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#ifndef KJBUTTON_H
#define KJBUTTON_H
#include "kjwidget.h"
#include <tqobject.h>
class KJLoader;
class KJButton : public TQObject, public KJWidget
{
Q_OBJECT
TQ_OBJECT
public:
KJButton(const TQStringList&, KJLoader *);
virtual void paint(TQPainter *, const TQRect &rect);
virtual bool mousePress(const TQPoint &pos);
virtual void mouseRelease(const TQPoint &pos, bool);
virtual void showPressed(bool b=true);
virtual TQString tip();
private slots:
void slotPlaylistShown(void);
void slotPlaylistHidden(void);
void slotEqEnabled(bool on);
private:
TQPixmap mBackground;
bool mPushedPixmap;
TQPixmap mPressed;
TQString mTitle;
bool mShowPressed;
};
#endif
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