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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>qaxbindable.h</h1>
<p>This is the verbatim text of the qaxbindable.h include file. It is provided only for illustration; the copyright remains with Trolltech.
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<pre>
/****************************************************************************
** $Id: qt/qaxbindable.h 3.3.8 edited Jan 11 14:46 $
**
** Declaration of the TQAxBindable class
**
** Copyright (C) 2001-2007 Trolltech ASA. All rights reserved.
**
** This file is part of the Active TQt integration.
**
** Licensees holding valid TQt Enterprise Edition
** licenses for Windows may use this file in accordance with the TQt Commercial
** License Agreement provided with the Software.
**
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** express written permission from the copyright holder.
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** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
** information about TQt Commercial License Agreements.
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** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef TQAXBINDABLE_H
#define TQAXBINDABLE_H
#include <tqwidget.h>
#include <private/qcom_p.h>
struct IAxServerBase;
struct IUnknown;
class TQAxAggregated
{
friend class TQAxServerBase;
public:
virtual long queryInterface( const TQUuid &iid, void **iface ) = 0;
protected:
virtual ~TQAxAggregated();
IUnknown *controllingUnknown() const
{ return controlling_unknown; }
TQWidget *widget() const
{
if ( the_object && the_object->isWidgetType() )
return (TQWidget*)the_object;
return 0;
}
TQObject *object() const { return the_object; }
private:
IUnknown *controlling_unknown;
TQObject *the_object;
};
#define TQAXAGG_IUNKNOWN \
HRESULT WINAPI QueryInterface( REFIID iid, LPVOID *iface ) { \
return controllingUnknown()->QueryInterface( iid, iface ); } \
ULONG WINAPI AddRef() {return controllingUnknown()->AddRef(); } \
ULONG WINAPI Release() {return controllingUnknown()->Release(); } \
class TQAxBindable
{
friend class TQAxServerBase;
public:
TQAxBindable();
virtual ~TQAxBindable();
virtual TQAxAggregated *createAggregate();
static void reportError( int code, const TQString &src, const TQString &desc, const TQString &help = TQString::null );
protected:
bool requestPropertyChange( const char *property );
void propertyChanged( const char *property );
IUnknown *clientSite() const;
private:
IAxServerBase *activex;
};
#endif // TQAXBINDABLE_H
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