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+Version 0.3.2 (30. June 2003)
+
+ Almost a real KDE3 application.
+
+Version 0.3.1 (31. January 2002)
+
+ Prerelease for KDE2 (Documentation not fully adjusted).
+ The "highscore"-file is no longer been created by the installation, but as
+ soon as the hall of fame has been entered. The path (directory/filename)
+ could be specified in the configfile. If the systemwide "highscore"-file is not
+ writable, a private file in the home-directory of the user is used and a
+ corresponding message is shown.
+
+Version 0.3.0 (June 2000, not released)
+
+ Ms.Pacman mode implemented (mighty modification) !
+ Automatic Pause/Continue in Back/Foreground, for Kevin Forge (he has the
+ idea for Ms.Pacman too) integrated. This options can be changed using the
+ menu.
+ Portuguese translation by Sérgio Fernandes.
+ Animation of the energizers und blinking of active player ("1UP") added.
+ Flickering during editing the hall of fame by changing the focus removed
+ (FocusEvents).
+ The mousecursor could be hidden/shown while over the playground, thru the
+ menubar.
+ The boardlayout (map) could be placed in external textfiles and selected thru
+ the configfile (kpacmanrc) if needed.
+ Duplicate pixmaps removed. Because all pixmapfiles could be specified thru
+ the configfile now, pixmaps could be placed in foreign (scheme)-directories
+ (EyesPixmapName=../tiny/eyes.xpm), or have different names (e.g.:
+ LevelPixmapName=fruit.xpm).
+ After eating the last dot, the first pixmap of the last/current direction is
+ shown. The initial pixmap of the north/up-direction was displayed so far.
+
+Version 0.2.6 (December 11th, 1999)
+
+ Swedish translation of some text (unfortunately incomplete) by Johne.
+ By the use of special charaters (umlauts) in the swedish version, the whole
+ font-handling had to be rearranged.
+ The fonts contains (nearly) the full ISO-Latin1 characterset (no lowercase
+ characters).
+ Alignment functions built into the display routines.
+ No further use of xbm-fonts, therefore pbm-files were used as fonts (they
+ need less space, even they contains much more characters).
+ All textelements added to the localisation (i18n). So strings like "GAME
+ OVER" or "READY!" could be translated into any language.
+ The documentation and programm now contains my brandnew
+ email-address.
+
+Version 0.2.5 (June 20th, 1999)
+
+ Displaying of the hall of fame changed, hopefully this fix some rare bugs.
+ Use lower/raise- instead of former used hide/show-functions to switch
+ display.
+ The file used for HighScore storage, will be set to worldwriteable (chmod
+ 666) during installation. Thru this "normal" users could store their highscores
+ permanently.
+ Levels entended upto 13 (LevelPixmaps, Score), by the higher scores, the
+ fonts (for displaying the scored points) had to be extended too. The scores
+ could be variable (in the range from 10 to 9000, only the leading digit can be
+ not 0. exception 1600 ) now. The pixmap for the score could be larger than
+ the actual figure itself.
+ Because there is not enough room to show 13 levelsymbols in the statusline,
+ the position of the symbol can be specified by the LevelPosition value(s).
+ The default-Speed of the monsters kept constant althrough higher levels,
+ requested by Gerald Williams.
+ Update-routines (display) optimized.
+ The documentation and programm now contains my new email-address.
+
+Version 0.2.4 (January 26th, 1999 - today linux v2.2 was released)
+
+ Added the hall of fame to store the highscores. For this, the structure of the
+ bitfonts was extented to contain furthermore characters, the
+ special-characters (small scores during the game) moved to the
+ control-character-region and the fonthandling was enhanced (FontFirstChar
+ and FontLastChar can be stored in the Configfile).
+ The size of the labels in the "Change Keys..."-dialog were set manually,
+ cause the autoResize-function in the qt-libs didn't work correctly in all
+ versions.
+ The menuitems are more sensitive to the actual availiable functions
+ (disabled/enabled and checked).
+ Now, also in the "MIDWAY (large)"-scheme the smoother font-smooth.xbm
+ font is used by default.
+ The files for the internationalization moved to represent the new standard
+ locations.
+
+Version 0.2.3a (January 15th, 1999)
+
+ Keyboard-routines changed to be compatible with the KDE 1.1 libraries
+ (compiles with 1.0 and 1.1).
+ A small bug fixed in kpacman.cpp (CHECK_PTR( menuBar )).
+
+Version 0.2.3 (September 12th, 1998)
+
+ Slowed down the movement of the monsters in the prison, and fixed a bug
+ that kept the monsters moving slowly after the "harmless"-phase of the
+ monsters.
+ Added a new font "font-smooth" and smoothed the pixmap "wall.xpm" for the
+ Zacman-scheme.
+ Enhanced configuration of all timing-parameters using the configuration file.
+ Changed Help-function (kapp->getHelpMenu) to reflect the KDE-Standard.
+ Improved the documentation (Many thanks to Andreas Pour).
+
+Version 0.2.2 (August 24th, 1998)
+
+ Localized the sources and added a German translation of the
+ documentation.
+ Fixed bug so pixmaps and bitfonts could located correctly after using the
+ "Change keys..."-dialog.
+ Changed the location of the files (sources, pixmaps, docs etc.) to reflect the
+ recommeded structure of kapptemplate v0.1.
+
+Version 0.2.1 (August 18th, 1998)
+
+ Improved the timing (it's not perfect yet), and I hope Andreas Pour will have
+ more fun testing the next version.
+ Increased flexibility in handling the pixmaps.
+
+Version 0.2.0 (August 13th, 1998)
+
+ Added (preliminary) graphic scheme support.
+
+Version 0.1.1 (August 8th, 1998)
+
+ First public release.