blob: 299901260e14055c2f683b6a0c06fb3f05269c38 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/doc/tutorial.doc:1707 -->
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
<title>t12/cannon.h Example File</title>
<style type="text/css"><!--
fn { margin-left: 1cm; text-indent: -1cm; }
a:link { color: #004faf; text-decoration: none }
a:visited { color: #672967; text-decoration: none }
body { background: #ffffff; color: black; }
--></style>
</head>
<body>
<table border="0" cellpadding="0" cellspacing="0" width="100%">
<tr bgcolor="#E5E5E5">
<td valign=center>
<a href="index.html">
<font color="#004faf">Home</font></a>
| <a href="classes.html">
<font color="#004faf">All Classes</font></a>
| <a href="mainclasses.html">
<font color="#004faf">Main Classes</font></a>
| <a href="annotated.html">
<font color="#004faf">Annotated</font></a>
| <a href="groups.html">
<font color="#004faf">Grouped Classes</font></a>
| <a href="functions.html">
<font color="#004faf">Functions</font></a>
</td>
<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>t12/cannon.h Example File</h1>
<pre>/****************************************************************
**
** Definition of CannonField class, TQt tutorial 12
**
****************************************************************/
#ifndef CANNON_H
#define CANNON_H
class TQTimer;
#include <<a href="tqwidget-h.html">tqwidget.h</a>>
class CannonField : public <a href="tqwidget.html">TQWidget</a>
{
TQ_OBJECT
public:
CannonField( <a href="tqwidget.html">TQWidget</a> *parent=0, const char *name=0 );
int angle() const { return ang; }
int force() const { return f; }
<a href="ntqsizepolicy.html">TQSizePolicy</a> sizePolicy() const;
public slots:
void setAngle( int degrees );
void setForce( int newton );
void shoot();
void newTarget();
private slots:
void moveShot();
signals:
void hit();
void missed();
void angleChanged( int );
void forceChanged( int );
protected:
void paintEvent( <a href="qpaintevent.html">TQPaintEvent</a> * );
private:
void paintShot( <a href="ntqpainter.html">TQPainter</a> * );
void paintTarget( <a href="ntqpainter.html">TQPainter</a> * );
void paintCannon( <a href="ntqpainter.html">TQPainter</a> * );
<a href="ntqrect.html">TQRect</a> cannonRect() const;
<a href="ntqrect.html">TQRect</a> shotRect() const;
<a href="ntqrect.html">TQRect</a> targetRect() const;
int ang;
int f;
int timerCount;
<a href="tqtimer.html">TQTimer</a> * autoShootTimer;
float shoot_ang;
float shoot_f;
<a href="ntqpoint.html">TQPoint</a> target;
};
#endif // CANNON_H
</pre><!-- eof -->
<p><address><hr><div align=center>
<table width=100% cellspacing=0 border=0><tr>
<td>Copyright © 2007
<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
<td align=right><div align=right>TQt 3.3.8</div>
</table></div></address></body>
</html>
|