diff options
Diffstat (limited to 'doc/html/t13-gamebrd-cpp.html')
-rw-r--r-- | doc/html/t13-gamebrd-cpp.html | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/doc/html/t13-gamebrd-cpp.html b/doc/html/t13-gamebrd-cpp.html index 6345c5907..c6013e99b 100644 --- a/doc/html/t13-gamebrd-cpp.html +++ b/doc/html/t13-gamebrd-cpp.html @@ -45,7 +45,7 @@ body { background: #ffffff; color: black; } #include <<a href="tqlabel-h.html">tqlabel.h</a>> #include <<a href="tqpushbutton-h.html">tqpushbutton.h</a>> #include <<a href="tqlcdnumber-h.html">tqlcdnumber.h</a>> -#include <<a href="qlayout-h.html">ntqlayout.h</a>> +#include <<a href="tqlayout-h.html">tqlayout.h</a>> #include "lcdrange.h" #include "cannon.h" @@ -105,20 +105,20 @@ body { background: #ffffff; color: black; } grid-><a href="tqgridlayout.html#addWidget">addWidget</a>( cannonField, 1, 1 ); grid-><a href="tqgridlayout.html#setColStretch">setColStretch</a>( 1, 10 ); - <a href="qvboxlayout.html">TQVBoxLayout</a> *leftBox = new <a href="qvboxlayout.html">TQVBoxLayout</a>; + <a href="tqvboxlayout.html">TQVBoxLayout</a> *leftBox = new <a href="tqvboxlayout.html">TQVBoxLayout</a>; grid-><a href="tqgridlayout.html#addLayout">addLayout</a>( leftBox, 1, 0 ); - leftBox-><a href="qboxlayout.html#addWidget">addWidget</a>( angle ); - leftBox-><a href="qboxlayout.html#addWidget">addWidget</a>( force ); + leftBox-><a href="tqboxlayout.html#addWidget">addWidget</a>( angle ); + leftBox-><a href="tqboxlayout.html#addWidget">addWidget</a>( force ); - <a href="qhboxlayout.html">TQHBoxLayout</a> *topBox = new <a href="qhboxlayout.html">TQHBoxLayout</a>; + <a href="tqhboxlayout.html">TQHBoxLayout</a> *topBox = new <a href="tqhboxlayout.html">TQHBoxLayout</a>; grid-><a href="tqgridlayout.html#addLayout">addLayout</a>( topBox, 0, 1 ); - topBox-><a href="qboxlayout.html#addWidget">addWidget</a>( shoot ); - topBox-><a href="qboxlayout.html#addWidget">addWidget</a>( hits ); - topBox-><a href="qboxlayout.html#addWidget">addWidget</a>( hitsL ); - topBox-><a href="qboxlayout.html#addWidget">addWidget</a>( shotsLeft ); - topBox-><a href="qboxlayout.html#addWidget">addWidget</a>( shotsLeftL ); - topBox-><a href="qboxlayout.html#addStretch">addStretch</a>( 1 ); - topBox-><a href="qboxlayout.html#addWidget">addWidget</a>( restart ); + topBox-><a href="tqboxlayout.html#addWidget">addWidget</a>( shoot ); + topBox-><a href="tqboxlayout.html#addWidget">addWidget</a>( hits ); + topBox-><a href="tqboxlayout.html#addWidget">addWidget</a>( hitsL ); + topBox-><a href="tqboxlayout.html#addWidget">addWidget</a>( shotsLeft ); + topBox-><a href="tqboxlayout.html#addWidget">addWidget</a>( shotsLeftL ); + topBox-><a href="tqboxlayout.html#addStretch">addStretch</a>( 1 ); + topBox-><a href="tqboxlayout.html#addWidget">addWidget</a>( restart ); angle->setValue( 60 ); force->setValue( 25 ); |