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#include <tdeapplication.h>
#include <tqwidget.h>
#include <tqtimer.h>
#include <stdlib.h>
#include "kled.h"
#include "kledtest.h"
KLedTest::KLedTest(TQWidget* parent)
: TQWidget(parent, 0),
LedWidth(16),
LedHeight(10),
Grid(3),
ledcolor(0),
red(TQColor("red")),
blue(TQColor("blue")),
green(TQColor("green")),
yellow(TQColor("yellow")),
kled_round(true) // Switch HERE between rectangle and circular leds
{
if (kled_round) {
//KLed l(KLed::red, &qw); // create lamp
//KLed l(KLed::blue, &qw); // create lamp
l = new KLed(Qt::green, this); // create lamp
//KLed l(KLed::yellow, &qw); // create lamp
//KLed l(KLed::orange, &qw); // create lamp
l->resize(16,30);
//l.setLook(KLed::flat);
l->setShape(KLed::Circular);
//l->setShape(KLed::Rectangular);
//l->setLook(KLed::Flat);
//l->setLook(KLed::Flat);
//l->setLook(KLed::Flat);
l->move(5,5);
// ktmp tmpobj(l);
t_toggle.start(1000, false);
t_color.start(3500, false);
t_look.start(3500, false);
TQObject::connect(&t_toggle, TQT_SIGNAL(timeout()), l, TQT_SLOT(toggle()));
TQObject::connect(&t_color, TQT_SIGNAL(timeout()), this, TQT_SLOT(nextColor()));
TQObject::connect(&t_look, TQT_SIGNAL(timeout()), this, TQT_SLOT(nextLook()));
l->show();
resize(240,140);
}
else {
y=Grid; index=0;
for( int shape=0; (int)shape<2; shape=(KLed::Shape)(shape+1)) {
x=Grid;
for( int look=0; (int)look<3; look=(KLed::Look)(look+1)) {
for(state=KLed::Off; (int)state<2; state=(KLed::State)(state+1))
{
leds[index]=new KLed(Qt::yellow, state,
(KLed::Look)(look+1),
(KLed::Shape)(shape+1), this);
leds[index]->setGeometry(x, y, LedWidth, LedHeight);
++index;
x+=Grid+LedWidth;
}
}
y+=Grid+LedHeight;
}
setFixedSize(x+Grid, y+Grid);
connect(&timer, TQT_SIGNAL(timeout()), TQT_SLOT(timeout()));
timer.start(500);
}
}
KLedTest::~KLedTest()
{
if (kled_round) {
delete l;
}
}
void
KLedTest::nextColor() {
ledcolor++;
ledcolor%=4;
switch(ledcolor) {
default:
case 0: l->setColor(green); break;
case 1: l->setColor(blue); break;
case 2: l->setColor(red); break;
case 3: l->setColor(yellow); break;
}
}
void
KLedTest::nextLook() {
register int tmp;
if (kled_round) {
tmp = (static_cast<int>(ledlook) +1 ) % 3 ;
}
else {
tmp = (static_cast<int>(ledlook) + 1) % 3;
}
ledlook = static_cast<KLed::Look>(tmp);
l->setLook(ledlook);
//tqDebug("painting look %i", ledlook);
//l->repaint();
}
void
KLedTest::timeout()
{
const int NoOfLeds=sizeof(leds)/sizeof(leds[0]);
int count;
// -----
for(count=0; count<NoOfLeds; ++count)
{
if(leds[count]->state()==KLed::Off)
{
leds[count]->setState(KLed::On);
} else {
leds[count]->setState(KLed::Off);
}
}
}
/*#include <stdio.h>*/
int main( int argc, char **argv )
{
TDEApplication a( argc, argv, "KLedTest" );
KLedTest widget;
// -----
/*
if (argc>1) { // look out for round or circular led command
if (strncmp(argv[1],"-c",2)) {
// paint circular
printf("painting circular led\n");
widget.kled_round = true;
}
else if (strncmp(argv[1],"-r",2)) {
// paint rectangle
printf("painting rectangular led\n");
widget.kled_round = false;
}
}
*/
a.setMainWidget(&widget);
widget.show();
return a.exec(); // go
}
#include "kledtest.moc"
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