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-rw-r--r--doc/man/man3/tqmovie.3qt14
1 files changed, 7 insertions, 7 deletions
diff --git a/doc/man/man3/tqmovie.3qt b/doc/man/man3/tqmovie.3qt
index 7812b0df6..97f337f4a 100644
--- a/doc/man/man3/tqmovie.3qt
+++ b/doc/man/man3/tqmovie.3qt
@@ -50,10 +50,10 @@ TQMovie \- Incremental loading of animations or images, signalling as it progres
.BI "void \fBsetBackgroundColor\fR ( const TQColor & c )"
.br
.ti -1c
-.BI "const QRect & \fBgetValidRect\fR () const"
+.BI "const TQRect & \fBgetValidRect\fR () const"
.br
.ti -1c
-.BI "const QPixmap & \fBframePixmap\fR () const"
+.BI "const TQPixmap & \fBframePixmap\fR () const"
.br
.ti -1c
.BI "const TQImage & \fBframeImage\fR () const"
@@ -124,7 +124,7 @@ The TQMovie class provides incremental loading of animations or images, signalli
.PP
The simplest way to display a TQMovie is to use a QLabel and QLabel::setMovie().
.PP
-A TQMovie provides a QPixmap as the framePixmap(); connections can be made via connectResize() and connectUpdate() to receive notification of size and pixmap changes. All decoding is driven by the normal event-processing mechanisms.
+A TQMovie provides a TQPixmap as the framePixmap(); connections can be made via connectResize() and connectUpdate() to receive notification of size and pixmap changes. All decoding is driven by the normal event-processing mechanisms.
.PP
The movie begins playing as soon as the TQMovie is created (actually, once control returns to the event loop). When the last frame in the movie has been played, it may loop back to the start if such looping is defined in the input source.
.PP
@@ -214,7 +214,7 @@ Note that due to the explicit sharing of TQMovie objects, these connections pers
.PP
Example: movies/main.cpp.
.SH "void TQMovie::connectUpdate ( TQObject * receiver, const char * member )"
-Connects the \fIreceiver\fR's \fImember\fR of type \fCvoid member(const QRect&)\fR so that it is signalled when an area of the framePixmap() has changed since the previous frame.
+Connects the \fIreceiver\fR's \fImember\fR of type \fCvoid member(const TQRect&)\fR so that it is signalled when an area of the framePixmap() has changed since the previous frame.
.PP
Note that due to the explicit sharing of TQMovie objects, these connections persist until they are explicitly disconnected with disconnectUpdate() or until \fIevery\fR shared copy of the movie is deleted.
.PP
@@ -235,13 +235,13 @@ Returns the current frame of the movie, as a TQImage. It is not generally useful
See also framePixmap().
.SH "int TQMovie::frameNumber () const"
Returns the number of times EndOfFrame has been emitted since the start of the current loop of the movie. Thus, before any EndOfFrame has been emitted the value will be 0; within slots processing the first signal, frameNumber() will be 1, and so on.
-.SH "const QPixmap & TQMovie::framePixmap () const"
-Returns the current frame of the movie, as a QPixmap. It is not generally useful to keep a copy of this pixmap. It is better to keep a copy of the TQMovie and get the framePixmap() only when needed for drawing.
+.SH "const TQPixmap & TQMovie::framePixmap () const"
+Returns the current frame of the movie, as a TQPixmap. It is not generally useful to keep a copy of this pixmap. It is better to keep a copy of the TQMovie and get the framePixmap() only when needed for drawing.
.PP
See also frameImage().
.PP
Example: movies/main.cpp.
-.SH "const QRect & TQMovie::getValidRect () const"
+.SH "const TQRect & TQMovie::getValidRect () const"
Returns the area of the pixmap for which pixels have been generated.
.SH "bool TQMovie::isNull () const"
Returns TRUE if the movie is null; otherwise returns FALSE.