM::NodeImpl* node, RenderStyle* style); + + // Overloaded new operator. Derived classes must override operator new + // in order to allocate out of the RenderArena. + void* operator new(size_t sz, RenderArena* renderArena) throw(); + + // Overridden to prevent the normal delete from being called. + void operator delete(void* ptr, size_t sz); + +private: + // The normal operator new is disallowed on all render objects. + void* operator new(size_t sz); + +public: + RenderArena* renderArena() const; + virtual RenderFlow* continuation() const { return 0; } + virtual bool isInlineContinuation() const { return false; } + + + bool isRoot() const { return m_isRoot && !m_isAnonymous; } + void setIsRoot(bool b) { m_isRoot = b; } + bool isHR() const; + // some helper functions... + virtual bool isRenderBlock() const { return false; } + virtual bool isRenderInline() const { return false; } + virtual bool isInlineFlow() const { return false; } + virtual bool isBlockFlow() const { return false; } + virtual bool isInlineBlockOrInlineTable() const { return false; } + virtual bool childrenInline() const { return false; } + virtual bool isBox() const { return false; } + virtual bool isRenderReplaced() const { return false; } + + virtual bool isGlyph() const { return false; } + virtual bool isCounter() const { return false; } + virtual bool isQuote() const { return false; } + virtual bool isListItem() const { return false; } + virtual bool isListMarker() const { return false; } + virtual bool isCanvas() const { return false; } + virtual bool isBR() const { return false; } + virtual bool isTableCell() const { return false; } + virtual bool isTableRow() const { return false; } + virtual bool isTableSection() const { return false; } + virtual bool isTableCol() const { return false; } + virtual bool isTable() const { return false; } + virtual bool isWidget() const { return false; } + virtual bool isBody() const { return false; } + virtual bool isFormElement() const { return false; } + virtual bool isFrameSet() const { return false; } + virtual bool isApplet() const { return false; } + + bool isHTMLMarquee() const; + bool isWordBreak() const; + + bool isAnonymous() const { return m_isAnonymous; } + void setIsAnonymous(bool b) { m_isAnonymous = b; } + bool isAnonymousBlock() const { return isAnonymous() && style()->display() == BLOCK && node()->isDocumentNode(); } + bool isPseudoAnonymous() const { return isAnonymous() && !node()->isDocumentNode(); } + + bool isFloating() const { return m_floating; } + bool isPositioned() const { return m_positioned; } + bool isRelPositioned() const { return m_relPositioned; } + bool isText() const { return m_isText; } + bool isInline() const { return m_inline; } + bool isCompact() const { return style()->display() == COMPACT; } // compact + bool isRunIn() const { return style()->display() == RUN_IN; } // run-in object + bool mouseInside() const; + bool isReplaced() const { return m_replaced; } + bool isReplacedBlock() const { return isInline() && isReplaced() && isRenderBlock(); } + bool shouldPaintBackgroundOrBorder() const { return m_paintBackground; } + bool needsLayout() const { return m_needsLayout || m_normalChildNeedsLayout || m_posChildNeedsLayout; } + bool markedForRepaint() const { return m_markedForRepaint; } + void setMarkedForRepaint(bool m) { m_markedForRepaint = m; } + bool selfNeedsLayout() const { return m_needsLayout; } + bool posChildNeedsLayout() const { return m_posChildNeedsLayout; } + bool normalChildNeedsLayout() const { return m_normalChildNeedsLayout; } + bool minMaxKnown() const{ return m_minMaxKnown; } + bool overhangingContents() const { return m_overhangingContents; } + bool hasFirstLine() const { return m_hasFirstLine; } + bool isSelectionBorder() const { return m_isSelectionBorder; } + bool recalcMinMax() const { return m_recalcMinMax; } + + RenderCanvas* canvas() const; + // don't even think about making this method virtual! + DOM::DocumentImpl* document() const; + DOM::NodeImpl* element() const { return isAnonymous() ? 0L : m_node; } + DOM::NodeImpl* node() const { return m_node; } + + /** + * returns the object containing this one. can be different from parent for + * positioned elements + */ + RenderObject *container() const; + + void setOverhangingContents(bool p=true); + void markContainingBlocksForLayout(); + void dirtyFormattingContext( bool checkContainer ); + void repaintDuringLayout(); + void setNeedsLayout(bool b, bool markParents = true); + void setChildNeedsLayout(bool b, bool markParents = true); + void setMinMaxKnown(bool b=true) { + m_minMaxKnown = b; + if ( !b ) { + RenderObject *o = this; + RenderObject *root = this; + while( o ) { // ### && !o->m_recalcMinMax ) { + o->m_recalcMinMax = true; + root = o; + o = o->m_parent; + } + } + } + void setNeedsLayoutAndMinMaxRecalc() { + setMinMaxKnown(false); + setNeedsLayout(true); + } + void setPositioned(bool b=true) { m_positioned = b; } + void setRelPositioned(bool b=true) { m_relPositioned = b; } + void setFloating(bool b=true) { m_floating = b; } + void setInline(bool b=true) { m_inline = b; } + void setMouseInside(bool b=true) { m_mouseInside = b; } + void setShouldPaintBackgroundOrBorder(bool b=true) { m_paintBackground = b; } + void setRenderText() { m_isText = true; } + void setReplaced(bool b=true) { m_replaced = b; } + void setHasOverflowClip(bool b = true) { m_hasOverflowClip = b; } + void setIsSelectionBorder(bool b=true) { m_isSelectionBorder = b; } + + void scheduleRelayout(RenderObject *clippedObj = 0); + + void updateBackgroundImages(RenderStyle* oldStyle); + + virtual InlineBox* createInlineBox(bool makePlaceHolderBox, bool isRootLineBox); + + virtual short lineHeight( bool firstLine ) const; + virtual short verticalPositionHint( bool firstLine ) const; + virtual short baselinePosition( bool firstLine ) const; + short getVerticalPosition( bool firstLine, RenderObject* ref=0 ) const; + + /* + * Print the object and its children, clipped by (x|y|w|h). + * (tx|ty) is the calculated position of the parent + */ + struct PaintInfo { + PaintInfo(TQPainter* _p, const TQRect& _r, PaintAction _phase) + : p(_p), r(_r), phase(_phase), outlineObjects(0) {} + ~PaintInfo() { delete outlineObjects; } + TQPainter* p; + TQRect r; + PaintAction phase; + TQValueList<RenderFlow *>* outlineObjects; // used to list which outlines should be painted by a block with inline children + }; + virtual void paint( PaintInfo& i, int tx, int ty); + + void paintBorder(TQPainter *p, int _tx, int _ty, int w, int h, const RenderStyle* style, bool begin=true, bool end=true); + void paintOutline(TQPainter *p, int _tx, int _ty, int w, int h, const RenderStyle* style); + + virtual void paintBoxDecorations(PaintInfo&, int /*_tx*/, int /*_ty*/) {} + + virtual void paintBackgroundExtended(TQPainter* /*p*/, const TQColor& /*c*/, const BackgroundLayer */*bgLayer*/, + int /*clipy*/, int /*cliph*/, int /*_tx*/, int /*_ty*/, + int /*w*/, int /*height*/, int /*bleft*/, int /*bright*/, int /*pleft*/, int /*pright*/ ) {} + + + /* + * This function calculates the minimum & maximum width that the object + * can be set to. + * + * when the Element calls setMinMaxKnown(true), calcMinMaxWidth() will + * be no longer called. + * + * when a element has a fixed size, m_minWidth and m_maxWidth should be + * set to the same value. This has the special meaning that m_width, + * contains the actual value. + * + * assumes calcMinMaxWidth has already been called for all children. + */ + virtual void calcMinMaxWidth() { } + + /* + * Does the min max width recalculations after changes. + */ + void recalcMinMaxWidths(); + + /* + * Calculates the actual width of the object (only for non inline + * objects) + */ + virtual void calcWidth() {} + + /* + * Calculates the actual width of the object (only for non inline + * objects) + */ + virtual void calcHeight() {} + + /* + * This function should cause the Element to calculate its + * width and height and the layout of its content + * + * when the Element calls setNeedsLayout(false), layout() is no + * longer called during relayouts, as long as there is no + * style sheet change. When that occurs, m_needsLayout will be + * set to true and the Element receives layout() calls + * again. + */ + virtual void layout() = 0; + + /* This function performs a layout only if one is needed. */ + void layoutIfNeeded() { if (needsLayout()) layout(); } + + // used for element state updates that can not be fixed with a + // repaint and do not need a relayout + virtual void updateFromElement() {} + + // Called immediately after render-object is inserted + virtual void attach() { m_attached = true; } + bool attached() { return m_attached; } + // The corresponding closing element has been parsed. ### remove me + virtual void close() { } + + virtual int availableHeight() const { return 0; } + + // Whether or not the element shrinks to its max width (rather than filling the width + // of a containing block). HTML4 buttons, legends, and floating/compact elements do this. + bool sizesToMaxWidth() const; + + /* + * NeesPageClear indicates the object crossed a page-break but could not break itself and now + * needs to be moved clear by its parent. + */ + void setNeedsPageClear(bool b = true) { m_needsPageClear = b; } + virtual bool needsPageClear() const { return m_needsPageClear; } + + /* + * ContainsPageBreak indicates the object contains a clean page-break. + * ### should be removed and replaced with (crossesPageBreak && !needsPageClear) + */ + void setContainsPageBreak(bool b = true) { m_containsPageBreak = b; } + virtual bool containsPageBreak() const { return m_containsPageBreak; } + + virtual int pageTopAfter(int y) const { if (parent()) return parent()->pageTopAfter(y); else return 0; } + + virtual int crossesPageBreak(int top, int bottom) const + { if (parent()) return parent()->crossesPageBreak(top, bottom); else return 0; } + + // Checks if a page-break before child is possible at the given page-break level + // false means the child should attempt the break self. + virtual bool canClear(RenderObject */*child*/, PageBreakLevel level) + { if (parent()) return parent()->canClear(this, level); else return false; } + + void setAfterPageBreak(bool b = true) { m_afterPageBreak = b; }; + void setBeforePageBreak(bool b = true) { m_beforePageBreak = b; }; + virtual bool afterPageBreak() const { return m_afterPageBreak; } + virtual bool beforePageBreak() const { return m_beforePageBreak; } + + // does a query on the rendertree and finds the innernode + // and overURL for the given position + // if readonly == false, it will recalc hover styles accordingly + class NodeInfo + { + friend class RenderImage; + friend class RenderFlow; + friend class RenderInline; + friend class RenderText; + friend class RenderWidget; + friend class RenderObject; + friend class RenderFrameSet; + friend class RenderLayer; + friend class DOM::HTMLAreaElementImpl; + public: + NodeInfo(bool readonly, bool active) + : m_innerNode(0), m_innerNonSharedNode(0), m_innerURLElement(0), m_readonly(readonly), m_active(active) + { } + + DOM::NodeImpl* innerNode() const { return m_innerNode; } + DOM::NodeImpl* innerNonSharedNode() const { return m_innerNonSharedNode; } + DOM::NodeImpl* URLElement() const { return m_innerURLElement; } + bool readonly() const { return m_readonly; } + bool active() const { return m_active; } + + private: + void setInnerNode(DOM::NodeImpl* n) { m_innerNode = n; } + void setInnerNonSharedNode(DOM::NodeImpl* n) { m_innerNonSharedNode = n; } + void setURLElement(DOM::NodeImpl* n) { m_innerURLElement = n; } + + DOM::NodeImpl* m_innerNode; + DOM::NodeImpl* m_innerNonSharedNode; + DOM::NodeImpl* m_innerURLElement; + bool m_readonly; + bool m_active; + }; + + /** contains stateful information for a checkSelectionPoint call + */ + struct SelPointState { + /** last node that was before the current position */ + DOM::NodeImpl *m_lastNode; + /** offset of last node */ + long m_lastOffset; + /** true when the last node had the result SelectionAfterInLine */ + bool m_afterInLine; + + SelPointState() : m_lastNode(0), m_lastOffset(0), m_afterInLine(false) + {} + }; + + virtual FindSelectionResult checkSelectionPoint( int _x, int _y, int _tx, int _ty, + DOM::NodeImpl*&, int & offset, + SelPointState & ); + virtual bool nodeAtPoint(NodeInfo& info, int x, int y, int tx, int ty, HitTestAction, bool inside = false); + void setInnerNode(NodeInfo& info); + + // set the style of the object. + virtual void setStyle(RenderStyle *style); + + // returns the containing block level element for this element. + RenderBlock *containingBlock() const; + + // return just the width of the containing block + virtual short containingBlockWidth() const; + // return just the height of the containing block + virtual int containingBlockHeight() const; + + // size of the content area (box size minus padding/border) + virtual short contentWidth() const { return 0; } + virtual int contentHeight() const { return 0; } + + // intrinsic extend of replaced elements. undefined otherwise + virtual short intrinsicWidth() const { return 0; } + virtual int intrinsicHeight() const { return 0; } + + // relative to parent node + virtual void setPos( int /*xPos*/, int /*yPos*/ ) { } + virtual void setWidth( int /*width*/ ) { } + virtual void setHeight( int /*height*/ ) { } + + virtual int xPos() const { return 0; } + virtual int yPos() const { return 0; } + + /** the position of the object from where it begins drawing, including + * its negative overflow + */ + int effectiveXPos() const { return xPos() + (hasOverflowClip() ? 0 : overflowLeft()); } + + /** the position of the object from where it begins drawing, including + * its negative overflow + */ + int effectiveYPos() const { return yPos() + (hasOverflowClip() ? -borderTopExtra() : kMin(overflowTop(), -borderTopExtra())); } + + /** Leftmost coordinate of this inline element relative to containing + * block. Always zero for non-inline elements. + */ + virtual int inlineXPos() const { return 0; } + /** Topmost coordinate of this inline element relative to containing + * block. Always zero for non-inline elements. + */ + virtual int inlineYPos() const { return 0; } + + // calculate client position of box + virtual bool absolutePosition(int &/*xPos*/, int &/*yPos*/, bool fixed = false) const; + + // width and height are without margins but include paddings and borders + virtual short width() const { return 0; } + virtual int height() const { return 0; } + + // The height of a block when you include overflow spillage out of + // the bottom of the block (e.g., a <div style="height:25px"> that + // has a 100px tall image inside it would have an overflow height + // of borderTop() + paddingTop() + 100px. + virtual int overflowHeight() const { return height(); } + virtual int overflowWidth() const { return width(); } + // how much goes over the left hand side (0 or a negative number) + virtual int overflowTop() const { return 0; } + virtual int overflowLeft() const { return 0; } + + /** + * Returns the height that is effectively considered when contemplating the + * object as a whole -- usually the overflow height, or the height if clipped. + */ + int effectiveHeight() const { return hasOverflowClip() ? height() + borderTopExtra() + borderBottomExtra() : + kMax(overflowHeight() - overflowTop(), height() + borderTopExtra() + borderBottomExtra()); } + /** + * Returns the width that is effectively considered when contemplating the + * object as a whole -- usually the overflow width, or the width if clipped. + */ + int effectiveWidth() const { return hasOverflowClip() ? width() : overflowWidth() - overflowLeft(); } + + // IE extensions, heavily used in ECMA + virtual short offsetWidth() const { return width(); } + virtual int offsetHeight() const { return height() + borderTopExtra() + borderBottomExtra(); } + virtual int offsetLeft() const; + virtual int offsetTop() const; + virtual RenderObject* offsetParent() const; + short clientWidth() const; + int clientHeight() const; + short scrollWidth() const; + int scrollHeight() const; + + virtual bool isSelfCollapsingBlock() const { return false; } + short collapsedMarginTop() const { return maxTopMargin(true)-maxTopMargin(false); } + short collapsedMarginBottom() const { return maxBottomMargin(true)-maxBottomMargin(false); } + + virtual bool isTopMarginQuirk() const { return false; } + virtual bool isBottomMarginQuirk() const { return false; } + virtual short maxTopMargin(bool positive) const + { return positive ? kMax( int( marginTop() ), 0 ) : - kMin( int( marginTop() ), 0 ); } + virtual short maxBottomMargin(bool positive) const + { return positive ? kMax( int( marginBottom() ), 0 ) : - kMin( int( marginBottom() ), 0 ); } + + virtual short marginTop() const { return 0; } + virtual short marginBottom() const { return 0; } + virtual short marginLeft() const { return 0; } + virtual short marginRight() const { return 0; } + + virtual int paddingTop() const; + virtual int paddingBottom() const; + virtual int paddingLeft() const; + virtual int paddingRight() const; + + virtual int borderTop() const { return style()->borderTopWidth(); } + virtual int borderBottom() const { return style()->borderBottomWidth(); } + virtual int borderLeft() const { return style()->borderLeftWidth(); } + virtual int borderRight() const { return style()->borderRightWidth(); } + + virtual short minWidth() const { return 0; } + virtual int maxWidth() const { return 0; } + + RenderStyle* style() const { return m_style; } + RenderStyle* style( bool firstLine ) const { + RenderStyle *s = m_style; + if( firstLine && hasFirstLine() ) { + RenderStyle *pseudoStyle = style()->getPseudoStyle(RenderStyle::FIRST_LINE); + if ( pseudoStyle ) + s = pseudoStyle; + } + return s; + } + + void getTextDecorationColors(int decorations, TQColor& underline, TQColor& overline, + TQColor& linethrough, bool quirksMode=false); + + enum BorderSide { + BSTop, BSBottom, BSLeft, BSRight + }; + void drawBorder(TQPainter *p, int x1, int y1, int x2, int y2, BorderSide s, + TQColor c, const TQColor& textcolor, EBorderStyle style, + int adjbw1, int adjbw2, bool invalidisInvert = false); + + // Used by collapsed border tables. + virtual void collectBorders(TQValueList<CollapsedBorderValue>& borderStyles); + + // force a complete repaint + virtual void repaint(Priority p = NormalPriority) { if(m_parent) m_parent->repaint(p); } + virtual void repaintRectangle(int x, int y, int w, int h, Priority p=NormalPriority, bool f=false); + + virtual unsigned int length() const { return 1; } + + virtual bool isHidden() const { return isFloating() || isPositioned(); } + + // Special objects are objects that are neither really inline nor blocklevel + bool isFloatingOrPositioned() const { return (isFloating() || isPositioned()); }; + virtual bool hasOverhangingFloats() const { return false; } + virtual bool hasFloats() const { return false; } + virtual bool containsFloat(RenderObject* /*o*/) const { return false; } + virtual void markAllDescendantsWithFloatsForLayout(RenderObject* /*floatToRemove*/ = 0) {} + + bool flowAroundFloats() const; + bool usesLineWidth() const; + + // positioning of inline children (bidi) + virtual void position(InlineBox*, int, int, bool) {} +// virtual void position(int, int, int, int, int, bool, bool, int) {} + + // Applied as a "slop" to dirty rect checks during the outline painting phase's dirty-rect checks. + int maximalOutlineSize(PaintAction p) const; + + enum SelectionState { + SelectionNone, + SelectionStart, + SelectionInside, + SelectionEnd, + SelectionBoth + }; + + virtual SelectionState selectionState() const { return SelectionNone;} + virtual void setSelectionState(SelectionState) {} + + /** + * Flags which influence the appearence and position + * @param CFOverride input overrides existing character, caret should be + * cover the whole character + * @param CFOutside coordinates are to be interpreted outside of the + * render object + * @param CFOutsideEnd coordinates are to be interpreted at the outside + * end of the render object (only valid if CFOutside is also set) + */ + enum CaretFlags { CFOverride = 0x01, CFOutside = 0x02, CFOutsideEnd = 0x04 }; + + /** + * Returns the content coordinates of the caret within this render object. + * @param offset zero-based offset determining position within the render object. + * @param flags combination of enum CaretFlags + * @param _x returns the left coordinate + * @param _y returns the top coordinate + * @param width returns the caret's width + * @param height returns the caret's height + */ + virtual void caretPos(int offset, int flags, int &_x, int &_y, int &width, int &height); + + // returns the lowest position of the lowest object in that particular object. + // This 'height' is relative to the topleft of the margin box of the object. + // Implemented in RenderFlow. + virtual int lowestPosition(bool /*includeOverflowInterior*/=true, bool /*includeSelf*/=true) const { return 0; } + virtual int rightmostPosition(bool /*includeOverflowInterior*/=true, bool /*includeSelf*/=true) const { return 0; } + virtual int leftmostPosition(bool /*includeOverflowInterior*/=true, bool /*includeSelf*/=true) const { return 0; } + virtual int highestPosition(bool /*includeOverflowInterior*/=true, bool /*includeSelf*/=true) const { return 0; } + + // recursively invalidate current layout + // unused: void invalidateLayout(); + + virtual void calcVerticalMargins() {} + void removeFromObjectLists(); + + virtual void deleteInlineBoxes(RenderArena* arena=0) {(void)arena;} + virtual void detach( ); + + void setDoNotDelete(bool b) { m_doNotDelete = b; } + bool doNotDelete() const { return m_doNotDelete; } + + const TQFont &font(bool firstLine) const { + return style( firstLine )->font(); + } + + const TQFontMetrics &fontMetrics(bool firstLine) const { + return style( firstLine )->fontMetrics(); + } + + /** returns the lowest possible value the caret offset may have to + * still point to a valid position. + * + * Returns 0 by default. + */ + virtual long minOffset() const { return 0; } + /** returns the highest possible value the caret offset may have to + * still point to a valid position. + * + * Returns 0 by default, as generic elements are considered to have no + * width. + */ + virtual long maxOffset() const { return 0; } + + virtual void setPixmap(const TQPixmap &, const TQRect&, CachedImage *); + + TQRegion visibleFlowRegion(int x, int y) const; + +protected: + virtual void selectionStartEnd(int& spos, int& epos); + + virtual TQRect viewRect() const; + void remove(); + void invalidateVerticalPositions(); + bool attemptDirectLayerTranslation(); + void updateWidgetMasks(); + + virtual void removeLeftoverAnonymousBoxes(); + + void arenaDelete(RenderArena *arena); + +private: + RenderStyle* m_style; + DOM::NodeImpl* m_node; + RenderObject *m_parent; + RenderObject *m_previous; + RenderObject *m_next; + + short m_verticalPosition; + + bool m_needsLayout : 1; + bool m_normalChildNeedsLayout : 1; + bool m_markedForRepaint : 1; + bool m_posChildNeedsLayout : 1; + + bool m_minMaxKnown : 1; + bool m_floating : 1; + + bool m_positioned : 1; + bool m_overhangingContents : 1; + bool m_relPositioned : 1; + bool m_paintBackground : 1; // if the box has something to paint in the + // background painting phase (background, border, etc) + + bool m_isAnonymous : 1; + bool m_recalcMinMax : 1; + bool m_isText : 1; + bool m_inline : 1; + bool m_attached : 1; + + bool m_replaced : 1; + bool m_mouseInside : 1; + bool m_hasFirstLine : 1; + bool m_isSelectionBorder : 1; + + bool m_isRoot : 1; + + bool m_beforePageBreak : 1; + bool m_afterPageBreak : 1; + + bool m_needsPageClear : 1; + bool m_containsPageBreak : 1; + + bool m_hasOverflowClip : 1; + + bool m_doNotDelete : 1; // This object should not be auto-deleted + + // ### we have 16 + 26 bits. + + + void arenaDelete(RenderArena *arena, void *objectBase); + + friend class RenderLayer; + friend class RenderListItem; + friend class RenderContainer; + friend class RenderCanvas; +}; + + +enum VerticalPositionHint { + PositionTop = -0x4000, + PositionBottom = 0x4000, + PositionUndefined = 0x3fff +}; + +} //namespace +#endif |