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-rw-r--r--doc/html/ntqcheckbox.html10
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/html/ntqcheckbox.html b/doc/html/ntqcheckbox.html
index e8d13488d..6a3091fac 100644
--- a/doc/html/ntqcheckbox.html
+++ b/doc/html/ntqcheckbox.html
@@ -118,7 +118,7 @@ Constructs a checkbox with no text.
<p> The <em>parent</em> and <em>name</em> arguments are sent to the <a href="tqwidget.html">TQWidget</a>
constructor.
-<h3 class=fn><a name="TQCheckBox-2"></a>TQCheckBox::TQCheckBox ( const&nbsp;<a href="ntqstring.html">TQString</a>&nbsp;&amp;&nbsp;text, <a href="tqwidget.html">TQWidget</a>&nbsp;*&nbsp;parent, const&nbsp;char&nbsp;*&nbsp;name = 0 )
+<h3 class=fn><a name="TQCheckBox-2"></a>TQCheckBox::TQCheckBox ( const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;&nbsp;text, <a href="tqwidget.html">TQWidget</a>&nbsp;*&nbsp;parent, const&nbsp;char&nbsp;*&nbsp;name = 0 )
</h3>
Constructs a checkbox with text <em>text</em>.
<p> The <em>parent</em> and <em>name</em> arguments are sent to the <a href="tqwidget.html">TQWidget</a>
@@ -205,7 +205,7 @@ Sets the checkbox to the "no change" state.
<h3 class=fn>void <a name="setPixmap"></a>TQButton::setPixmap ( const&nbsp;<a href="ntqpixmap.html">TQPixmap</a>&nbsp;&amp; )<tt> [virtual]</tt>
</h3><p>Sets the pixmap shown on the button.
See the <a href="ntqbutton.html#pixmap-prop">"pixmap"</a> property for details.
-<h3 class=fn>void <a name="setText"></a>TQButton::setText ( const&nbsp;<a href="ntqstring.html">TQString</a>&nbsp;&amp; )<tt> [virtual]</tt>
+<h3 class=fn>void <a name="setText"></a>TQButton::setText ( const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp; )<tt> [virtual]</tt>
</h3><p>Sets the text shown on the button.
See the <a href="ntqbutton.html#text-prop">"text"</a> property for details.
<h3 class=fn>void <a name="setTristate"></a>TQCheckBox::setTristate ( bool&nbsp;y = TRUE )
@@ -224,7 +224,7 @@ if the button is off.
<a href="ntqbutton.html#setState">setState</a>(), or because <a href="ntqbutton.html#setOn">setOn</a>() was called.
<p> <p>See also <a href="ntqbutton.html#clicked">clicked</a>() and <a href="ntqbutton.html#ToggleState-enum">TQButton::ToggleState</a>.
-<h3 class=fn><a href="ntqstring.html">TQString</a> <a name="text"></a>TQButton::text () const
+<h3 class=fn><a href="tqstring.html">TQString</a> <a name="text"></a>TQButton::text () const
</h3><p>Returns the text shown on the button.
See the <a href="ntqbutton.html#text-prop">"text"</a> property for details.
<h3 class=fn>void <a name="toggle"></a>TQButton::toggle ()<tt> [slot]</tt>
@@ -273,9 +273,9 @@ toggle buttons, for example.
<p> <a href="ntqbutton.html#pixmap">pixmap</a>() returns 0 if no pixmap was set.
<p>Set this property's value with <a href="#setPixmap">setPixmap</a>() and get this property's value with <a href="#pixmap">pixmap</a>().
-<h3 class=fn><a href="ntqstring.html">TQString</a> <a name="text-prop"></a>text</h3>
+<h3 class=fn><a href="tqstring.html">TQString</a> <a name="text-prop"></a>text</h3>
<p>This property holds the text shown on the button.
-<p>This property will return a <a href="ntqstring.html#TQString-null">TQString::null</a> if the button has no
+<p>This property will return a <a href="tqstring.html#TQString-null">TQString::null</a> if the button has no
text. If the text has an ampersand (&amp;) in it, then an
accelerator is automatically created for it using the character
that follows the '&amp;' as the accelerator key. Any previous