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-rw-r--r--kopete/protocols/jabber/jingle/libjingle/talk/third_party/mediastreamer/msbuffer.h75
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diff --git a/kopete/protocols/jabber/jingle/libjingle/talk/third_party/mediastreamer/msbuffer.h b/kopete/protocols/jabber/jingle/libjingle/talk/third_party/mediastreamer/msbuffer.h
new file mode 100644
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+++ b/kopete/protocols/jabber/jingle/libjingle/talk/third_party/mediastreamer/msbuffer.h
@@ -0,0 +1,75 @@
+/*
+ The mediastreamer library aims at providing modular media processing and I/O
+ for linphone, but also for any telephony application.
+ Copyright (C) 2001 Simon MORLAT simon.morlat@linphone.org
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+
+#ifndef MSBUFFER_H
+#define MSBUFFER_H
+#include <config.h>
+
+#ifdef HAVE_GLIB
+#include <glib.h>
+#else
+#include <uglib.h>
+#endif
+
+
+#define MS_BUFFER_LARGE 4092
+
+
+typedef struct _MSBuffer
+{
+ gchar *buffer;
+ guint32 size;
+ guint16 ref_count;
+ guint16 flags;
+#define MS_BUFFER_CONTIGUOUS (1)
+}MSBuffer;
+
+MSBuffer * ms_buffer_new(guint32 size);
+void ms_buffer_destroy(MSBuffer *buf);
+
+struct _MSMessage
+{
+ MSBuffer *buffer; /* points to a MSBuffer */
+ void *data; /*points to buffer->buffer */
+ guint32 size; /* the size of the buffer to read in data. It may not be the
+ physical size (I mean buffer->buffer->size */
+ struct _MSMessage *next;
+ struct _MSMessage *prev; /* MSMessage are queued into MSQueues */
+};
+
+typedef struct _MSMessage MSMessage;
+
+
+MSBuffer *ms_buffer_alloc(gint flags);
+MSMessage *ms_message_new(gint size);
+
+#define ms_message_set_buf(m,b) do { (b)->ref_count++; (m)->buffer=(b); (m)->data=(b)->buffer; (m)->size=(b)->size; }while(0)
+#define ms_message_unset_buf(m) do { (m)->buffer->ref_count--; (m)->buffer=NULL; (m)->size=0; (m)->data=NULL; } while(0)
+
+#define ms_message_size(m) (m)->size
+void ms_message_destroy(MSMessage *m);
+
+MSMessage * ms_message_dup(MSMessage *m);
+
+/* allocate a single message without buffer */
+MSMessage *ms_message_alloc();
+
+#endif