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-<!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/extensions/activeqt/examples/opengl/opengl.doc:33 -->
-<html>
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-<title>TQt' OpenGL widgets as an ActiveX (executable)</title>
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-<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQt' OpenGL widgets as an ActiveX (executable)</h1>
-
-
-
-The ActiveX control in this example uses the TQGlWidget class in
-TQt to render an OpenGL scene in an ActiveX. The control exposes a few
-methods to change the scene. The example is based on the
-<a href="opengl-box-example.html">"box" example</a> from the standard
-TQt distribution.
-<p> The example demonstrates the use of the default factory and
-<a href="qaxfactory.html#isServer">TQAxFactory::isServer</a>(), and the implementation of an additional COM
-interface using <a href="qaxbindable.html">TQAxBindable</a> and <a href="qaxaggregated.html">TQAxAggregated</a>. The server executable
-can run both as an ActiveX server and as a stand alone application.
-<p>
-
-The application uses the default factory as provided by the
-<a href="qaxfactory.html#TQAXFACTORY_DEFAULT">TQAXFACTORY_DEFAULT</a> macro to expose the <tt>GLBox</tt> widget as an ActiveX
-control.
-<pre> #include &lt;<a href="qaxfactory-h.html">qaxfactory.h</a>&gt;
-
- TQAXFACTORY_DEFAULT( GLBox,
- "{5fd9c22e-ed45-43fa-ba13-1530bb6b03e0}",
- "{33b051af-bb25-47cf-a390-5cfd2987d26a}",
- "{8c996c29-eafa-46ac-a6f9-901951e765b5}",
- "{2c3c183a-eeda-41a4-896e-3d9c12c3577d}",
- "{83e16271-6480-45d5-aaf1-3f40b7661ae4}"
- )
-</pre>The implementation of <tt>main</tt> initializes the <a href="ntqapplication.html">TQApplication</a> object,
-and uses <a href="qaxfactory.html#isServer">TQAxFactory::isServer</a>() to determine whether or not it is
-appropriate to create and show the application interface.
-<pre> /*
- The main program is here.
- */
-
- int main( int argc, char **argv )
- {
- <a name="x2732"></a> TQApplication::<a href="ntqapplication.html#setColorSpec">setColorSpec</a>( TQApplication::CustomColor );
- <a href="ntqapplication.html">TQApplication</a> a(argc,argv);
-
- if ( !TQGLFormat::hasOpenGL() ) {
- <a href="ntqapplication.html#qWarning">tqWarning</a>( "This system has no OpenGL support. Exiting." );
- return -1;
- }
-
- if ( !TQAxFactory::isServer() ) {
- GLObjectWindow w;
- w.<a href="tqwidget.html#resize">resize</a>( 400, 350 );
- <a name="x2733"></a> a.<a href="ntqapplication.html#setMainWidget">setMainWidget</a>( &amp;w );
- w.<a href="tqwidget.html#show">show</a>();
- return a.<a href="ntqapplication.html#exec">exec</a>();
- }
- <a name="x2731"></a> return a.<a href="ntqapplication.html#exec">exec</a>();
- }
-</pre>
-<p>
-
-The <tt>GLBox</tt> class inherits from both the <a href="qglwidget.html">TQGLWidget</a> class to be able
-to render OpenGL, and from <a href="qaxbindable.html">TQAxBindable</a>.
-<pre> #include &lt;<a href="qaxbindable-h.html">qaxbindable.h</a>&gt;
-
- class GLBox : public <a href="qglwidget.html">TQGLWidget</a>,
- public TQAxBindable
- {
- <a href="metaobjects.html#TQ_OBJECT">TQ_OBJECT</a>
-</pre>The class reimplements the <a href="qaxbindable.html#createAggregate">TQAxBindable::createAggregate</a>() function from <a href="qaxbindable.html">TQAxBindable</a>
-to return the pointer to a <a href="qaxaggregated.html">TQAxAggregated</a> object.
-<pre> public:
-
- GLBox( <a href="tqwidget.html">TQWidget</a>* parent, const char* name );
- ~GLBox();
-
- <a href="qaxaggregated.html">TQAxAggregated</a> *createAggregate();
-
- public slots:
-
- void setXRotation( int degrees );
-</pre>The rest of the class declaration and the implementation of the OpenGL
-rendering is identical to the original "box" example.
-<p>
-
-The implementation file of the <tt>GLBox</tt> class includes the <tt>objsafe.h</tt>
-system header, in which the <tt>IObjectSafety</tt> COM interface is defined.
-<pre> #include &lt;objsafe.h&gt;
-</pre>A class <tt>ObjectSafetyImpl</tt> is declared using multiple inheritance
-to subclass the <a href="qaxaggregated.html">TQAxAggregated</a> class, and to implement the IObjectSafety
-interface.
-<pre> class ObjectSafetyImpl : public <a href="qaxaggregated.html">TQAxAggregated</a>,
- public IObjectSafety
- {
- public:
-</pre>The class declares a default constructor, and implements the queryInterface
-function to support the IObjectSafety interface.
-<pre> ObjectSafetyImpl() {}
-
- long queryInterface( const <a href="ntquuid.html">TQUuid</a> &amp;iid, void **iface )
- {
- *iface = 0;
- if ( iid == IID_IObjectSafety )
- *iface = (IObjectSafety*)this;
- else
- return E_NOINTERFACE;
-
- AddRef();
- return S_OK;
- }
-</pre>Since every COM interface inherits <tt>IUnknown</tt> the <tt>TQAXAGG_IUNKNOWN</tt> macro
-is used to provide the default implementation of the <tt>IUnknown</tt> interface.
-The macro is defined to delegate all calls to <tt>QueryInterface</tt>, <tt>AddRef</tt>
-and <tt>Release</tt> to the interface returned by the controllingUnknown() function.
-<pre> TQAXAGG_IUNKNOWN;
-</pre>The implementation of the <tt>IObjectSafety</tt> interface provides the caller
-with information about supported and enabled safety options, and returns
-<tt>S_OK</tt> for all calls to indicate that the ActiveX control is safe.
-<pre> HRESULT WINAPI GetInterfaceSafetyOptions( REFIID riid, DWORD *pdwSupportedOptions, DWORD *pdwEnabledOptions )
- {
- *pdwSupportedOptions = INTERFACESAFE_FOR_UNTRUSTED_DATA | INTERFACESAFE_FOR_UNTRUSTED_CALLER;
- *pdwEnabledOptions = INTERFACESAFE_FOR_UNTRUSTED_DATA | INTERFACESAFE_FOR_UNTRUSTED_CALLER;
- return S_OK;
- }
- HRESULT WINAPI SetInterfaceSafetyOptions( REFIID riid, DWORD pdwSupportedOptions, DWORD pdwEnabledOptions )
- {
- return S_OK;
- }
- };
-</pre>The implementation of the <tt>createAggregate()</tt> function just returns a new
-<tt>ObjectSafetyImpl</tt> object.
-<pre> TQAxAggregated *GLBox::createAggregate()
- {
- return new ObjectSafetyImpl();
- }
-</pre>
-<p> To build the example you must first build the <a href="qaxserver.html">TQAxServer</a> library. Then run qmake and your make tool in
-<tt>examples/wrapper</tt>.
-<p> <hr>
-<p> The <a href="qaxserver-demo-opengl.html">demonstration</a> requires your
-WebBrowser to support ActiveX controls, and scripting to be enabled.
-<p> In contrast to the other TQAxServer examples Internet Explorer will not
-open a dialog box to ask the user whether or not the scripting of the GLBox
-control should be allowed (the exact browser behaviour depends on the security
-settings in the Internet Options dialog).
-<p>
-
-<pre> &lt;SCRIPT LANGUAGE=JavaScript&gt;
- function setRot( form )
- {
- GLBox.setXRotation( form.XEdit.value );
- GLBox.setYRotation( form.YEdit.value );
- GLBox.setZRotation( form.ZEdit.value );
- }
- &lt;/SCRIPT&gt;
-
- &lt;p&gt;
- An OpenGL scene:&lt;br&gt;
- &lt;object ID="GLBox" CLASSID="CLSID:5fd9c22e-ed45-43fa-ba13-1530bb6b03e0"
- CODEBASE=http://www.trolltech.com/demos/openglax.cab&gt;
- [Object not available! Did you forget to build and register the server?]
- &lt;/object&gt;&lt;br&gt;
-
- &lt;form&gt;
- Rotate the scene:&lt;br&gt;
- X:&lt;input type="edit" ID="XEdit" value="0"&gt;&lt;br&gt;
- Y:&lt;input type="edit" name="YEdit" value="0"&gt;&lt;br&gt;
- Z:&lt;input type="edit" name="ZEdit" value="0"&gt;&lt;br&gt;
- &lt;input type="button" value="Set" onClick="setRot(this.form)"&gt;
- &lt;/form&gt;
-</pre><p>See also <a href="qaxserver-examples.html">The TQAxServer Examples</a>.
-
-<!-- eof -->
-<p><address><hr><div align=center>
-<table width=100% cellspacing=0 border=0><tr>
-<td>Copyright &copy; 2007
-<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
-<td align=right><div align=right>TQt 3.3.8</div>
-</table></div></address></body>
-</html>