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#include "bugsystem.h"
#include "packagelistjob.h"
#include "buglistjob.h"
#include "bugmybugsjob.h"
#include "bugdetailsjob.h"
#include "bugcommand.h"
#include <kstaticdeleter.h>
#include <kdebug.h>
#include <tdelocale.h>
#include <tdeemailsettings.h>
#include <kstandarddirs.h>
#include <ksimpleconfig.h>
#include <tdeconfig.h>
#include "packageimpl.h"
#include "bugimpl.h"
#include "bugdetailsimpl.h"
#include "mailsender.h"
#include "kbbprefs.h"
#include "bugserver.h"
#include "bugserverconfig.h"
#include "bugcache.h"
KStaticDeleter<BugSystem> bssd;
BugSystem *BugSystem::s_self = 0;
TQString BugSystem::mLastResponse;
BugSystem *BugSystem::self()
{
if ( !s_self )
s_self = bssd.setObject( s_self, new BugSystem );
return s_self;
}
BugSystem::BugSystem()
: m_disconnected( false )
{
mServer = 0;
}
BugSystem::~BugSystem()
{
TQValueList<BugServer *>::ConstIterator it;
for( it = mServerList.begin(); it != mServerList.end(); ++it ) {
delete *it;
}
}
BugCache *BugSystem::cache()const
{
return mServer->cache();
}
void BugSystem::setDisconnected( bool disconnected )
{
m_disconnected = disconnected;
}
bool BugSystem::disconnected() const
{
return m_disconnected;
}
void BugSystem::retrievePackageList()
{
mServer->setPackages( mServer->cache()->loadPackageList() );
if( !mServer->packages().isEmpty() ) {
emit packageListAvailable( mServer->packages() );
} else {
emit packageListCacheMiss();
if ( !m_disconnected )
{
emit packageListLoading();
PackageListJob *job = new PackageListJob( mServer );
connect( job, TQT_SIGNAL( packageListAvailable( const Package::List & ) ),
this, TQT_SIGNAL( packageListAvailable( const Package::List & ) ) );
connect( job, TQT_SIGNAL( packageListAvailable( const Package::List & ) ),
this, TQT_SLOT( setPackageList( const Package::List & ) ) );
connect( job, TQT_SIGNAL( error( const TQString & ) ),
this, TQT_SIGNAL( loadingError( const TQString & ) ) );
connectJob( job );
registerJob( job );
job->start();
}
}
}
void BugSystem::retrieveBugList( const Package &pkg, const TQString &component )
{
kdDebug() << "BugSystem::retrieveBugList(): " << pkg.name() << endl;
if ( pkg.isNull() )
return;
mServer->setBugs( pkg, component,
mServer->cache()->loadBugList( pkg, component,
m_disconnected ) );
// Since the GUI stops showing the splash widget after this signal,
// we should not emit anything on a cache miss...
if( !mServer->bugs( pkg, component ).isEmpty() )
emit bugListAvailable( pkg, component, mServer->bugs( pkg, component ) );
else
{
emit bugListCacheMiss( pkg );
if ( !m_disconnected )
{
kdDebug() << "BugSystem::retrieveBugList() starting job" << endl;
emit bugListLoading( pkg, component );
BugListJob *job = new BugListJob( mServer );
connect( job, TQT_SIGNAL( bugListAvailable( const Package &, const TQString &, const Bug::List & ) ),
this, TQT_SIGNAL( bugListAvailable( const Package &, const TQString &, const Bug::List & ) ) );
connect( job, TQT_SIGNAL( bugListAvailable( const Package &, const TQString &, const Bug::List & ) ),
this, TQT_SLOT( setBugList( const Package &, const TQString &, const Bug::List & ) ) );
connect( job, TQT_SIGNAL( error( const TQString & ) ),
this, TQT_SIGNAL( loadingError( const TQString & ) ) );
connectJob( job );
registerJob( job );
job->start( pkg, component );
}
}
}
void BugSystem::retrieveMyBugsList()
{
kdDebug() << k_funcinfo << endl;
if ( m_disconnected )
{
// This function is not cached for now
emit bugListCacheMiss( i18n( "My Bugs" ) );
}
else
{
kdDebug() << k_funcinfo << "Starting job" << endl;
emit bugListLoading( i18n( "Retrieving My Bugs list..." ) );
BugMyBugsJob *job = new BugMyBugsJob( mServer );
connect( job, TQT_SIGNAL( bugListAvailable( const TQString &, const Bug::List & ) ),
this, TQT_SIGNAL( bugListAvailable( const TQString &, const Bug::List & ) ) );
connect( job, TQT_SIGNAL( error( const TQString & ) ),
this, TQT_SIGNAL( loadingError( const TQString & ) ) );
connectJob( job );
registerJob( job );
job->start();
}
}
void BugSystem::retrieveBugDetails( const Bug &bug )
{
if ( bug.isNull() )
return;
kdDebug() << "BugSystem::retrieveBugDetails(): " << bug.number() << endl;
mServer->setBugDetails( bug, mServer->cache()->loadBugDetails( bug ) );
if ( !mServer->bugDetails( bug ).isNull() ) {
// kdDebug() << "Found in cache." << endl;
emit bugDetailsAvailable( bug, mServer->bugDetails( bug ) );
} else {
// kdDebug() << "Not found in cache." << endl;
emit bugDetailsCacheMiss( bug );
if ( !m_disconnected ) {
emit bugDetailsLoading( bug );
BugDetailsJob *job = new BugDetailsJob( mServer );
connect( job, TQT_SIGNAL( bugDetailsAvailable( const Bug &, const BugDetails & ) ),
this, TQT_SIGNAL( bugDetailsAvailable( const Bug &, const BugDetails & ) ) );
connect( job, TQT_SIGNAL( bugDetailsAvailable( const Bug &, const BugDetails & ) ),
this, TQT_SLOT( setBugDetails( const Bug &, const BugDetails & ) ) );
connect( job, TQT_SIGNAL( error( const TQString & ) ),
this, TQT_SIGNAL( bugDetailsLoadingError() ) );
connectJob( job );
registerJob( job );
job->start( bug );
}
}
}
void BugSystem::connectJob( BugJob *job )
{
connect( job, TQT_SIGNAL( infoMessage( const TQString & ) ),
this, TQT_SIGNAL( infoMessage( const TQString & ) ) );
connect( job, TQT_SIGNAL( infoPercent( unsigned long ) ),
this, TQT_SIGNAL( infoPercent( unsigned long ) ) );
connect( job, TQT_SIGNAL( jobEnded( BugJob * ) ),
TQT_SLOT( unregisterJob( BugJob * ) ) );
}
void BugSystem::setPackageList( const Package::List &pkgs )
{
mServer->setPackages( pkgs );
mServer->cache()->savePackageList( pkgs );
}
void BugSystem::setBugList( const Package &pkg, const TQString &component, const Bug::List &bugs )
{
mServer->setBugs( pkg, component, bugs );
mServer->cache()->saveBugList( pkg, component, bugs );
}
void BugSystem::setBugDetails( const Bug &bug, const BugDetails &details )
{
mServer->setBugDetails( bug , details );
mServer->cache()->saveBugDetails( bug, details );
}
Package::List BugSystem::packageList() const
{
return mServer->packages();
}
Package BugSystem::package( const TQString &pkgname ) const
{
Package::List::ConstIterator it;
for( it = mServer->packages().begin(); it != mServer->packages().end(); ++it ) {
if( pkgname == (*it).name() ) return (*it);
}
return Package();
}
Bug BugSystem::bug( const Package &pkg, const TQString &component, const TQString &number ) const
{
Bug::List bugs = mServer->bugs( pkg, component );
Bug::List::ConstIterator it;
for( it = bugs.begin(); it != bugs.end(); ++it ) {
if( number == (*it).number() ) return (*it);
}
return Bug();
}
void BugSystem::queueCommand( BugCommand *cmd )
{
if ( mServer->queueCommand( cmd ) ) emit commandQueued( cmd );
}
void BugSystem::clearCommands( const TQString &bug )
{
mServer->clearCommands( bug );
emit commandCanceled( bug );
}
void BugSystem::clearCommands()
{
TQStringList bugs = mServer->bugsWithCommands();
TQStringList::ConstIterator it;
for( it = bugs.begin(); it != bugs.end(); ++it ) {
clearCommands( *it );
}
}
void BugSystem::sendCommands()
{
TQString recipient = KBBPrefs::instance()->mOverrideRecipient;
bool sendBCC = KBBPrefs::instance()->mSendBCC;
KEMailSettings emailSettings;
TQString senderName = emailSettings.getSetting( KEMailSettings::RealName );
TQString senderEmail = emailSettings.getSetting( KEMailSettings::EmailAddress );
TQString smtpServer = emailSettings.getSetting( KEMailSettings::OutServer );
MailSender::MailClient client = (MailSender::MailClient)KBBPrefs::instance()->mMailClient;
// ### connect to signals
MailSender *mailer = new MailSender( client, smtpServer );
connect( mailer, TQT_SIGNAL( status( const TQString & ) ),
TQT_SIGNAL( infoMessage( const TQString & ) ) );
mServer->sendCommands( mailer, senderName, senderEmail, sendBCC, recipient );
}
void BugSystem::setServerList( const TQValueList<BugServerConfig> &servers )
{
if ( servers.isEmpty() ) return;
TQString currentServer;
if ( mServer ) currentServer = mServer->serverConfig().name();
else currentServer = KBBPrefs::instance()->mCurrentServer;
killAllJobs();
TQValueList<BugServer *>::ConstIterator serverIt;
for( serverIt = mServerList.begin(); serverIt != mServerList.end();
++serverIt ) {
delete *serverIt;
}
mServerList.clear();
TQValueList<BugServerConfig>::ConstIterator cfgIt;
for( cfgIt = servers.begin(); cfgIt != servers.end(); ++cfgIt ) {
mServerList.append( new BugServer( *cfgIt ) );
}
setCurrentServer( currentServer );
}
TQValueList<BugServer *> BugSystem::serverList()
{
return mServerList;
}
void BugSystem::setCurrentServer( const TQString &name )
{
killAllJobs();
BugServer *server = findServer( name );
if ( server ) {
mServer = server;
} else {
kdError() << "Server '" << name << "' not known." << endl;
if ( mServerList.isEmpty() ) {
kdError() << "Fatal error: server list empty." << endl;
} else {
mServer = mServerList.first();
}
}
if ( mServer ) {
KBBPrefs::instance()->mCurrentServer = mServer->serverConfig().name();
}
}
BugServer *BugSystem::findServer( const TQString &name )
{
TQValueList<BugServer *>::ConstIterator serverIt;
for( serverIt = mServerList.begin(); serverIt != mServerList.end();
++serverIt ) {
if ( (*serverIt)->serverConfig().name() == name ) return *serverIt;
}
return 0;
}
void BugSystem::saveQuery( const KURL &url )
{
mLastResponse = "Query: " + url.url();
mLastResponse += "\n\n";
}
void BugSystem::saveResponse( const TQByteArray &response )
{
mLastResponse += response;
}
TQString BugSystem::lastResponse()
{
return mLastResponse;
}
void BugSystem::readConfig( TDEConfig *config )
{
config->setGroup("Servers");
TQStringList servers = config->readListEntry( "Servers" );
TQValueList<BugServerConfig> serverList;
if ( servers.isEmpty() ) {
serverList.append( BugServerConfig() );
} else {
TQStringList::ConstIterator it;
for( it = servers.begin(); it != servers.end(); ++it ) {
BugServerConfig cfg;
cfg.readConfig( config, *it );
serverList.append( cfg );
}
}
setServerList( serverList );
}
void BugSystem::writeConfig( TDEConfig *config )
{
TQValueList<BugServer *>::ConstIterator itServer;
TQStringList servers;
TQValueList<BugServer *> serverList = BugSystem::self()->serverList();
for( itServer = serverList.begin(); itServer != serverList.end();
++itServer ) {
BugServerConfig serverConfig = (*itServer)->serverConfig();
servers.append( serverConfig.name() );
serverConfig.writeConfig( config );
}
config->setGroup("Servers");
config->writeEntry( "Servers", servers );
}
void BugSystem::registerJob( BugJob *job )
{
mJobs.append( job );
}
void BugSystem::unregisterJob( BugJob *job )
{
mJobs.removeRef( job );
}
void BugSystem::killAllJobs()
{
BugJob *job;
for( job = mJobs.first(); job; job = mJobs.next() ) {
job->kill();
unregisterJob( job );
}
}
#include "bugsystem.moc"
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