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-rw-r--r--mpeglib/lib/util/audio/audioIO.h80
1 files changed, 80 insertions, 0 deletions
diff --git a/mpeglib/lib/util/audio/audioIO.h b/mpeglib/lib/util/audio/audioIO.h
new file mode 100644
index 00000000..41e1ceb2
--- /dev/null
+++ b/mpeglib/lib/util/audio/audioIO.h
@@ -0,0 +1,80 @@
+
+
+#ifndef __AUDIOIO_H
+#define __AUDIOIO_H
+
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+
+
+extern "C" {
+#include <stdio.h>
+#include <stdarg.h>
+#include <string.h>
+#include <stdlib.h>
+}
+
+/* AUSUZ should be the amount of data your audio device will accept after it
+ * has said it is ready to receive data. ie when the device is ready
+ * for data it
+ * will accept it without blocking. It must also be a multiple of 128
+ */
+
+#ifdef OS_AIX
+ #define AUSIZ 32768
+#endif
+
+#ifdef OS_Linux
+ extern int AUSIZ;
+#endif
+
+#ifdef OS_BSD
+ #define AUSIZ 32768
+#endif
+
+#if defined(OS_IRIX) || defined(OS_IRIX64)
+ #define AUSIZ 32768
+#endif
+
+#ifdef OS_HPUX
+ #define AUSIZ 4096
+#endif
+
+#ifdef OS_SunOS
+ #define AUSIZ 4096
+#endif
+
+
+#ifdef DEBUG
+ #define DB(type,cmd) if (debugFlags.type) { cmd ; }
+#else
+ #define DB(type,cmd)
+#endif
+
+
+
+
+//Prototypes:
+
+int audioConstruct();
+void audioDestruct();
+
+
+
+int audioOpen();
+void audioClose();
+void audioInit(int sampleSize,int frequency, int stereo,int sign, int bigendian);
+
+
+int mixerOpen();
+void mixerClose();
+void mixerSetVolume(int volumeLeft,int volumeRight);
+
+int audioWrite(char *buffer, int count);
+int getAudioFd();
+int getAudioBufferSize();
+
+#endif