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authorMichele Calgaro <michele.calgaro@yahoo.it>2024-06-02 23:07:22 +0900
committerMichele Calgaro <michele.calgaro@yahoo.it>2024-06-02 23:22:42 +0900
commit8ac0e970e4464d9f8f73c0fb34a178ff135be8c3 (patch)
treeb95884617b9a37accc843676d5d42be4116a3f54 /doc/html/tutorial1-01.html
parent68b81013e8668f50fc18b7e26a520ec93a7a1251 (diff)
downloadtqt3-8ac0e970e4464d9f8f73c0fb34a178ff135be8c3.tar.gz
tqt3-8ac0e970e4464d9f8f73c0fb34a178ff135be8c3.zip
Rename ntqwidget* related files to equivalent tqwidget*
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
Diffstat (limited to 'doc/html/tutorial1-01.html')
-rw-r--r--doc/html/tutorial1-01.html10
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/html/tutorial1-01.html b/doc/html/tutorial1-01.html
index fe3509061..5ea456595 100644
--- a/doc/html/tutorial1-01.html
+++ b/doc/html/tutorial1-01.html
@@ -51,10 +51,10 @@ int main( int argc, char **argv )
<a href="ntqapplication.html">TQApplication</a> a( argc, argv );
<a href="ntqpushbutton.html">TQPushButton</a> hello( "Hello world!", 0 );
- hello.<a href="ntqwidget.html#resize">resize</a>( 100, 30 );
+ hello.<a href="tqwidget.html#resize">resize</a>( 100, 30 );
a.<a href="ntqapplication.html#setMainWidget">setMainWidget</a>( &amp;hello );
- hello.<a href="ntqwidget.html#show">show</a>();
+ hello.<a href="tqwidget.html#show">show</a>();
return a.<a href="ntqapplication.html#exec">exec</a>();
}
</pre>
@@ -75,7 +75,7 @@ default font and cursor.
<a href="hierarchy.html">reference documentation</a> for each class
mentions at the top which file needs to be included to use that class.
<p> TQPushButton is a classical GUI push button that the user can press
-and release. It manages its own look and feel, like every other <a href="ntqwidget.html">TQWidget</a>. A widget is a user interface object that can process user
+and release. It manages its own look and feel, like every other <a href="tqwidget.html">TQWidget</a>. A widget is a user interface object that can process user
input and draw graphics. The programmer can change both the overall
<a href="ntqapplication.html#setStyle">look and feel</a> and many minor
properties of it (such as color), as well as the widget's content. A
@@ -106,7 +106,7 @@ push button is created.
<p> The button is set up to display the text "Hello world!" and be a
window of its own (because the constructor specifies 0 for the parent
window, inside which the button should be located).
-<p> <pre> <a name="x2285"></a> hello.<a href="ntqwidget.html#resize">resize</a>( 100, 30 );
+<p> <pre> <a name="x2285"></a> hello.<a href="tqwidget.html#resize">resize</a>( 100, 30 );
</pre>
<p> The button is set up to be 100 pixels wide and 30 pixels high (plus the
window system frame). In this case we don't care about the button's
@@ -116,7 +116,7 @@ position, and we accept the default value.
<p> The push button is chosen as the main widget for the application. If
the user closes a main widget, the application exits.
<p> You don't have to have a main widget, but most programs do have one.
-<p> <pre> <a name="x2286"></a> hello.<a href="ntqwidget.html#show">show</a>();
+<p> <pre> <a name="x2286"></a> hello.<a href="tqwidget.html#show">show</a>();
</pre>
<p> A widget is never visible when you create it. You must call show() to
make it visible.