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authorMichele Calgaro <michele.calgaro@yahoo.it>2024-05-23 14:04:45 +0900
committerMichele Calgaro <michele.calgaro@yahoo.it>2024-05-27 16:08:54 +0900
commit04913ce7a46fd027856e83a96205fdc388742a19 (patch)
treea04a117317c14854a6b91072658ba0eb3ad8b3fc /doc/html/forever-example.html
parentc11c0f228b65f7471a26513ef8dbde413e75f8fa (diff)
downloadtqt3-04913ce7a46fd027856e83a96205fdc388742a19.tar.gz
tqt3-04913ce7a46fd027856e83a96205fdc388742a19.zip
Rename ntqobject*.h and qobject*.cpp to tqobject*
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
Diffstat (limited to 'doc/html/forever-example.html')
-rw-r--r--doc/html/forever-example.html6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/html/forever-example.html b/doc/html/forever-example.html
index 620b56a67..2df6d7565 100644
--- a/doc/html/forever-example.html
+++ b/doc/html/forever-example.html
@@ -117,9 +117,9 @@ private:
rand()&amp;255 );
}
rectangles = 0;
- <a href="ntqobject.html#startTimer">startTimer</a>( 0 ); // run continuous timer
+ <a href="tqobject.html#startTimer">startTimer</a>( 0 ); // run continuous timer
<a href="ntqtimer.html">TQTimer</a> * counter = new <a href="ntqtimer.html">TQTimer</a>( this );
-<a name="x1054"></a> <a href="ntqobject.html#connect">connect</a>( counter, TQ_SIGNAL(<a href="ntqtimer.html#timeout">timeout</a>()),
+<a name="x1054"></a> <a href="tqobject.html#connect">connect</a>( counter, TQ_SIGNAL(<a href="ntqtimer.html#timeout">timeout</a>()),
this, TQ_SLOT(updateCaption()) );
<a name="x1053"></a> counter-&gt;<a href="ntqtimer.html#start">start</a>( 1000 );
}
@@ -159,7 +159,7 @@ void <a name="f366"></a>Forever::updateCaption()
// Handles timer events for the Forever widget.
//
-<a name="x1048"></a>void Forever::<a href="ntqobject.html#timerEvent">timerEvent</a>( <a href="qtimerevent.html">TQTimerEvent</a> * )
+<a name="x1048"></a>void Forever::<a href="tqobject.html#timerEvent">timerEvent</a>( <a href="qtimerevent.html">TQTimerEvent</a> * )
{
for ( int i=0; i&lt;100; i++ ) {
<a href="ntqwidget.html#repaint">repaint</a>( FALSE ); // repaint, don't erase