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/***************************************************************************
debuggerui.h
------------------------
begin : 2004-04-04
copyright : (C) 2004 Thiago Silva
***************************************************************************/
/****************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef DEBUGGERUI_H
#define DEBUGGERUI_H
#include <tqobject.h>
#include <tqptrlist.h>
#include <tdemditoolviewaccessor.h>
#include "backtracelistview.h"
class VariablesListView;
class DebuggerBreakpointView;
class BacktraceListview;
class DebuggerBreakpoint;
class DebuggerVariable;
class WHTMLPart;
class KURL;
class DebuggerUI : public TQObject
{
TQ_OBJECT
public:
enum DebuggerStatus
{
NoSession = 0,
AwaitingConnection,
Connected,
Paused,
Running,
Tracing,
HaltedOnError,
HaltedOnBreakpoint
};
DebuggerUI(TQObject *parent = 0, const char *name = 0);
~DebuggerUI();
// Watches
void addVariable(DebuggerVariable* var);
void showBreakpoint(const DebuggerBreakpoint& bp);
void deleteBreakpoint(const DebuggerBreakpoint& bp);
void parsePHPVariables(const TQString &);
void sendRequest(const KURL &url);
VariablesListView* watches() { return m_variablesListView; };
void showMenu();
void hideMenu();
void backtraceClear();
void backtraceShow(long level, BacktraceType type, const TQString &filename, long line, const TQString& func);
private:
VariablesListView* m_variablesListView;
KMdiToolViewAccessor* m_variableListViewTVA;
KMdiToolViewAccessor* m_previewTVA;
DebuggerBreakpointView* m_debuggerBreakpointView;
KMdiToolViewAccessor* m_debuggerBreakpointViewTVA;
BacktraceListview* m_backtraceListview;
KMdiToolViewAccessor* m_backtraceListviewTVA;
int m_debuggerMenuID;
WHTMLPart *m_preview;
public slots:
// Status indication
void slotStatus(DebuggerUI::DebuggerStatus status);
};
#endif
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