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#ifndef GLCONTROLWIDGET_H
#define GLCONTROLWIDGET_H
#include <ntqgl.h>
class GLControlWidget : public TQGLWidget
{
TQ_OBJECT
public:
GLControlWidget( TQWidget *parent, const char *name = 0, TQGLWidget *share = 0, WFlags f = 0 );
virtual void transform();
public slots:
void setXRotation( double degrees );
void setYRotation( double degrees );
void setZRotation( double degrees );
void setScale( double s );
void setXTrans( double x );
void setYTrans( double y );
void setZTrans( double z );
virtual void setRotationImpulse( double x, double y, double z );
virtual void setTranslationImpulse( double x, double y, double z );
void drawText();
protected:
void setAnimationDelay( int ms );
void mousePressEvent( TQMouseEvent *e );
void mouseReleaseEvent( TQMouseEvent *e );
void mouseMoveEvent( TQMouseEvent * );
void mouseDoubleClickEvent( TQMouseEvent * );
void wheelEvent( TQWheelEvent * );
void showEvent( TQShowEvent * );
void hideEvent( TQHideEvent * );
GLfloat xRot, yRot, zRot;
GLfloat xTrans, yTrans, zTrans;
GLfloat scale;
bool animation;
protected slots:
virtual void animate();
private:
bool wasAnimated;
TQPoint oldPos;
TQTimer* timer;
int delay;
};
#endif
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