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#include "flowsystem.h"
#include "artsmoduleseffects.h"
#include "stdsynthmodule.h"
#include <artsmodulessynth.h>
using namespace Arts;
class Synth_STEREO_PITCH_SHIFT_impl : virtual public Synth_STEREO_PITCH_SHIFT_skel,
virtual public StdSynthModule
{
protected:
Synth_PITCH_SHIFT leftPitchShift, rightPitchShift;
public:
float speed() { return leftPitchShift.speed(); }
void speed(float newSpeed)
{
leftPitchShift.speed(newSpeed);
rightPitchShift.speed(newSpeed);
}
float frequency() { return leftPitchShift.frequency(); }
void frequency(float newFrequency)
{
leftPitchShift.frequency(newFrequency);
rightPitchShift.frequency(newFrequency);
}
void streamStart()
{
leftPitchShift.start();
rightPitchShift.start();
_node()->virtualize("inleft",leftPitchShift._node(),"invalue");
_node()->virtualize("outleft",leftPitchShift._node(),"outvalue");
_node()->virtualize("inright",rightPitchShift._node(),"invalue");
_node()->virtualize("outright",rightPitchShift._node(),"outvalue");
}
void streamEnd()
{
_node()->devirtualize("inleft",leftPitchShift._node(),"invalue");
_node()->devirtualize("outleft",leftPitchShift._node(),"outvalue");
_node()->devirtualize("inright",rightPitchShift._node(),"invalue");
_node()->devirtualize("outright",rightPitchShift._node(),"outvalue");
leftPitchShift.stop();
rightPitchShift.stop();
}
};
REGISTER_IMPLEMENTATION(Synth_STEREO_PITCH_SHIFT_impl);
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