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-rw-r--r--doc/html/t13-cannon-cpp.html24
1 files changed, 12 insertions, 12 deletions
diff --git a/doc/html/t13-cannon-cpp.html b/doc/html/t13-cannon-cpp.html
index ecf2bf8c8..be93bcc21 100644
--- a/doc/html/t13-cannon-cpp.html
+++ b/doc/html/t13-cannon-cpp.html
@@ -48,8 +48,8 @@ body { background: #ffffff; color: black; }
#include <stdlib.h>
-<a name="f94"></a>CannonField::CannonField( <a href="ntqwidget.html">TQWidget</a> *parent, const char *name )
- : <a href="ntqwidget.html">TQWidget</a>( parent, name )
+<a name="f94"></a>CannonField::CannonField( <a href="tqwidget.html">TQWidget</a> *parent, const char *name )
+ : <a href="tqwidget.html">TQWidget</a>( parent, name )
{
ang = 45;
f = 0;
@@ -61,7 +61,7 @@ body { background: #ffffff; color: black; }
shoot_f = 0;
target = TQPoint( 0, 0 );
gameEnded = FALSE;
- <a href="ntqwidget.html#setPalette">setPalette</a>( TQPalette( TQColor( 250, 250, 200) ) );
+ <a href="tqwidget.html#setPalette">setPalette</a>( TQPalette( TQColor( 250, 250, 200) ) );
newTarget();
}
@@ -75,7 +75,7 @@ void <a name="f95"></a>CannonField::setAngle( int degrees )
if ( ang == degrees )
return;
ang = degrees;
- <a href="ntqwidget.html#repaint">repaint</a>( cannonRect(), FALSE );
+ <a href="tqwidget.html#repaint">repaint</a>( cannonRect(), FALSE );
emit angleChanged( ang );
}
@@ -114,7 +114,7 @@ void <a name="f98"></a>CannonField::newTarget()
<a href="ntqregion.html">TQRegion</a> r( targetRect() );
target = TQPoint( 200 + rand() % 190,
10 + rand() % 255 );
- <a href="ntqwidget.html#repaint">repaint</a>( r.<a href="ntqrect.html#unite">unite</a>( targetRect() ) );
+ <a href="tqwidget.html#repaint">repaint</a>( r.<a href="ntqrect.html#unite">unite</a>( targetRect() ) );
}
void <a name="f99"></a>CannonField::setGameOver()
@@ -124,7 +124,7 @@ void <a name="f99"></a>CannonField::setGameOver()
if ( isShooting() )
autoShootTimer-&gt;<a href="ntqtimer.html#stop">stop</a>();
gameEnded = TRUE;
- <a href="ntqwidget.html#repaint">repaint</a>();
+ <a href="tqwidget.html#repaint">repaint</a>();
}
void <a name="f100"></a>CannonField::restartGame()
@@ -132,7 +132,7 @@ void <a name="f100"></a>CannonField::restartGame()
if ( isShooting() )
autoShootTimer-&gt;<a href="ntqtimer.html#stop">stop</a>();
gameEnded = FALSE;
- <a href="ntqwidget.html#repaint">repaint</a>();
+ <a href="tqwidget.html#repaint">repaint</a>();
emit canShoot( TRUE );
}
@@ -155,11 +155,11 @@ void <a name="f101"></a>CannonField::moveShot()
r = r.<a href="ntqrect.html#unite">unite</a>( TQRegion( shotR ) );
}
- <a href="ntqwidget.html#repaint">repaint</a>( r );
+ <a href="tqwidget.html#repaint">repaint</a>( r );
}
-void CannonField::<a href="ntqwidget.html#paintEvent">paintEvent</a>( <a href="qpaintevent.html">TQPaintEvent</a> *e )
+void CannonField::<a href="tqwidget.html#paintEvent">paintEvent</a>( <a href="qpaintevent.html">TQPaintEvent</a> *e )
{
<a href="ntqrect.html">TQRect</a> updateR = e-&gt;<a href="qpaintevent.html#rect">rect</a>();
<a href="ntqpainter.html">TQPainter</a> p( this );
@@ -167,7 +167,7 @@ void CannonField::<a href="ntqwidget.html#paintEvent">paintEvent</a>( <a href="q
if ( gameEnded ) {
p.<a href="ntqpainter.html#setPen">setPen</a>( black );
p.<a href="ntqpainter.html#setFont">setFont</a>( TQFont( "Courier", 48, TQFont::Bold ) );
- p.<a href="ntqpainter.html#drawText">drawText</a>( <a href="ntqwidget.html#rect">rect</a>(), AlignCenter, "Game Over" );
+ p.<a href="ntqpainter.html#drawText">drawText</a>( <a href="tqwidget.html#rect">rect</a>(), AlignCenter, "Game Over" );
}
if ( updateR.<a href="ntqrect.html#intersects">intersects</a>( cannonRect() ) )
paintCannon( &amp;p );
@@ -219,7 +219,7 @@ void <a name="f104"></a>CannonField::paintCannon( <a href="ntqpainter.html">TQPa
TQRect <a name="f105"></a>CannonField::cannonRect() const
{
<a href="ntqrect.html">TQRect</a> r( 0, 0, 50, 50 );
- r.<a href="ntqrect.html#moveBottomLeft">moveBottomLeft</a>( <a href="ntqwidget.html#rect">rect</a>().bottomLeft() );
+ r.<a href="ntqrect.html#moveBottomLeft">moveBottomLeft</a>( <a href="tqwidget.html#rect">rect</a>().bottomLeft() );
return r;
}
@@ -259,7 +259,7 @@ bool <a name="f108"></a>CannonField::isShooting() const
}
-TQSizePolicy CannonField::<a href="ntqwidget.html#sizePolicy">sizePolicy</a>() const
+TQSizePolicy CannonField::<a href="tqwidget.html#sizePolicy">sizePolicy</a>() const
{
return TQSizePolicy( TQSizePolicy::Expanding, TQSizePolicy::Expanding );
}