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-rw-r--r--doc/html/t14-gamebrd-cpp.html4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/html/t14-gamebrd-cpp.html b/doc/html/t14-gamebrd-cpp.html
index 4f677049f..8b3256dc6 100644
--- a/doc/html/t14-gamebrd-cpp.html
+++ b/doc/html/t14-gamebrd-cpp.html
@@ -58,7 +58,7 @@ body { background: #ffffff; color: black; }
<a href="ntqpushbutton.html">TQPushButton</a> *quit = new <a href="ntqpushbutton.html">TQPushButton</a>( "&amp;Quit", this, "quit" );
quit-&gt;<a href="ntqwidget.html#setFont">setFont</a>( TQFont( "Times", 18, TQFont::Bold ) );
- <a href="ntqobject.html#connect">connect</a>( quit, SIGNAL(<a href="ntqbutton.html#clicked">clicked</a>()), qApp, SLOT(<a href="ntqapplication.html#quit">quit</a>()) );
+ <a href="ntqobject.html#connect">connect</a>( quit, SIGNAL(<a href="ntqbutton.html#clicked">clicked</a>()), tqApp, SLOT(<a href="ntqapplication.html#quit">quit</a>()) );
LCDRange *angle = new LCDRange( "ANGLE", this, "angle" );
angle-&gt;setRange( 5, 70 );
@@ -112,7 +112,7 @@ body { background: #ffffff; color: black; }
accel-&gt;<a href="ntqaccel.html#connectItem">connectItem</a>( accel-&gt;<a href="ntqaccel.html#insertItem">insertItem</a>( Key_Return ),
this, SLOT(fire()) );
accel-&gt;<a href="ntqaccel.html#connectItem">connectItem</a>( accel-&gt;<a href="ntqaccel.html#insertItem">insertItem</a>( CTRL+Key_Q ),
- qApp, SLOT(<a href="ntqapplication.html#quit">quit</a>()) );
+ tqApp, SLOT(<a href="ntqapplication.html#quit">quit</a>()) );
<a href="qgridlayout.html">TQGridLayout</a> *grid = new <a href="qgridlayout.html">TQGridLayout</a>( this, 2, 2, 10 );
grid-&gt;<a href="qgridlayout.html#addWidget">addWidget</a>( quit, 0, 0 );