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authorMichele Calgaro <michele.calgaro@yahoo.it>2024-06-02 23:07:22 +0900
committerMichele Calgaro <michele.calgaro@yahoo.it>2024-06-02 23:22:42 +0900
commit8ac0e970e4464d9f8f73c0fb34a178ff135be8c3 (patch)
treeb95884617b9a37accc843676d5d42be4116a3f54 /doc/html/tutorial1-12.html
parent68b81013e8668f50fc18b7e26a520ec93a7a1251 (diff)
downloadtqt3-8ac0e970e4464d9f8f73c0fb34a178ff135be8c3.tar.gz
tqt3-8ac0e970e4464d9f8f73c0fb34a178ff135be8c3.zip
Rename ntqwidget* related files to equivalent tqwidget*
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
Diffstat (limited to 'doc/html/tutorial1-12.html')
-rw-r--r--doc/html/tutorial1-12.html10
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/html/tutorial1-12.html b/doc/html/tutorial1-12.html
index 209210454..799a80b74 100644
--- a/doc/html/tutorial1-12.html
+++ b/doc/html/tutorial1-12.html
@@ -61,7 +61,7 @@ definition.
{
<a href="metaobjects.html#TQ_OBJECT">TQ_OBJECT</a>
public:
- LCDRange( <a href="ntqwidget.html">TQWidget</a> *parent=0, const char *name=0 );
+ LCDRange( <a href="tqwidget.html">TQWidget</a> *parent=0, const char *name=0 );
LCDRange( const char *s, TQWidget *parent=0,
const char *name=0 );
</pre>
@@ -90,7 +90,7 @@ frame.
<p> <pre> #include &lt;<a href="qlabel-h.html">ntqlabel.h</a>&gt;
</pre>
<p> Here we include the <a href="ntqlabel.html">TQLabel</a> class definition.
-<p> <pre> LCDRange::LCDRange( <a href="ntqwidget.html">TQWidget</a> *parent, const char *name )
+<p> <pre> LCDRange::LCDRange( <a href="tqwidget.html">TQWidget</a> *parent, const char *name )
: <a href="ntqvbox.html">TQVBox</a>( parent, name )
{
init();
@@ -122,7 +122,7 @@ initialization code.
<a href="tqobject.html#connect">connect</a>( slider, TQ_SIGNAL(<a href="ntqslider.html#valueChanged">valueChanged</a>(int)),
TQ_SIGNAL(valueChanged(int)) );
- <a href="ntqwidget.html#setFocusProxy">setFocusProxy</a>( slider );
+ <a href="tqwidget.html#setFocusProxy">setFocusProxy</a>( slider );
}
</pre>
<p> The setup of <tt>lcd</tt> and <tt>slider</tt> is the same as in the previous
@@ -195,7 +195,7 @@ repaint() on a hidden widget.
<a href="ntqregion.html">TQRegion</a> r( targetRect() );
target = TQPoint( 200 + rand() % 190,
10 + rand() % 255 );
- <a name="x2395"></a> <a href="ntqwidget.html#repaint">repaint</a>( r.<a href="ntqrect.html#unite">unite</a>( targetRect() ) );
+ <a name="x2395"></a> <a href="tqwidget.html#repaint">repaint</a>( r.<a href="ntqrect.html#unite">unite</a>( targetRect() ) );
}
</pre>
<p> This private function creates a target center point at a new "random"
@@ -310,7 +310,7 @@ you can have really accurate collision detection.
<p> Make a moving target.
<p> Make sure that the target is always created entirely on-screen.
<p> Make sure that the widget cannot be resized so that the target isn't
-visible. Hint: <a href="ntqwidget.html#setMinimumSize">TQWidget::setMinimumSize</a>() is your friend.
+visible. Hint: <a href="tqwidget.html#setMinimumSize">TQWidget::setMinimumSize</a>() is your friend.
<p> Not easy; make it possible to have several shots in the air at the
same time. Hint: make a Shot object.
<p> You're now ready for <a href="tutorial1-13.html">Chapter 13.</a>