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author | Michele Calgaro <michele.calgaro@yahoo.it> | 2024-07-10 18:56:16 +0900 |
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committer | Michele Calgaro <michele.calgaro@yahoo.it> | 2024-07-10 18:56:16 +0900 |
commit | 252a2ec8b0f0f9cf20c947737087b24a8185b588 (patch) | |
tree | b48be8863db3bc1c223ac270a258b5c1124cb0e3 /doc/html/ntqserversocket.html | |
parent | 87d29563e3ccdeb7fea0197e262e667ef323ff9c (diff) | |
download | tqt3-252a2ec8b0f0f9cf20c947737087b24a8185b588.tar.gz tqt3-252a2ec8b0f0f9cf20c947737087b24a8185b588.zip |
Rename IO and network class nt* related files to equivalent tq*
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
Diffstat (limited to 'doc/html/ntqserversocket.html')
-rw-r--r-- | doc/html/ntqserversocket.html | 173 |
1 files changed, 0 insertions, 173 deletions
diff --git a/doc/html/ntqserversocket.html b/doc/html/ntqserversocket.html deleted file mode 100644 index 2f6931ae3..000000000 --- a/doc/html/ntqserversocket.html +++ /dev/null @@ -1,173 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> -<!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/src/network/qserversocket.cpp:53 --> -<html> -<head> -<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> -<title>TQServerSocket Class</title> -<style type="text/css"><!-- -fn { margin-left: 1cm; text-indent: -1cm; } -a:link { color: #004faf; text-decoration: none } -a:visited { color: #672967; text-decoration: none } -body { background: #ffffff; color: black; } ---></style> -</head> -<body> - -<table border="0" cellpadding="0" cellspacing="0" width="100%"> -<tr bgcolor="#E5E5E5"> -<td valign=center> - <a href="index.html"> -<font color="#004faf">Home</font></a> - | <a href="classes.html"> -<font color="#004faf">All Classes</font></a> - | <a href="mainclasses.html"> -<font color="#004faf">Main Classes</font></a> - | <a href="annotated.html"> -<font color="#004faf">Annotated</font></a> - | <a href="groups.html"> -<font color="#004faf">Grouped Classes</font></a> - | <a href="functions.html"> -<font color="#004faf">Functions</font></a> -</td> -<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQServerSocket Class Reference<br><small>[<a href="network.html">network module</a>]</small></h1> - -<p>The TQServerSocket class provides a TCP-based server. -<a href="#details">More...</a> -<p><tt>#include <<a href="qserversocket-h.html">ntqserversocket.h</a>></tt> -<p>Inherits <a href="tqobject.html">TQObject</a>. -<p><a href="qserversocket-members.html">List of all member functions.</a> -<h2>Public Members</h2> -<ul> -<li class=fn><a href="#TQServerSocket"><b>TQServerSocket</b></a> ( TQ_UINT16 port, int backlog = 1, TQObject * parent = 0, const char * name = 0 )</li> -<li class=fn><a href="#TQServerSocket-2"><b>TQServerSocket</b></a> ( const TQHostAddress & address, TQ_UINT16 port, int backlog = 1, TQObject * parent = 0, const char * name = 0 )</li> -<li class=fn><a href="#TQServerSocket-3"><b>TQServerSocket</b></a> ( TQObject * parent = 0, const char * name = 0 )</li> -<li class=fn>virtual <a href="#~TQServerSocket"><b>~TQServerSocket</b></a> ()</li> -<li class=fn>bool <a href="#ok"><b>ok</b></a> () const</li> -<li class=fn>TQ_UINT16 <a href="#port"><b>port</b></a> () const</li> -<li class=fn>int <a href="#socket"><b>socket</b></a> () const</li> -<li class=fn>virtual void <a href="#setSocket"><b>setSocket</b></a> ( int socket )</li> -<li class=fn>TQHostAddress <a href="#address"><b>address</b></a> () const</li> -<li class=fn>virtual void <a href="#newConnection"><b>newConnection</b></a> ( int socket ) = 0</li> -</ul> -<h2>Protected Members</h2> -<ul> -<li class=fn>TQSocketDevice * <a href="#socketDevice"><b>socketDevice</b></a> ()</li> -</ul> -<hr><a name="details"></a><h2>Detailed Description</h2> - - -The TQServerSocket class provides a TCP-based server. - -<p> - -<p> This class is a convenience class for accepting incoming TCP -connections. You can specify the port or have TQServerSocket pick -one, and listen on just one address or on all the machine's -addresses. -<p> Using the API is very simple: subclass TQServerSocket, call the -constructor of your choice, and implement <a href="#newConnection">newConnection</a>() to -handle new incoming connections. There is nothing more to do. -<p> (Note that due to lack of support in the underlying APIs, -TQServerSocket cannot accept or reject connections conditionally.) -<p> <p>See also <a href="ntqsocket.html">TQSocket</a>, <a href="ntqsocketdevice.html">TQSocketDevice</a>, <a href="ntqhostaddress.html">TQHostAddress</a>, <a href="ntqsocketnotifier.html">TQSocketNotifier</a>, and <a href="io.html">Input/Output and Networking</a>. - -<hr><h2>Member Function Documentation</h2> -<h3 class=fn><a name="TQServerSocket"></a>TQServerSocket::TQServerSocket ( TQ_UINT16 port, int backlog = 1, <a href="tqobject.html">TQObject</a> * parent = 0, const char * name = 0 ) -</h3> -Creates a server socket object, that will serve the given <em>port</em> -on all the addresses of this host. If <em>port</em> is 0, TQServerSocket -will pick a suitable port in a system-dependent manner. Use <em>backlog</em> to specify how many pending connections the server can -have. -<p> The <em>parent</em> and <em>name</em> arguments are passed on to the <a href="tqobject.html">TQObject</a> -constructor. -<p> <b>Warning:</b> On Tru64 Unix systems a value of 0 for <em>backlog</em> means -that you don't accept any connections at all; you should specify a -value larger than 0. - -<h3 class=fn><a name="TQServerSocket-2"></a>TQServerSocket::TQServerSocket ( const <a href="ntqhostaddress.html">TQHostAddress</a> & address, TQ_UINT16 port, int backlog = 1, <a href="tqobject.html">TQObject</a> * parent = 0, const char * name = 0 ) -</h3> -Creates a server socket object, that will serve the given <em>port</em> -only on the given <em>address</em>. Use <em>backlog</em> to specify how many -pending connections the server can have. -<p> The <em>parent</em> and <em>name</em> arguments are passed on to the <a href="tqobject.html">TQObject</a> -constructor. -<p> <b>Warning:</b> On Tru64 Unix systems a value of 0 for <em>backlog</em> means -that you don't accept any connections at all; you should specify a -value larger than 0. - -<h3 class=fn><a name="TQServerSocket-3"></a>TQServerSocket::TQServerSocket ( <a href="tqobject.html">TQObject</a> * parent = 0, const char * name = 0 ) -</h3> -Construct an empty server socket. -<p> This constructor, in combination with <a href="#setSocket">setSocket</a>(), allows us to -use the TQServerSocket class as a wrapper for other socket types -(e.g. Unix Domain Sockets under Unix). -<p> The <em>parent</em> and <em>name</em> arguments are passed on to the <a href="tqobject.html">TQObject</a> -constructor. -<p> <p>See also <a href="#setSocket">setSocket</a>(). - -<h3 class=fn><a name="~TQServerSocket"></a>TQServerSocket::~TQServerSocket ()<tt> [virtual]</tt> -</h3> -Destroys the socket. -<p> This causes any backlogged connections (connections that have -reached the host, but not yet been completely set up by calling -<a href="ntqsocketdevice.html#accept">TQSocketDevice::accept</a>()) to be severed. -<p> Existing connections continue to exist; this only affects the -acceptance of new connections. - -<h3 class=fn><a href="ntqhostaddress.html">TQHostAddress</a> <a name="address"></a>TQServerSocket::address () const -</h3> -Returns the address on which this object listens, or 0.0.0.0 if -this object listens on more than one address. <a href="#ok">ok</a>() must be TRUE -before calling this function. -<p> <p>See also <a href="#port">port</a>() and <a href="ntqsocketdevice.html#address">TQSocketDevice::address</a>(). - -<h3 class=fn>void <a name="newConnection"></a>TQServerSocket::newConnection ( int socket )<tt> [pure virtual]</tt> -</h3> - -<p> This pure virtual function is responsible for setting up a new -incoming connection. <em>socket</em> is the fd (file descriptor) for the -newly accepted connection. - -<h3 class=fn>bool <a name="ok"></a>TQServerSocket::ok () const -</h3> -Returns TRUE if the construction succeeded; otherwise returns FALSE. - -<h3 class=fn>TQ_UINT16 <a name="port"></a>TQServerSocket::port () const -</h3> -Returns the port number on which this server socket listens. This -is always non-zero; if you specify 0 in the constructor, -TQServerSocket will pick a non-zero port itself. <a href="#ok">ok</a>() must be TRUE -before calling this function. -<p> <p>See also <a href="#address">address</a>() and <a href="ntqsocketdevice.html#port">TQSocketDevice::port</a>(). - -<p>Example: <a href="httpd-example.html#x726">network/httpd/httpd.cpp</a>. -<h3 class=fn>void <a name="setSocket"></a>TQServerSocket::setSocket ( int socket )<tt> [virtual]</tt> -</h3> -Sets the socket to use <em>socket</em>. bind() and listen() should -already have been called for <em>socket</em>. -<p> This allows us to use the TQServerSocket class as a wrapper for -other socket types (e.g. Unix Domain Sockets). - -<h3 class=fn>int <a name="socket"></a>TQServerSocket::socket () const -</h3> -Returns the operating system socket. - -<h3 class=fn><a href="ntqsocketdevice.html">TQSocketDevice</a> * <a name="socketDevice"></a>TQServerSocket::socketDevice ()<tt> [protected]</tt> -</h3> -Returns a pointer to the internal socket device. The returned -pointer is 0 if there is no connection or pending connection. -<p> There is normally no need to manipulate the socket device directly -since this class does all the necessary setup for most client or -server socket applications. - -<!-- eof --> -<hr><p> -This file is part of the <a href="index.html">TQt toolkit</a>. -Copyright © 1995-2007 -<a href="http://www.trolltech.com/">Trolltech</a>. All Rights Reserved.<p><address><hr><div align=center> -<table width=100% cellspacing=0 border=0><tr> -<td>Copyright © 2007 -<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a> -<td align=right><div align=right>TQt 3.3.8</div> -</table></div></address></body> -</html> |