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|
/* This file is part of the KDE libraries
Copyright (C) 1999 Reginald Stadlbauer <reggie@kde.org>
(C) 1999 Simon Hausmann <hausmann@kde.org>
(C) 2000 Nicolas Hadacek <haadcek@kde.org>
(C) 2000 Kurt Granroth <granroth@kde.org>
(C) 2000 Michael Koch <koch@kde.org>
(C) 2001 Holger Freyther <freyther@kde.org>
(C) 2002 Ellis Whitehead <ellis@kde.org>
(C) 2003 Andras Mantia <amantia@kde.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License version 2 as published by the Free Software Foundation.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
//$Id$
#ifndef __tdeactionclasses_h__
#define __tdeactionclasses_h__
#include <tdeaction.h>
#include <tqkeysequence.h>
#include <tqobject.h>
#include <tqvaluelist.h>
#include <tqguardedptr.h>
#include <kguiitem.h>
#include <tdeshortcut.h>
#include <kstdaction.h>
#include <kicontheme.h>
class TQMenuBar;
class TQPopupMenu;
class TQComboBox;
class TQPoint;
class TQIconSet;
class TQString;
class TDEToolBar;
class TDEAccel;
class TDEAccelActions;
class TDEConfig;
class TDEConfigBase;
class KURL;
class TDEInstance;
class TDEToolBar;
class TDEActionCollection;
class TDEPopupMenu;
class TDEMainWindow;
/**
* @short Checkbox like action.
*
* Checkbox like action.
*
* This action provides two states: checked or not.
*
*/
class TDEUI_EXPORT TDEToggleAction : public TDEAction
{
Q_OBJECT
TQ_PROPERTY( bool checked READ isChecked WRITE setChecked )
TQ_PROPERTY( TQString exclusiveGroup READ exclusiveGroup WRITE setExclusiveGroup )
public:
/**
* Constructs a toggle action with text and potential keyboard
* accelerator but nothing else. Use this only if you really
* know what you are doing.
*
* @param text The text that will be displayed.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEToggleAction( const TQString& text, const TDEShortcut& cut = TDEShortcut(), TQObject* parent = 0, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEToggleAction( const TQString& text, const TDEShortcut& cut,
const TQObject* receiver, const char* slot, TQObject* parent, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The icons that go with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEToggleAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut = TDEShortcut(),
TQObject* parent = 0, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The dynamically loaded icon that goes with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEToggleAction( const TQString& text, const TQString& pix, const TDEShortcut& cut = TDEShortcut(),
TQObject* parent = 0, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The icons that go with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEToggleAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut,
const TQObject* receiver, const char* slot, TQObject* parent, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The dynamically loaded icon that goes with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEToggleAction( const TQString& text, const TQString& pix, const TDEShortcut& cut,
const TQObject* receiver, const char* slot,
TQObject* parent, const char* name = 0 );
/**
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEToggleAction( TQObject* parent = 0, const char* name = 0 );
/**
* Destructor
*/
virtual ~TDEToggleAction();
/**
* "Plug" or insert this action into a given widget.
*
* This will typically be a menu or a toolbar. From this point
* on, you will never need to directly manipulate the item in the
* menu or toolbar. You do all enabling/disabling/manipulation
* directly with your TDEToggleAction object.
*
* @param widget The GUI element to display this action.
* @param index The index of the item.
*/
virtual int plug( TQWidget* widget, int index = -1 );
/**
* Returns the actual state of the action.
*/
bool isChecked() const;
/**
* @return which "exclusive group" this action is part of.
* @see setExclusiveGroup
*/
TQString exclusiveGroup() const;
/**
* Defines which "exclusive group" this action is part of.
* In a given exclusive group, only one toggle action can be checked
* at a any moment. Checking an action unchecks the other actions
* of the group.
*/
virtual void setExclusiveGroup( const TQString& name );
/**
* Defines the text (and icon, tooltip, whatsthis) that should be displayed
* instead of the normal text, when the action is checked.
* This feature replaces the checkmark that usually appears in front of the text, in menus.
* It is useful when the text is mainly a verb: e.g. "Show <foo>"
* should turn into "Hide <foo>" when activated.
*
* If hasIcon(), the icon is kept for the 'checked state', unless
* @p checkedItem defines an icon explicitely. Same thing for tooltip and whatsthis.
* @since 3.3
*/
void setCheckedState( const KGuiItem& checkedItem );
/// Reimplemented for internal reasons
virtual TQString toolTip() const;
public slots:
/**
* Sets the state of the action.
*/
virtual void setChecked( bool );
protected slots:
virtual void slotActivated();
protected:
virtual void updateChecked( int id );
signals:
void toggled( bool );
protected:
virtual void virtual_hook( int id, void* data );
private:
class TDEToggleActionPrivate;
TDEToggleActionPrivate *d;
};
/**
* @short Radiobox like action.
*
* An action that operates like a radio button. At any given time
* only a single action from the group will be active.
*/
class TDEUI_EXPORT TDERadioAction : public TDEToggleAction
{
Q_OBJECT
public:
/**
* Constructs a radio action with text and potential keyboard
* accelerator but nothing else. Use this only if you really
* know what you are doing.
*
* @param text The text that will be displayed.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDERadioAction( const TQString& text, const TDEShortcut& cut = TDEShortcut(), TQObject* parent = 0, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDERadioAction( const TQString& text, const TDEShortcut& cut,
const TQObject* receiver, const char* slot, TQObject* parent, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The icons that go with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDERadioAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut = TDEShortcut(),
TQObject* parent = 0, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The dynamically loaded icon that goes with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDERadioAction( const TQString& text, const TQString& pix, const TDEShortcut& cut = TDEShortcut(),
TQObject* parent = 0, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The icons that go with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDERadioAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut,
const TQObject* receiver, const char* slot, TQObject* parent, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The dynamically loaded icon that goes with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDERadioAction( const TQString& text, const TQString& pix, const TDEShortcut& cut,
const TQObject* receiver, const char* slot,
TQObject* parent, const char* name = 0 );
/**
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDERadioAction( TQObject* parent = 0, const char* name = 0 );
protected:
virtual void slotActivated();
protected:
virtual void virtual_hook( int id, void* data );
private:
class TDERadioActionPrivate;
TDERadioActionPrivate *d;
};
/**
* @short Action for selecting one of several items
*
* Action for selecting one of several items.
*
* This action shows up a submenu with a list of items.
* One of them can be checked. If the user clicks on an item
* this item will automatically be checked,
* the formerly checked item becomes unchecked.
* There can be only one item checked at a time.
*/
class TDEUI_EXPORT TDESelectAction : public TDEAction
{
Q_OBJECT
TQ_PROPERTY( int currentItem READ currentItem WRITE setCurrentItem )
TQ_PROPERTY( TQStringList items READ items WRITE setItems )
TQ_PROPERTY( bool editable READ isEditable WRITE setEditable )
TQ_PROPERTY( int comboWidth READ comboWidth WRITE setComboWidth )
TQ_PROPERTY( TQString currentText READ currentText )
TQ_PROPERTY( bool menuAccelsEnabled READ menuAccelsEnabled WRITE setMenuAccelsEnabled )
public:
/**
* Constructs a select action with text and potential keyboard
* accelerator but nothing else. Use this only if you really
* know what you are doing.
*
* @param text The text that will be displayed.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDESelectAction( const TQString& text, const TDEShortcut& cut = TDEShortcut(), TQObject* parent = 0, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDESelectAction( const TQString& text, const TDEShortcut& cut,
const TQObject* receiver, const char* slot, TQObject* parent, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The icons that go with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDESelectAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut = TDEShortcut(),
TQObject* parent = 0, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The dynamically loaded icon that goes with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDESelectAction( const TQString& text, const TQString& pix, const TDEShortcut& cut = TDEShortcut(),
TQObject* parent = 0, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The icons that go with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDESelectAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut,
const TQObject* receiver, const char* slot, TQObject* parent, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The dynamically loaded icon that goes with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDESelectAction( const TQString& text, const TQString& pix, const TDEShortcut& cut,
const TQObject* receiver, const char* slot,
TQObject* parent, const char* name = 0 );
/**
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDESelectAction( TQObject* parent = 0, const char* name = 0 );
/**
* Destructor
*/
virtual ~TDESelectAction();
/**
* "Plug" or insert this action into a given widget.
*
* This will typically be a menu or a toolbar.
* From this point on, you will never need to directly
* manipulate the item in the menu or toolbar.
* You do all enabling/disabling/manipulation directly with your TDESelectAction object.
*
* @param widget The GUI element to display this action.
* @param index The index of the item.
*/
virtual int plug( TQWidget* widget, int index = -1 );
/**
* When this action is plugged into a toolbar, it creates a combobox.
* @return true if the combo editable.
*/
virtual bool isEditable() const;
/**
* @return the items that can be selected with this action.
* Use setItems to set them.
*/
virtual TQStringList items() const;
/**
* Changes the text of item @param index to @param text .
*/
virtual void changeItem( int index, const TQString& text );
/**
* Returns the text of the currently selected item.
*/
virtual TQString currentText() const;
/**
* Returns the index of the current item.
* @see setCurrentItem
*/
virtual int currentItem() const;
/**
* When this action is plugged into a toolbar, it creates a combobox.
* This returns the maximum width set by setComboWidth
*/
virtual int comboWidth() const;
/**
* Sets the maximum items that are visible at once if the action
* is a combobox, that is the number of items in the combobox's viewport
* Only works before the action is plugged
* @since 3.5
*/
void setMaxComboViewCount( int n );
/**
* Returns a pointer to the popup menu used by this action.
*/
TQPopupMenu* popupMenu() const;
/**
* @deprecated See setMenuAccelsEnabled .
* @since 3.1
*/
void setRemoveAmpersandsInCombo( bool b ) KDE_DEPRECATED;
/// @since 3.1
bool removeAmpersandsInCombo() const;
/**
* Sets whether any occurrence of the ampersand character ( & ) in items
* should be interpreted as keyboard accelerator for items displayed in a
* menu or not.
* @since 3.1
*/
void setMenuAccelsEnabled( bool b );
/// @since 3.1
bool menuAccelsEnabled() const;
virtual bool isShortcutConfigurable() const { return false; }
public slots:
/**
* Sets the currently checked item.
*
* @param index Index of the item (remember the first item is zero).
*/
virtual void setCurrentItem( int index );
/**
* Sets the items to be displayed in this action
* You need to call this.
*/
virtual void setItems( const TQStringList &lst );
/**
* Clears up all the items in this action
*/
virtual void clear();
/**
* When this action is plugged into a toolbar, it creates a combobox.
* This makes the combo editable or read-only.
*/
virtual void setEditable( bool );
/**
* When this action is plugged into a toolbar, it creates a combobox.
* This gives a _maximum_ size to the combobox.
* The minimum size is automatically given by the contents (the items).
*/
virtual void setComboWidth( int width );
protected:
virtual void changeItem( int id, int index, const TQString& text );
/**
* Depending on the menuAccelsEnabled property this method will return the
* actions items in a way for inclusion in a combobox with the ampersand
* character removed from all items or not.
* @since 3.1
*/
TQStringList comboItems() const;
protected slots:
virtual void slotActivated( int id );
virtual void slotActivated( const TQString &text );
virtual void slotActivated();
signals:
/**
* This signal is emitted when an item is selected; @param index indicated
* the item selected.
*/
void activated( int index );
/**
* This signal is emitted when an item is selected; @param text indicates
* the item selected.
*/
void activated( const TQString& text );
protected:
virtual void updateCurrentItem( int id );
virtual void updateComboWidth( int id );
virtual void updateItems( int id );
virtual void updateClear( int id );
protected:
virtual void virtual_hook( int id, void* data );
private:
void setupMenu() const;
class TDESelectActionPrivate;
TDESelectActionPrivate *d;
};
/// Remove this class in KDE-4.0. It doesn't add _anything_ to TDESelectAction
/**
* @deprecated Use TDESelectAction instead.
*/
class TDEUI_EXPORT_DEPRECATED TDEListAction : public TDESelectAction
{
Q_OBJECT
public:
/**
* Constructs a list action with text and potential keyboard
* accelerator but nothing else. Use this only if you really
* know what you are doing.
*
* @param text The text that will be displayed.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEListAction( const TQString& text, const TDEShortcut& cut = TDEShortcut(), TQObject* parent = 0,
const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEListAction( const TQString& text, const TDEShortcut& cut, const TQObject* receiver,
const char* slot, TQObject* parent, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The icons that go with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEListAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut = TDEShortcut(),
TQObject* parent = 0, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The dynamically loaded icon that goes with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEListAction( const TQString& text, const TQString& pix, const TDEShortcut& cut = TDEShortcut(),
TQObject* parent = 0, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The icons that go with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEListAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut,
const TQObject* receiver, const char* slot, TQObject* parent,
const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The dynamically loaded icon that goes with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEListAction( const TQString& text, const TQString& pix, const TDEShortcut& cut,
const TQObject* receiver, const char* slot, TQObject* parent,
const char* name = 0 );
/**
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEListAction( TQObject* parent = 0, const char* name = 0 );
/**
* Destructor
*/
virtual ~TDEListAction();
virtual TQString currentText() const;
virtual int currentItem() const;
public slots:
/**
* Sets the currently checked item.
*
* @param index Index of the item (remember the first item is zero).
*/
virtual void setCurrentItem( int index );
protected:
virtual void virtual_hook( int id, void* data );
private:
class TDEListActionPrivate;
TDEListActionPrivate *d;
};
/**
* @short Recent files action
*
* This class is an action to handle a recent files submenu.
* The best way to create the action is to use KStdAction::openRecent.
* Then you simply need to call loadEntries on startup, saveEntries
* on shutdown, addURL when your application loads/saves a file.
*
* @author Michael Koch
*/
class TDEUI_EXPORT TDERecentFilesAction : public TDEListAction // TODO public TDESelectAction
{
Q_OBJECT
TQ_PROPERTY( uint maxItems READ maxItems WRITE setMaxItems )
public:
/**
* @param text The text that will be displayed.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
* @param maxItems The maximum number of files to display
*/
TDERecentFilesAction( const TQString& text, const TDEShortcut& cut,
TQObject* parent, const char* name = 0,
uint maxItems = 10 );
/**
* @param text The text that will be displayed.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke when a URL is selected.
* Its signature is of the form slotURLSelected( const KURL & ).
* @param parent This action's parent.
* @param name An internal name for this action.
* @param maxItems The maximum number of files to display
*/
TDERecentFilesAction( const TQString& text, const TDEShortcut& cut,
const TQObject* receiver, const char* slot,
TQObject* parent, const char* name = 0,
uint maxItems = 10 );
/**
* @param text The text that will be displayed.
* @param pix The icons that go with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
* @param maxItems The maximum number of files to display
*/
TDERecentFilesAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut,
TQObject* parent, const char* name = 0,
uint maxItems = 10 );
/**
* @param text The text that will be displayed.
* @param pix The dynamically loaded icon that goes with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
* @param maxItems The maximum number of files to display
*/
TDERecentFilesAction( const TQString& text, const TQString& pix, const TDEShortcut& cut,
TQObject* parent, const char* name = 0,
uint maxItems = 10 );
/**
* @param text The text that will be displayed.
* @param pix The icons that go with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke when a URL is selected.
* Its signature is of the form slotURLSelected( const KURL & ).
* @param parent This action's parent.
* @param name An internal name for this action.
* @param maxItems The maximum number of files to display
*/
TDERecentFilesAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut,
const TQObject* receiver, const char* slot,
TQObject* parent, const char* name = 0,
uint maxItems = 10 );
/**
* @param text The text that will be displayed.
* @param pix The dynamically loaded icon that goes with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke when a URL is selected.
* Its signature is of the form slotURLSelected( const KURL & ).
* @param parent This action's parent.
* @param name An internal name for this action.
* @param maxItems The maximum number of files to display
*/
TDERecentFilesAction( const TQString& text, const TQString& pix, const TDEShortcut& cut,
const TQObject* receiver, const char* slot,
TQObject* parent, const char* name = 0,
uint maxItems = 10 );
/**
* @param parent This action's parent.
* @param name An internal name for this action.
* @param maxItems The maximum number of files to display
*/
TDERecentFilesAction( TQObject* parent = 0, const char* name = 0,
uint maxItems = 10 );
/**
* Destructor.
*/
virtual ~TDERecentFilesAction();
virtual int plug( TQWidget *widget, int index = -1 );
/**
* Returns the maximum of items in the recent files list.
*/
uint maxItems() const;
//KDE4: remove completeItems() and rename items() to urls(), to get the list of URLs added to
// the action.
/**
* @return the items that can be selected with this action.
* The returned items do not contain the pretty name that can be set by addURL,
* matching the pre-3.5 behavior.
*/
virtual TQStringList items() const;
/**
* @return the items that can be selected with this action.
* The returned items contain the pretty name that can be set by addURL.
* @since 3.5
*/
TQStringList completeItems() const;
public slots:
/**
* Sets the maximum of items in the recent files list.
* The default for this value is 10 set in the constructor.
*
* If this value is lesser than the number of items currently
* in the recent files list the last items are deleted until
* the number of items are equal to the new maximum.
*/
void setMaxItems( uint maxItems );
/**
* Loads the recent files entries from a given TDEConfig object.
* You can provide the name of the group used to load the entries.
* If the groupname is empty, entries are load from a group called 'RecentFiles'
*
* This method does not effect the active group of TDEConfig.
*/
void loadEntries( TDEConfig* config, TQString groupname=TQString::null );
/**
* Saves the current recent files entries to a given TDEConfig object.
* You can provide the name of the group used to load the entries.
* If the groupname is empty, entries are saved to a group called 'RecentFiles'
*
* This method does not effect the active group of TDEConfig.
*/
void saveEntries( TDEConfig* config, TQString groupname=TQString::null );
/**
* Add URL to recent files list.
*
* @param url The URL of the file
*/
void addURL( const KURL& url );
/**
* Add URL to recent files list.
*
* @param url The URL of the file
* @param name The user visible pretty name that appears before the URL
* @since 3.5
*/
void addURL( const KURL& url, const TQString& name ); //KDE4: Combine the above two methods
/**
* Remove an URL from the recent files list.
*
* @param url The URL of the file
*/
void removeURL( const KURL& url );
/**
* Removes all entries from the recent files list.
*/
void clearURLList();
signals:
/**
* This signal gets emited when the user selects an URL.
*
* @param url The URL thats the user selected.
*/
void urlSelected( const KURL& url );
protected slots:
void itemSelected( const TQString& string );
void menuAboutToShow();
void menuItemActivated( int id );
void slotClicked();
virtual void slotActivated(int);
virtual void slotActivated(const TQString& );
virtual void slotActivated();
protected:
virtual void virtual_hook( int id, void* data );
private:
void init();
class TDERecentFilesActionPrivate;
TDERecentFilesActionPrivate *d;
};
class TDEUI_EXPORT TDEFontAction : public TDESelectAction
{
Q_OBJECT
TQ_PROPERTY( TQString font READ font WRITE setFont )
public:
TDEFontAction( const TQString& text, const TDEShortcut& cut = TDEShortcut(), TQObject* parent = 0,
const char* name = 0 );
TDEFontAction( const TQString& text, const TDEShortcut& cut,
const TQObject* receiver, const char* slot, TQObject* parent,
const char* name = 0 );
TDEFontAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut = TDEShortcut(),
TQObject* parent = 0, const char* name = 0 );
TDEFontAction( const TQString& text, const TQString& pix, const TDEShortcut& cut = TDEShortcut(),
TQObject* parent = 0, const char* name = 0 );
TDEFontAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut,
const TQObject* receiver, const char* slot, TQObject* parent,
const char* name = 0 );
TDEFontAction( const TQString& text, const TQString& pix, const TDEShortcut& cut,
const TQObject* receiver, const char* slot, TQObject* parent,
const char* name = 0 );
// The ctors with fontListCriteria were added after 3.3-beta1.
// This define is used in koffice. Remove when koffice has a dependency on tdelibs-3.3 or more.
#define KFONTACTION_HAS_CRITERIA_ARG
TDEFontAction( uint fontListCriteria, const TQString& text,
const TDEShortcut& cut = TDEShortcut(), TQObject* parent = 0,
const char* name = 0 );
TDEFontAction( uint fontListCriteria, const TQString& text, const TQString& pix,
const TDEShortcut& cut = TDEShortcut(),
TQObject* parent = 0, const char* name = 0 );
TDEFontAction( TQObject* parent = 0, const char* name = 0 );
~TDEFontAction();
TQString font() const {
return currentText();
}
int plug( TQWidget*widget, int index = -1 );
public slots:
void setFont( const TQString &family );
protected:
virtual void virtual_hook( int id, void* data );
private:
class TDEFontActionPrivate;
TDEFontActionPrivate *d;
};
class TDEUI_EXPORT TDEFontSizeAction : public TDESelectAction
{
Q_OBJECT
TQ_PROPERTY( int fontSize READ fontSize WRITE setFontSize )
public:
TDEFontSizeAction( const TQString& text, const TDEShortcut& cut = TDEShortcut(), TQObject* parent = 0,
const char* name = 0 );
TDEFontSizeAction( const TQString& text, const TDEShortcut& cut, const TQObject* receiver,
const char* slot, TQObject* parent, const char* name = 0 );
TDEFontSizeAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut = TDEShortcut(),
TQObject* parent = 0, const char* name = 0 );
TDEFontSizeAction( const TQString& text, const TQString& pix, const TDEShortcut& cut = TDEShortcut(),
TQObject* parent = 0, const char* name = 0 );
TDEFontSizeAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut,
const TQObject* receiver, const char* slot,
TQObject* parent, const char* name = 0 );
TDEFontSizeAction( const TQString& text, const TQString& pix, const TDEShortcut& cut,
const TQObject* receiver, const char* slot,
TQObject* parent, const char* name = 0 );
TDEFontSizeAction( TQObject* parent = 0, const char* name = 0 );
virtual ~TDEFontSizeAction();
virtual int fontSize() const;
public slots:
virtual void setFontSize( int size );
protected slots:
virtual void slotActivated( int );
virtual void slotActivated( const TQString& );
virtual void slotActivated() { TDEAction::slotActivated(); }
signals:
void fontSizeChanged( int );
private:
void init();
protected:
virtual void virtual_hook( int id, void* data );
private:
class TDEFontSizeActionPrivate;
TDEFontSizeActionPrivate *d;
};
/**
* A TDEActionMenu is an action that holds a sub-menu of other actions.
* insert() and remove() allow to insert and remove actions into this action-menu.
* Plugged in a popupmenu, it will create a submenu.
* Plugged in a toolbar, it will create a button with a popup menu.
*
* This is the action used by the XMLGUI since it holds other actions.
* If you want a submenu for selecting one tool among many (without icons), see TDESelectAction.
* See also setDelayed about the main action.
*/
class TDEUI_EXPORT TDEActionMenu : public TDEAction
{
Q_OBJECT
TQ_PROPERTY( bool delayed READ delayed WRITE setDelayed )
TQ_PROPERTY( bool stickyMenu READ stickyMenu WRITE setStickyMenu )
public:
TDEActionMenu( const TQString& text, TQObject* parent = 0,
const char* name = 0 );
TDEActionMenu( const TQString& text, const TQIconSet& icon,
TQObject* parent = 0, const char* name = 0 );
TDEActionMenu( const TQString& text, const TQString& icon,
TQObject* parent = 0, const char* name = 0 );
TDEActionMenu( TQObject* parent = 0, const char* name = 0 );
virtual ~TDEActionMenu();
virtual void insert( TDEAction*, int index = -1 );
virtual void remove( TDEAction* );
TDEPopupMenu* popupMenu() const;
void popup( const TQPoint& global );
/**
* Returns true if this action creates a delayed popup menu
* when plugged in a TDEToolbar.
*/
bool delayed() const;
/**
* If set to true, this action will create a delayed popup menu
* when plugged in a TDEToolbar. Otherwise it creates a normal popup.
* Default: delayed
*
* Remember that if the "main" action (the toolbar button itself)
* cannot be clicked, then you should call setDelayed(false).
*
* On the opposite, if the main action can be clicked, it can only happen
* in a toolbar: in a menu, the parent of a submenu can't be activated.
* To get a "normal" menu item when plugged a menu (and no submenu)
* use TDEToolBarPopupAction.
*/
void setDelayed(bool _delayed);
/**
* Returns true if this action creates a sticky popup menu.
* See setStickyMenu().
*/
bool stickyMenu() const;
/**
* If set to true, this action will create a sticky popup menu
* when plugged in a TDEToolbar.
* "Sticky", means it's visible until a selection is made or the mouse is
* clicked elsewhere. This feature allows you to make a selection without
* having to press and hold down the mouse while making a selection.
* Default: sticky.
*/
void setStickyMenu(bool sticky);
virtual int plug( TQWidget* widget, int index = -1 );
protected:
virtual void virtual_hook( int id, void* data );
private:
class TDEActionMenuPrivate;
TDEActionMenuPrivate *d;
};
/**
* This action is a normal action everywhere, except in a toolbar
* where it also has a popupmenu (optionnally delayed). This action is designed
* for history actions (back/forward, undo/redo) and for any other action
* that has more detail in a toolbar than in a menu (e.g. tool chooser
* with "Other" leading to a dialog...).
*/
class TDEUI_EXPORT TDEToolBarPopupAction : public TDEAction
{
Q_OBJECT
TQ_PROPERTY( bool delayed READ delayed WRITE setDelayed )
TQ_PROPERTY( bool stickyMenu READ stickyMenu WRITE setStickyMenu )
public:
//Not all constructors - because we need an icon, since this action only makes
// sense when being plugged at least in a toolbar.
/**
* Create a TDEToolBarPopupAction, with a text, an icon, an optional accelerator,
* parent and name.
*
* @param text The text that will be displayed.
* @param icon The icon to display.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEToolBarPopupAction( const TQString& text, const TQString& icon, const TDEShortcut& cut = TDEShortcut(),
TQObject* parent = 0, const char* name = 0 );
/**
* Create a TDEToolBarPopupAction, with a text, an icon, an accelerator,
* a slot connected to the action, parent and name.
*
* If you do not want or have a keyboard accelerator, set the
* @p cut param to 0.
*
* @param text The text that will be displayed.
* @param icon The icon to display.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's owner.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEToolBarPopupAction( const TQString& text, const TQString& icon, const TDEShortcut& cut,
const TQObject* receiver, const char* slot,
TQObject* parent = 0, const char* name = 0 );
/**
* Create a TDEToolBarPopupAction, with a KGuiItem, an accelerator,
* a slot connected to the action, parent and name. The text and the
* icon are taken from the KGuiItem.
*
* If you do not want or have a keyboard accelerator, set the
* @p cut param to 0.
*
* @param item The text and icon that will be displayed.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's owner.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEToolBarPopupAction( const KGuiItem& item, const TDEShortcut& cut,
const TQObject* receiver, const char* slot,
TDEActionCollection* parent, const char* name );
virtual ~TDEToolBarPopupAction();
virtual int plug( TQWidget *widget, int index = -1 );
/**
* The popup menu that is shown when clicking (some time) on the toolbar
* button. You may want to plug items into it on creation, or connect to
* aboutToShow for a more dynamic menu.
*/
TDEPopupMenu *popupMenu() const;
/**
* Returns true if this action creates a delayed popup menu
* when plugged in a TDEToolbar.
*/
bool delayed() const;
/**
* If set to true, this action will create a delayed popup menu
* when plugged in a TDEToolbar. Otherwise it creates a normal popup.
* Default: delayed.
*/
void setDelayed(bool delayed);
/**
* Returns true if this action creates a sticky popup menu.
* See setStickyMenu().
*/
bool stickyMenu() const;
/**
* If set to true, this action will create a sticky popup menu
* when plugged in a TDEToolbar.
* "Sticky", means it's visible until a selection is made or the mouse is
* clicked elsewhere. This feature allows you to make a selection without
* having to press and hold down the mouse while making a selection.
* Only available if delayed() is true.
* Default: sticky.
*/
void setStickyMenu(bool sticky);
private:
TDEPopupMenu *m_popup;
bool m_delayed:1;
bool m_stickyMenu:1;
protected:
virtual void virtual_hook( int id, void* data );
private:
class TDEToolBarPopupActionPrivate;
TDEToolBarPopupActionPrivate *d;
};
/**
* An action that takes care of everything associated with
* showing or hiding a toolbar by a menu action. It will
* show or hide the toolbar with the given name when
* activated, and check or uncheck itself if the toolbar
* is manually shown or hidden.
*
* If you need to perfom some additional action when the
* toolbar is shown or hidden, connect to the toggled(bool)
* signal. It will be emitted after the toolbar's
* visibility has changed, whenever it changes.
* @since 3.1
*/
class TDEUI_EXPORT TDEToggleToolBarAction : public TDEToggleAction
{
Q_OBJECT
public:
/**
* Create a TDEToggleToolbarAction that manages the toolbar
* named toolBarName. This can be either the name of a
* toolbar in an xml ui file, or a toolbar programmatically
* created with that name.
*/
TDEToggleToolBarAction( const char* toolBarName, const TQString& text,
TDEActionCollection* parent, const char* name );
TDEToggleToolBarAction( TDEToolBar *toolBar, const TQString &text,
TDEActionCollection *parent, const char *name );
virtual ~TDEToggleToolBarAction();
virtual int plug( TQWidget * widget, int index = -1 );
TDEToolBar *toolBar() { return m_toolBar; }
public slots:
virtual void setChecked( bool );
private:
TQCString m_toolBarName;
TQGuardedPtr<TDEToolBar> m_toolBar;
protected:
virtual void virtual_hook( int id, void* data );
private:
class TDEToggleToolBarActionPrivate;
TDEToggleToolBarActionPrivate *d;
};
/**
* An action for switching between to/from full screen mode. Note that
* TQWidget::isFullScreen() may reflect the new or the old state
* depending on how the action was triggered (by the application or
* from the window manager). Also don't try to track the window state
* yourself. Rely on this action's state (isChecked()) instead.
*
* Important: If you need to set/change the fullscreen state manually,
* use the relevant TQWidget function (showFullScreen etc.), do not
* call directly the slot connected to the toggled() signal. The slot
* still needs to explicitly set the window state though.
* @since 3.2
*/
class TDEUI_EXPORT TDEToggleFullScreenAction : public TDEToggleAction
{
Q_OBJECT
public:
/**
* Create a TDEToggleFullScreenAction
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param window the window that will switch to/from full screen mode
* @param name An internal name for this action.
*/
TDEToggleFullScreenAction( const TDEShortcut &cut,
const TQObject* receiver, const char* slot,
TQObject* parent, TQWidget* window,
const char* name );
virtual ~TDEToggleFullScreenAction();
/**
* Sets the window that will be related to this action.
*/
void setWindow( TQWidget* window );
public slots:
virtual void setChecked( bool );
protected:
/**
* @internal
*/
virtual bool eventFilter( TQObject* o, TQEvent* e );
private:
TQWidget* window;
protected:
virtual void virtual_hook( int id, void* data );
private:
class TDEToggleFullScreenActionPrivate;
TDEToggleFullScreenActionPrivate *d;
};
/**
* An action that automatically embeds a widget into a
* toolbar.
*/
class TDEUI_EXPORT KWidgetAction : public TDEAction
{
Q_OBJECT
public:
/**
* Create an action that will embed widget into a toolbar
* when plugged. This action may only be plugged into
* a toolbar.
*/
KWidgetAction( TQWidget* widget, const TQString& text,
const TDEShortcut& cut,
const TQObject* receiver, const char* slot,
TDEActionCollection* parent, const char* name );
virtual ~KWidgetAction();
/**
* Returns the widget associated with this action.
*/
TQWidget* widget() { return m_widget; }
void setAutoSized( bool );
/**
* Plug the action. The widget passed to the constructor
* will be reparented to w, which must inherit TDEToolBar.
*/
virtual int plug( TQWidget* widget, int index = -1 );
/**
* Unplug the action. Ensures that the action is not
* destroyed. It will be hidden and reparented to 0L instead.
*/
virtual void unplug( TQWidget *w );
protected slots:
void slotToolbarDestroyed();
private:
TQGuardedPtr<TQWidget> m_widget;
bool m_autoSized;
protected:
virtual void virtual_hook( int id, void* data );
private:
class KWidgetActionPrivate;
KWidgetActionPrivate *d;
};
class TDEUI_EXPORT TDEActionSeparator : public TDEAction
{
Q_OBJECT
public:
TDEActionSeparator( TQObject* parent = 0, const char* name = 0 );
virtual ~TDEActionSeparator();
virtual int plug( TQWidget *widget, int index = -1 );
protected:
virtual void virtual_hook( int id, void* data );
private:
class TDEActionSeparatorPrivate;
TDEActionSeparatorPrivate *d;
};
/**
* An action for pasting text from the clipboard.
* It's useful for text handling applications as
* when plugged into a toolbar it provides a menu
* with the clipboard history if klipper is running.
* If klipper is not running, the menu has only one
* item: the current clipboard content.
*
* @since 3.2
*/
class TDEUI_EXPORT TDEPasteTextAction: public TDEAction
{
Q_OBJECT
public:
/**
* Create a TDEPasteTextAction, with a text, an icon, an accelerator,
* a slot connected to the action, parent and name.
*
* If you do not want or have a keyboard accelerator, set the
* @p cut param to 0.
*
* @param text The text that will be displayed.
* @param icon The icon to display.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's owner.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
TDEPasteTextAction( const TQString& text, const TQString& icon, const TDEShortcut& cut,
const TQObject* receiver, const char* slot,
TQObject* parent = 0, const char* name = 0 );
virtual ~TDEPasteTextAction();
/**
* Controls the behavior of the clipboard history menu popup.
*
* @param mode If false and the clipboard contains a non-text object
* the popup menu with the clipboard history will appear
* immediately as the user clicks the toolbar action; if
* true, the action works like the standard paste action
* even if the current clipboard object is not text.
* Default value is true.
*/
void setMixedMode(bool mode);
virtual int plug( TQWidget *widget, int index = -1 );
protected slots:
void menuAboutToShow();
void menuItemActivated( int id);
virtual void slotActivated();
protected:
virtual void virtual_hook( int id, void* data );
private:
TDEPopupMenu *m_popup;
bool m_mixedMode;
class TDEPasteTextActionPrivate;
TDEPasteTextActionPrivate *d;
};
#endif
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