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// Scintilla source code edit control
/** @file DocumentAccessor.h
** Implementation of BufferAccess and StylingAccess on a Scintilla
** rapid easy access to contents of a Scintilla.
**/
// Copyright 1998-2001 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.
class Document;
/**
*/
class DocumentAccessor : public Accessor {
// Private so DocumentAccessor objects can not be copied
DocumentAccessor(const DocumentAccessor &source) : Accessor(), props(source.props) {}
DocumentAccessor &operator=(const DocumentAccessor &) { return *this; }
protected:
Document *pdoc;
PropSet &props;
WindowID id;
int lenDoc;
char styleBuf[bufferSize];
int validLen;
char chFlags;
char chWhile;
unsigned int startSeg;
int startPosStyling;
int mask;
bool InternalIsLeadByte(char ch);
void Fill(int position);
public:
DocumentAccessor(Document *pdoc_, PropSet &props_, WindowID id_=0) :
Accessor(), pdoc(pdoc_), props(props_), id(id_),
lenDoc(-1), validLen(0), chFlags(0), chWhile(0),
startSeg(0), startPosStyling(0),
mask(127) { // Initialize the mask to be big enough for any lexer.
}
~DocumentAccessor();
bool Match(int pos, const char *s);
char StyleAt(int position);
int GetLine(int position);
int LineStart(int line);
int LevelAt(int line);
int Length();
void Flush();
int GetLineState(int line);
int SetLineState(int line, int state);
int GetPropertyInt(const char *key, int defaultValue=0) {
return props.GetInt(key, defaultValue);
}
char *GetProperties() {
return props.ToString();
}
WindowID GetWindow() { return id; }
void StartAt(unsigned int start, char chMask=31);
void SetFlags(char chFlags_, char chWhile_) {chFlags = chFlags_; chWhile = chWhile_; };
unsigned int GetStartSegment() { return startSeg; }
void StartSegment(unsigned int pos);
void ColourTo(unsigned int pos, int chAttr);
void SetLevel(int line, int level);
int IndentAmount(int line, int *flags, PFNIsCommentLeader pfnIsCommentLeader = 0);
};
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