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authorMichele Calgaro <michele.calgaro@yahoo.it>2024-07-20 20:15:52 +0900
committerMichele Calgaro <michele.calgaro@yahoo.it>2024-07-21 23:04:19 +0900
commit1e9fa8e06de5da7fcc268e9cccb2d6b21c5f53a3 (patch)
tree5f1bb482f68ee0f95843fbf375cd2274acdabf25 /doc/html/tqbitmap.html
parent14c414378d96f7463b989384f4a0e5dd76632b6d (diff)
downloadtqt3-1e9fa8e06de5da7fcc268e9cccb2d6b21c5f53a3.tar.gz
tqt3-1e9fa8e06de5da7fcc268e9cccb2d6b21c5f53a3.zip
Rename graphics class nt* related files to equivalent tq* (part 2)
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
Diffstat (limited to 'doc/html/tqbitmap.html')
-rw-r--r--doc/html/tqbitmap.html40
1 files changed, 20 insertions, 20 deletions
diff --git a/doc/html/tqbitmap.html b/doc/html/tqbitmap.html
index abea71e9..18a70c8f 100644
--- a/doc/html/tqbitmap.html
+++ b/doc/html/tqbitmap.html
@@ -34,7 +34,7 @@ body { background: #ffffff; color: black; }
<p>The TQBitmap class provides monochrome (1-bit depth) pixmaps.
<a href="#details">More...</a>
<p><tt>#include &lt;<a href="tqbitmap-h.html">tqbitmap.h</a>&gt;</tt>
-<p>Inherits <a href="ntqpixmap.html">TQPixmap</a>.
+<p>Inherits <a href="tqpixmap.html">TQPixmap</a>.
<p><a href="tqbitmap-members.html">List of all member functions.</a>
<h2>Public Members</h2>
<ul>
@@ -59,12 +59,12 @@ The TQBitmap class provides monochrome (1-bit depth) pixmaps.
<p> The TQBitmap class is a monochrome off-screen paint device used
mainly for creating custom <a href="ntqcursor.html">TQCursor</a> and <a href="tqbrush.html">TQBrush</a> objects, in
-<a href="ntqpixmap.html#setMask">TQPixmap::setMask</a>() and for <a href="ntqregion.html">TQRegion</a>.
-<p> A TQBitmap is a <a href="ntqpixmap.html">TQPixmap</a> with a <a href="ntqpixmap.html#depth">depth</a>
+<a href="tqpixmap.html#setMask">TQPixmap::setMask</a>() and for <a href="tqregion.html">TQRegion</a>.
+<p> A TQBitmap is a <a href="tqpixmap.html">TQPixmap</a> with a <a href="tqpixmap.html#depth">depth</a>
of 1. If a pixmap with a depth greater than 1 is assigned to a
bitmap, the bitmap will be dithered automatically. A TQBitmap is
guaranteed to always have the depth 1, unless it is
-<a href="ntqpixmap.html#isNull">TQPixmap::isNull</a>() which has depth 0.
+<a href="tqpixmap.html#isNull">TQPixmap::isNull</a>() which has depth 0.
<p> When drawing in a TQBitmap (or TQPixmap with depth 1), we recommend
using the <a href="tqcolor.html">TQColor</a> objects <tt>TQt::color0</tt> and <tt>TQt::color1</tt>.
Painting with <tt>color0</tt> sets the bitmap bits to 0, and painting
@@ -75,18 +75,18 @@ sense because the <a href="tqcolor.html#pixel">TQColor::pixel</a>() value is not
black and 1 for white.
<p> The TQBitmap can be transformed (translated, scaled, sheared or
rotated) using <a href="#xForm">xForm</a>().
-<p> Just like the <a href="ntqpixmap.html">TQPixmap</a> class, TQBitmap is optimized by the use of
+<p> Just like the <a href="tqpixmap.html">TQPixmap</a> class, TQBitmap is optimized by the use of
<a href="shclass.html">implicit sharing</a>, so it is very
efficient to pass TQBitmap objects as arguments.
-<p> <p>See also <a href="ntqpixmap.html">TQPixmap</a>, <a href="tqpainter.html#drawPixmap">TQPainter::drawPixmap</a>(), <a href="tqpaintdevice.html#bitBlt">bitBlt</a>(), <a href="shclass.html">Shared Classes</a>, <a href="graphics.html">Graphics Classes</a>, <a href="images.html">Image Processing Classes</a>, and <a href="shared.html">Implicitly and Explicitly Shared Classes</a>.
+<p> <p>See also <a href="tqpixmap.html">TQPixmap</a>, <a href="tqpainter.html#drawPixmap">TQPainter::drawPixmap</a>(), <a href="tqpaintdevice.html#bitBlt">bitBlt</a>(), <a href="shclass.html">Shared Classes</a>, <a href="graphics.html">Graphics Classes</a>, <a href="images.html">Image Processing Classes</a>, and <a href="shared.html">Implicitly and Explicitly Shared Classes</a>.
<hr><h2>Member Function Documentation</h2>
<h3 class=fn><a name="TQBitmap"></a>TQBitmap::TQBitmap ()
</h3>
Constructs a null bitmap.
-<p> <p>See also <a href="ntqpixmap.html#isNull">TQPixmap::isNull</a>().
+<p> <p>See also <a href="tqpixmap.html#isNull">TQPixmap::isNull</a>().
-<h3 class=fn><a name="TQBitmap-2"></a>TQBitmap::TQBitmap ( int&nbsp;w, int&nbsp;h, bool&nbsp;clear = FALSE, <a href="ntqpixmap.html#Optimization-enum">TQPixmap::Optimization</a>&nbsp;optimization = TQPixmap::DefaultOptim )
+<h3 class=fn><a name="TQBitmap-2"></a>TQBitmap::TQBitmap ( int&nbsp;w, int&nbsp;h, bool&nbsp;clear = FALSE, <a href="tqpixmap.html#Optimization-enum">TQPixmap::Optimization</a>&nbsp;optimization = TQPixmap::DefaultOptim )
</h3>
Constructs a bitmap with width <em>w</em> and height <em>h</em>.
<p> The contents of the bitmap is uninitialized if <em>clear</em> is FALSE;
@@ -94,10 +94,10 @@ otherwise it is filled with pixel value 0 (the <a href="tqcolor.html">TQColor</a
<p> The optional <em>optimization</em> argument specifies the optimization
setting for the bitmap. The default optimization should be used in
most cases. Games and other pixmap-intensive applications may
-benefit from setting this argument; see <a href="ntqpixmap.html#Optimization-enum">TQPixmap::Optimization</a>.
-<p> <p>See also <a href="ntqpixmap.html#setOptimization">TQPixmap::setOptimization</a>() and <a href="ntqpixmap.html#setDefaultOptimization">TQPixmap::setDefaultOptimization</a>().
+benefit from setting this argument; see <a href="tqpixmap.html#Optimization-enum">TQPixmap::Optimization</a>.
+<p> <p>See also <a href="tqpixmap.html#setOptimization">TQPixmap::setOptimization</a>() and <a href="tqpixmap.html#setDefaultOptimization">TQPixmap::setDefaultOptimization</a>().
-<h3 class=fn><a name="TQBitmap-3"></a>TQBitmap::TQBitmap ( const&nbsp;<a href="tqsize.html">TQSize</a>&nbsp;&amp;&nbsp;size, bool&nbsp;clear = FALSE, <a href="ntqpixmap.html#Optimization-enum">TQPixmap::Optimization</a>&nbsp;optimization = TQPixmap::DefaultOptim )
+<h3 class=fn><a name="TQBitmap-3"></a>TQBitmap::TQBitmap ( const&nbsp;<a href="tqsize.html">TQSize</a>&nbsp;&amp;&nbsp;size, bool&nbsp;clear = FALSE, <a href="tqpixmap.html#Optimization-enum">TQPixmap::Optimization</a>&nbsp;optimization = TQPixmap::DefaultOptim )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Constructs a bitmap with the size <em>size</em>.
@@ -106,7 +106,7 @@ otherwise it is filled with pixel value 0 (the <a href="tqcolor.html">TQColor</a
<p> The optional <em>optimization</em> argument specifies the optimization
setting for the bitmap. The default optimization should be used in
most cases. Games and other pixmap-intensive applications may
-benefit from setting this argument; see <a href="ntqpixmap.html#Optimization-enum">TQPixmap::Optimization</a>.
+benefit from setting this argument; see <a href="tqpixmap.html#Optimization-enum">TQPixmap::Optimization</a>.
<h3 class=fn><a name="TQBitmap-4"></a>TQBitmap::TQBitmap ( int&nbsp;w, int&nbsp;h, const&nbsp;uchar&nbsp;*&nbsp;bits, bool&nbsp;isXbitmap = FALSE )
</h3>
@@ -141,21 +141,21 @@ Constructs a bitmap from the file <em>fileName</em>. If the file does
not exist or is of an unknown format, the bitmap becomes a null
bitmap.
<p> The parameters <em>fileName</em> and <em>format</em> are passed on to
-<a href="ntqpixmap.html#load">TQPixmap::load</a>(). Dithering will be performed if the file format
+<a href="tqpixmap.html#load">TQPixmap::load</a>(). Dithering will be performed if the file format
uses more than 1 bit per pixel.
-<p> <p>See also <a href="ntqpixmap.html#isNull">TQPixmap::isNull</a>(), <a href="ntqpixmap.html#load">TQPixmap::load</a>(), <a href="ntqpixmap.html#loadFromData">TQPixmap::loadFromData</a>(), <a href="ntqpixmap.html#save">TQPixmap::save</a>(), and <a href="ntqpixmap.html#imageFormat">TQPixmap::imageFormat</a>().
+<p> <p>See also <a href="tqpixmap.html#isNull">TQPixmap::isNull</a>(), <a href="tqpixmap.html#load">TQPixmap::load</a>(), <a href="tqpixmap.html#loadFromData">TQPixmap::loadFromData</a>(), <a href="tqpixmap.html#save">TQPixmap::save</a>(), and <a href="tqpixmap.html#imageFormat">TQPixmap::imageFormat</a>().
<h3 class=fn><a href="tqbitmap.html">TQBitmap</a>&nbsp;&amp; <a name="operator-eq"></a>TQBitmap::operator= ( const&nbsp;<a href="tqbitmap.html">TQBitmap</a>&nbsp;&amp;&nbsp;bitmap )
</h3>
Assigns the bitmap <em>bitmap</em> to this bitmap and returns a
reference to this bitmap.
-<h3 class=fn><a href="tqbitmap.html">TQBitmap</a>&nbsp;&amp; <a name="operator-eq-2"></a>TQBitmap::operator= ( const&nbsp;<a href="ntqpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pixmap )
+<h3 class=fn><a href="tqbitmap.html">TQBitmap</a>&nbsp;&amp; <a name="operator-eq-2"></a>TQBitmap::operator= ( const&nbsp;<a href="tqpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pixmap )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Assigns the pixmap <em>pixmap</em> to this bitmap and returns a
reference to this bitmap.
-<p> Dithering will be performed if the pixmap has a <a href="ntqpixmap.html#depth">TQPixmap::depth</a>()
+<p> Dithering will be performed if the pixmap has a <a href="tqpixmap.html#depth">TQPixmap::depth</a>()
greater than 1.
<h3 class=fn><a href="tqbitmap.html">TQBitmap</a>&nbsp;&amp; <a name="operator-eq-3"></a>TQBitmap::operator= ( const&nbsp;<a href="tqimage.html">TQImage</a>&nbsp;&amp;&nbsp;image )
@@ -166,12 +166,12 @@ this bitmap. Returns a reference to the bitmap.
<p> Dithering will be performed if the image has a <a href="tqimage.html#depth">TQImage::depth</a>()
greater than 1.
-<h3 class=fn><a href="tqbitmap.html">TQBitmap</a> <a name="xForm"></a>TQBitmap::xForm ( const&nbsp;<a href="ntqwmatrix.html">TQWMatrix</a>&nbsp;&amp;&nbsp;matrix ) const
+<h3 class=fn><a href="tqbitmap.html">TQBitmap</a> <a name="xForm"></a>TQBitmap::xForm ( const&nbsp;<a href="tqwmatrix.html">TQWMatrix</a>&nbsp;&amp;&nbsp;matrix ) const
</h3>
Returns a transformed copy of this bitmap by using <em>matrix</em>.
-<p> This function does exactly the same as <a href="ntqpixmap.html#xForm">TQPixmap::xForm</a>(), except
-that it returns a TQBitmap instead of a <a href="ntqpixmap.html">TQPixmap</a>.
-<p> <p>See also <a href="ntqpixmap.html#xForm">TQPixmap::xForm</a>().
+<p> This function does exactly the same as <a href="tqpixmap.html#xForm">TQPixmap::xForm</a>(), except
+that it returns a TQBitmap instead of a <a href="tqpixmap.html">TQPixmap</a>.
+<p> <p>See also <a href="tqpixmap.html#xForm">TQPixmap::xForm</a>().
<!-- eof -->
<hr><p>