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diff --git a/doc/html/qaxserver-example-opengl.html b/doc/html/qaxserver-example-opengl.html deleted file mode 100644 index 64de63a49..000000000 --- a/doc/html/qaxserver-example-opengl.html +++ /dev/null @@ -1,206 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> -<!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/extensions/activeqt/examples/opengl/opengl.doc:33 --> -<html> -<head> -<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> -<title>TQt' OpenGL widgets as an ActiveX (executable)</title> -<style type="text/css"><!-- -fn { margin-left: 1cm; text-indent: -1cm; } -a:link { color: #004faf; text-decoration: none } -a:visited { color: #672967; text-decoration: none } -body { background: #ffffff; color: black; } ---></style> -</head> -<body> - -<table border="0" cellpadding="0" cellspacing="0" width="100%"> -<tr bgcolor="#E5E5E5"> -<td valign=center> - <a href="index.html"> -<font color="#004faf">Home</font></a> - | <a href="classes.html"> -<font color="#004faf">All Classes</font></a> - | <a href="mainclasses.html"> -<font color="#004faf">Main Classes</font></a> - | <a href="annotated.html"> -<font color="#004faf">Annotated</font></a> - | <a href="groups.html"> -<font color="#004faf">Grouped Classes</font></a> - | <a href="functions.html"> -<font color="#004faf">Functions</font></a> -</td> -<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQt' OpenGL widgets as an ActiveX (executable)</h1> - - - -The ActiveX control in this example uses the TQGlWidget class in -TQt to render an OpenGL scene in an ActiveX. The control exposes a few -methods to change the scene. The example is based on the -<a href="opengl-box-example.html">"box" example</a> from the standard -TQt distribution. -<p> The example demonstrates the use of the default factory and -<a href="qaxfactory.html#isServer">TQAxFactory::isServer</a>(), and the implementation of an additional COM -interface using <a href="qaxbindable.html">TQAxBindable</a> and <a href="qaxaggregated.html">TQAxAggregated</a>. The server executable -can run both as an ActiveX server and as a stand alone application. -<p> - -The application uses the default factory as provided by the -<a href="qaxfactory.html#TQAXFACTORY_DEFAULT">TQAXFACTORY_DEFAULT</a> macro to expose the <tt>GLBox</tt> widget as an ActiveX -control. -<pre> #include <<a href="qaxfactory-h.html">qaxfactory.h</a>> - - TQAXFACTORY_DEFAULT( GLBox, - "{5fd9c22e-ed45-43fa-ba13-1530bb6b03e0}", - "{33b051af-bb25-47cf-a390-5cfd2987d26a}", - "{8c996c29-eafa-46ac-a6f9-901951e765b5}", - "{2c3c183a-eeda-41a4-896e-3d9c12c3577d}", - "{83e16271-6480-45d5-aaf1-3f40b7661ae4}" - ) -</pre>The implementation of <tt>main</tt> initializes the <a href="ntqapplication.html">TQApplication</a> object, -and uses <a href="qaxfactory.html#isServer">TQAxFactory::isServer</a>() to determine whether or not it is -appropriate to create and show the application interface. -<pre> /* - The main program is here. - */ - - int main( int argc, char **argv ) - { - <a name="x2732"></a> TQApplication::<a href="ntqapplication.html#setColorSpec">setColorSpec</a>( TQApplication::CustomColor ); - <a href="ntqapplication.html">TQApplication</a> a(argc,argv); - - if ( !TQGLFormat::hasOpenGL() ) { - <a href="ntqapplication.html#qWarning">tqWarning</a>( "This system has no OpenGL support. Exiting." ); - return -1; - } - - if ( !TQAxFactory::isServer() ) { - GLObjectWindow w; - w.<a href="tqwidget.html#resize">resize</a>( 400, 350 ); - <a name="x2733"></a> a.<a href="ntqapplication.html#setMainWidget">setMainWidget</a>( &w ); - w.<a href="tqwidget.html#show">show</a>(); - return a.<a href="ntqapplication.html#exec">exec</a>(); - } - <a name="x2731"></a> return a.<a href="ntqapplication.html#exec">exec</a>(); - } -</pre> -<p> - -The <tt>GLBox</tt> class inherits from both the <a href="qglwidget.html">TQGLWidget</a> class to be able -to render OpenGL, and from <a href="qaxbindable.html">TQAxBindable</a>. -<pre> #include <<a href="qaxbindable-h.html">qaxbindable.h</a>> - - class GLBox : public <a href="qglwidget.html">TQGLWidget</a>, - public TQAxBindable - { - <a href="metaobjects.html#TQ_OBJECT">TQ_OBJECT</a> -</pre>The class reimplements the <a href="qaxbindable.html#createAggregate">TQAxBindable::createAggregate</a>() function from <a href="qaxbindable.html">TQAxBindable</a> -to return the pointer to a <a href="qaxaggregated.html">TQAxAggregated</a> object. -<pre> public: - - GLBox( <a href="tqwidget.html">TQWidget</a>* parent, const char* name ); - ~GLBox(); - - <a href="qaxaggregated.html">TQAxAggregated</a> *createAggregate(); - - public slots: - - void setXRotation( int degrees ); -</pre>The rest of the class declaration and the implementation of the OpenGL -rendering is identical to the original "box" example. -<p> - -The implementation file of the <tt>GLBox</tt> class includes the <tt>objsafe.h</tt> -system header, in which the <tt>IObjectSafety</tt> COM interface is defined. -<pre> #include <objsafe.h> -</pre>A class <tt>ObjectSafetyImpl</tt> is declared using multiple inheritance -to subclass the <a href="qaxaggregated.html">TQAxAggregated</a> class, and to implement the IObjectSafety -interface. -<pre> class ObjectSafetyImpl : public <a href="qaxaggregated.html">TQAxAggregated</a>, - public IObjectSafety - { - public: -</pre>The class declares a default constructor, and implements the queryInterface -function to support the IObjectSafety interface. -<pre> ObjectSafetyImpl() {} - - long queryInterface( const <a href="ntquuid.html">TQUuid</a> &iid, void **iface ) - { - *iface = 0; - if ( iid == IID_IObjectSafety ) - *iface = (IObjectSafety*)this; - else - return E_NOINTERFACE; - - AddRef(); - return S_OK; - } -</pre>Since every COM interface inherits <tt>IUnknown</tt> the <tt>TQAXAGG_IUNKNOWN</tt> macro -is used to provide the default implementation of the <tt>IUnknown</tt> interface. -The macro is defined to delegate all calls to <tt>QueryInterface</tt>, <tt>AddRef</tt> -and <tt>Release</tt> to the interface returned by the controllingUnknown() function. -<pre> TQAXAGG_IUNKNOWN; -</pre>The implementation of the <tt>IObjectSafety</tt> interface provides the caller -with information about supported and enabled safety options, and returns -<tt>S_OK</tt> for all calls to indicate that the ActiveX control is safe. -<pre> HRESULT WINAPI GetInterfaceSafetyOptions( REFIID riid, DWORD *pdwSupportedOptions, DWORD *pdwEnabledOptions ) - { - *pdwSupportedOptions = INTERFACESAFE_FOR_UNTRUSTED_DATA | INTERFACESAFE_FOR_UNTRUSTED_CALLER; - *pdwEnabledOptions = INTERFACESAFE_FOR_UNTRUSTED_DATA | INTERFACESAFE_FOR_UNTRUSTED_CALLER; - return S_OK; - } - HRESULT WINAPI SetInterfaceSafetyOptions( REFIID riid, DWORD pdwSupportedOptions, DWORD pdwEnabledOptions ) - { - return S_OK; - } - }; -</pre>The implementation of the <tt>createAggregate()</tt> function just returns a new -<tt>ObjectSafetyImpl</tt> object. -<pre> TQAxAggregated *GLBox::createAggregate() - { - return new ObjectSafetyImpl(); - } -</pre> -<p> To build the example you must first build the <a href="qaxserver.html">TQAxServer</a> library. Then run qmake and your make tool in -<tt>examples/wrapper</tt>. -<p> <hr> -<p> The <a href="qaxserver-demo-opengl.html">demonstration</a> requires your -WebBrowser to support ActiveX controls, and scripting to be enabled. -<p> In contrast to the other TQAxServer examples Internet Explorer will not -open a dialog box to ask the user whether or not the scripting of the GLBox -control should be allowed (the exact browser behaviour depends on the security -settings in the Internet Options dialog). -<p> - -<pre> <SCRIPT LANGUAGE=JavaScript> - function setRot( form ) - { - GLBox.setXRotation( form.XEdit.value ); - GLBox.setYRotation( form.YEdit.value ); - GLBox.setZRotation( form.ZEdit.value ); - } - </SCRIPT> - - <p> - An OpenGL scene:<br> - <object ID="GLBox" CLASSID="CLSID:5fd9c22e-ed45-43fa-ba13-1530bb6b03e0" - CODEBASE=http://www.trolltech.com/demos/openglax.cab> - [Object not available! Did you forget to build and register the server?] - </object><br> - - <form> - Rotate the scene:<br> - X:<input type="edit" ID="XEdit" value="0"><br> - Y:<input type="edit" name="YEdit" value="0"><br> - Z:<input type="edit" name="ZEdit" value="0"><br> - <input type="button" value="Set" onClick="setRot(this.form)"> - </form> -</pre><p>See also <a href="qaxserver-examples.html">The TQAxServer Examples</a>. - -<!-- eof --> -<p><address><hr><div align=center> -<table width=100% cellspacing=0 border=0><tr> -<td>Copyright © 2007 -<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a> -<td align=right><div align=right>TQt 3.3.8</div> -</table></div></address></body> -</html> |