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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2011-06-22 00:30:31 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2011-06-22 00:30:31 +0000
commit69cac65817d949cda2672ec4f0aa73d5e66a0ba1 (patch)
tree073fde0496ea90eb5bf5cffe66a8da43a9f55fbc /kopete/libkopete/managedconnectionaccount.cpp
parent3467e6464beac3a162839bf7078e22e3a74d73e7 (diff)
downloadtdenetwork-69cac65817d949cda2672ec4f0aa73d5e66a0ba1.tar.gz
tdenetwork-69cac65817d949cda2672ec4f0aa73d5e66a0ba1.zip
TQt4 port kdenetwork
This enables compilation under both Qt3 and Qt4 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdenetwork@1237912 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kopete/libkopete/managedconnectionaccount.cpp')
-rw-r--r--kopete/libkopete/managedconnectionaccount.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/kopete/libkopete/managedconnectionaccount.cpp b/kopete/libkopete/managedconnectionaccount.cpp
index cf14ed2f..05dbf9cf 100644
--- a/kopete/libkopete/managedconnectionaccount.cpp
+++ b/kopete/libkopete/managedconnectionaccount.cpp
@@ -24,48 +24,48 @@
namespace Kopete
{
-ManagedConnectionAccount::ManagedConnectionAccount( Protocol *parent, const TQString &acctId, uint maxPasswordLength, const char *name )
- : PasswordedAccount( parent, acctId, maxPasswordLength, name ), m_waitingForConnection( false )
+ManagedConnectionAccount::ManagedConnectionAccount( Protocol *tqparent, const TQString &acctId, uint maxPasswordLength, const char *name )
+ : PasswordedAccount( tqparent, acctId, maxPasswordLength, name ), m_waitingForConnection( false )
{
- TQObject::connect( ConnectionManager::self(), TQT_SIGNAL(statusChanged(const TQString&, NetworkStatus::EnumStatus ) ),
- TQT_SLOT(slotConnectionStatusChanged(const TQString&, NetworkStatus::EnumStatus ) ) );
+ TQObject::connect( ConnectionManager::self(), TQT_SIGNAL(statusChanged(const TQString&, NetworktqStatus::EnumtqStatus ) ),
+ TQT_SLOT(slotConnectionStatusChanged(const TQString&, NetworktqStatus::EnumtqStatus ) ) );
}
void ManagedConnectionAccount::connectWithPassword( const TQString &password )
{
m_password = password;
- NetworkStatus::EnumStatus status = ConnectionManager::self()->status( TQString::null );
- if ( status == NetworkStatus::NoNetworks )
+ NetworktqStatus::EnumtqStatus status = ConnectionManager::self()->status( TQString() );
+ if ( status == NetworktqStatus::NoNetworks )
performConnectWithPassword( password );
else
{
m_waitingForConnection = true;
// need to adapt libkopete so we know the hostname in this class and whether the connection was user initiated
// for now, these are the default parameters to always bring up a connection to "the internet".
- NetworkStatus::EnumRequestResult response = ConnectionManager::self()->requestConnection( Kopete::UI::Global::mainWidget(), TQString::null, true );
- if ( response == NetworkStatus::Connected )
+ NetworktqStatus::EnumRequestResult response = ConnectionManager::self()->requestConnection( Kopete::UI::Global::mainWidget(), TQString(), true );
+ if ( response == NetworktqStatus::Connected )
{
m_waitingForConnection = false;
performConnectWithPassword( password );
}
- else if ( response == NetworkStatus::UserRefused || response == NetworkStatus::Unavailable )
+ else if ( response == NetworktqStatus::UserRefused || response == NetworktqStatus::Unavailable )
disconnect();
}
}
-void ManagedConnectionAccount::slotConnectionStatusChanged( const TQString & host, NetworkStatus::EnumStatus status )
+void ManagedConnectionAccount::slotConnectionStatusChanged( const TQString & host, NetworktqStatus::EnumtqStatus status )
{
Q_UNUSED(host); // as above, we didn't register a hostname, so treat any connection as our own.
- if ( m_waitingForConnection && ( status == NetworkStatus::Online || status == NetworkStatus::NoNetworks ) )
+ if ( m_waitingForConnection && ( status == NetworktqStatus::Online || status == NetworktqStatus::NoNetworks ) )
{
m_waitingForConnection = false;
performConnectWithPassword( m_password );
}
- else if ( isConnected() && ( status == NetworkStatus::Offline
- || status == NetworkStatus::ShuttingDown
- || status == NetworkStatus::OfflineDisconnected
- || status == NetworkStatus::OfflineFailed ) )
+ else if ( isConnected() && ( status == NetworktqStatus::Offline
+ || status == NetworktqStatus::ShuttingDown
+ || status == NetworktqStatus::OfflineDisconnected
+ || status == NetworktqStatus::OfflineFailed ) )
disconnect();
}