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//-----------------------------------------------------------------------------
//
// spritemisc
//
// Copyright (c) Martin R. Jones 1999
//
#include <tdeapplication.h>
#include "spritemisc.h"
TQSize SpriteRange::mFieldSize;
SpriteRange::SpriteRange(const TQString &str)
{
set(str);
}
int SpriteRange::random() const
{
int val = mMin;
if (mMax != mMin)
{
val = (TDEApplication::random()%(mMax-mMin)) + mMin;
}
return val;
}
void SpriteRange::set(const TQString &str)
{
int r = str.find("..");
if (r > 0)
{
mMin = parse(str.left(r));
mMax = parse(str.mid(r+2, 10));
}
else
{
mMin = mMax = parse(str);
}
}
void SpriteRange::setFieldSize(const TQSize &size)
{
mFieldSize = size;
}
int SpriteRange::parse(const TQString &str)
{
int val = 0;
if (str == "WIDTH")
{
val = mFieldSize.width();
}
else if (str == "HEIGHT")
{
val = mFieldSize.height();
}
else
{
val = str.toInt();
}
return val;
}
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