diff options
Diffstat (limited to 'indenters/example.cpp')
-rwxr-xr-x | indenters/example.cpp | 698 |
1 files changed, 349 insertions, 349 deletions
diff --git a/indenters/example.cpp b/indenters/example.cpp index f9b099c..44e6a80 100755 --- a/indenters/example.cpp +++ b/indenters/example.cpp @@ -1,349 +1,349 @@ -#include <a.h>
-#include <a.h>
-#include <a.h>
-
-using namespace a.b.c a;
-
-PREPROCESSOR()
-
-BEGIN_MESSAGE_MAP()
- ON_COMMAND()
-END_MESSAGE_MAP()
-
-extern struct x y;
-
-static const class Example :
- Int1, Int2, Int3
-{
-public:
- Example::~Example() :
- S1(),
- S2(),
- S3() {
- // if statements with empty braces
- if( x ) { }
- else if( x ) { }
- else { }
-
- // if statements with exactly one braced statement
- if( x ) {
- statement;
- }
- else if( x ) {
- statement;
- }
- else {
- statement;
- }
-
- // special 'if' cases
- if( x ) {
- statement;
- }
- else {
- statement;
- }
-
- if( x ) {
- statement;
-
- statement;
- }
- else {
- statement;
-
- statement;
- }
-
- // if statements with a single implicit substatement
- if( x )
- statement;
-
- else if( x )
- statement;
-
- else
- statement;
-
- // if statements with multiple statements
- if( x ) {
- statement;
-
- statement;
- }
- else if( x ) {
- statement;
-
- statement;
- }
- else {
- statement;
-
- statement;
- }
-
- // while statements with a single implicit substatement
- while( x )
- statement;
-
- // while statements with a single implicit 'if' substatement
- while( x )
- if( x )
- statement;
-
- // while with multiple statements
- while( x ) {
- statement;
-
- statement;
- }
-
- // labeled statement
- label:
- statement;
-
- // for statements with a single braced statement
- for ( x; x; x ) {
- statement;
- }
-
- // do statements with a single braced substatement
- do {
- statement;
- } while ( false );
-
- // do statement with an empty block
- do { } while ( x );
-
- // local blocks
- {
- statement;
- }
-
- /* Switch blocks:
- *
- * You can have case substatements be aligned by giving an example like:
- *
- * case 1: statement;
- *
- * statement;
- *
- * statement;
- *
- * etc...
- */
- switch( c ) {
- case 1:
- case 2:
- case 3:
- statement;
-
- statement;
-
- statement;
-
- case 4:
- break; // case with exactly one substatement
-
- default:
- break;
- }
- }
-
- void method( const myClass<item> &x, int [][][] c, ... ) {
- // try-catch-finally with empty bodies
- try { }
- catch(Throwable e) { }
- finally { }
-
- // try-catch-finally with exactly one statement
- try {
- statement;
- }
- catch( Throwable t ) {
- statement;
- }
- finally {
- statement;
- }
-
- // try-catch-finally with multiple statements
- try {
- statement;
-
- statement;
- }
- catch( Throwable e ) {
- statement;
-
- statement;
- }
- finally {
- statement;
-
- statement;
-
- statement;
- }
- }
-};
-
-// enum statement
-static typedef enum x
-{
-x,
-y,
-z,
-};
-
-// simple typedef
-typedef interface static short int x;
-
-namespace x
-{
-// template header
-template <class T>
-x y z v() const;
-
-// pure virtual function, using c-style formal parameters with double parens
-void v(()) = 0;
-
-// function with one single line statement and c-style formal parameters
-void v(( int i )) {
- statement;
-};
-
-// function with no statements
-myClass<myType>::method() { }
-};
-
-template <T> class x
-{
-public:
-
- // operator declarations
- int operator +();
-
- int operator []();
-
- // template method
- static void A<x>::method() [][][] {
- asm
- {
- - Assembler statements -
-
- The outside braces are formatted but the asm code is passed through
- unchanged.
- }
-
- asm Single line assembler statements are also just passed through
- }
-
- extern void oldStyleFunction()
- int a;
- int b;
- int c; {
- // various simple statements
- long int a, b, c;
-
- long double [] i;
-
- goto x;
-
- delete [] x;
-
- delete [][][] x;
-
- return x;
-
- continue label;
-
- throw e;
-
- // c-style function calls with double parens
- b((a, b, c));
-
- a(());
-
- // expressions
- new Object()->field.method();
-
- s = "string"
- "split across lines";
-
- method(a, B::C, 'd');
-
- z = j[0][0][0] || k * 3 >> ++i + "0" > i++ & (i) == !j;
-
- int *v;
-
- int &v;
-
- x = x * *x;
-
- (int *)x;
-
- int (*functionPointer)( x, y, z );
-
- h[0] += a ? b : ((int)c).d;
-
- new Handler();
- }
-} a, b, c; // struct instances
-
-class Class2
-{
-/* Array creation with multiple non-array elements.
- *
- * If you give this example with the elements on the same line, then
- * Polystyle will automatically vertically align them into a grid when it
- * fits your code to the page. An alternate style is to have each
- * element on its own line, like this:
- * {
- * x,
- * y
- * z
- * }
- */
-boolean *bools1 =
- {
- x, y, z
- };
-
-// array creation with a single element
-boolean bools2 = { x };
-
-// array creation with no elements
-boolean bools3 = { };
-
-// multidimensional array creation
-const int *** array =
- {
- { 1, 2, 3 },
- { 1, 2, 3 },
- { 1, 2, 3 },
- };
-};
-
-#if x
-
-#define x
-
-#elif a
-
-#define x
-
-#else
-
-#define x
-
-#define x
-
-#define x
-
-#endif
-
-// see if multi line macros are safely handled:
-#define multilinemacro do { x= x+5; } while (0); \
-printf("a multilinemacro"); \
-printf("a multilinemacro2");
+#include <a.h> +#include <a.h> +#include <a.h> + +using namespace a.b.c a; + +PREPROCESSOR() + +BEGIN_MESSAGE_MAP() + ON_COMMAND() +END_MESSAGE_MAP() + +extern struct x y; + +static const class Example : + Int1, Int2, Int3 +{ +public: + Example::~Example() : + S1(), + S2(), + S3() { + // if statements with empty braces + if( x ) { } + else if( x ) { } + else { } + + // if statements with exactly one braced statement + if( x ) { + statement; + } + else if( x ) { + statement; + } + else { + statement; + } + + // special 'if' cases + if( x ) { + statement; + } + else { + statement; + } + + if( x ) { + statement; + + statement; + } + else { + statement; + + statement; + } + + // if statements with a single implicit substatement + if( x ) + statement; + + else if( x ) + statement; + + else + statement; + + // if statements with multiple statements + if( x ) { + statement; + + statement; + } + else if( x ) { + statement; + + statement; + } + else { + statement; + + statement; + } + + // while statements with a single implicit substatement + while( x ) + statement; + + // while statements with a single implicit 'if' substatement + while( x ) + if( x ) + statement; + + // while with multiple statements + while( x ) { + statement; + + statement; + } + + // labeled statement + label: + statement; + + // for statements with a single braced statement + for ( x; x; x ) { + statement; + } + + // do statements with a single braced substatement + do { + statement; + } while ( false ); + + // do statement with an empty block + do { } while ( x ); + + // local blocks + { + statement; + } + + /* Switch blocks: + * + * You can have case substatements be aligned by giving an example like: + * + * case 1: statement; + * + * statement; + * + * statement; + * + * etc... + */ + switch( c ) { + case 1: + case 2: + case 3: + statement; + + statement; + + statement; + + case 4: + break; // case with exactly one substatement + + default: + break; + } + } + + void method( const myClass<item> &x, int [][][] c, ... ) { + // try-catch-finally with empty bodies + try { } + catch(Throwable e) { } + finally { } + + // try-catch-finally with exactly one statement + try { + statement; + } + catch( Throwable t ) { + statement; + } + finally { + statement; + } + + // try-catch-finally with multiple statements + try { + statement; + + statement; + } + catch( Throwable e ) { + statement; + + statement; + } + finally { + statement; + + statement; + + statement; + } + } +}; + +// enum statement +static typedef enum x +{ +x, +y, +z, +}; + +// simple typedef +typedef interface static short int x; + +namespace x +{ +// template header +template <class T> +x y z v() const; + +// pure virtual function, using c-style formal parameters with double parens +void v(()) = 0; + +// function with one single line statement and c-style formal parameters +void v(( int i )) { + statement; +}; + +// function with no statements +myClass<myType>::method() { } +}; + +template <T> class x +{ +public: + + // operator declarations + int operator +(); + + int operator [](); + + // template method + static void A<x>::method() [][][] { + asm + { + - Assembler statements - + + The outside braces are formatted but the asm code is passed through + unchanged. + } + + asm Single line assembler statements are also just passed through + } + + extern void oldStyleFunction() + int a; + int b; + int c; { + // various simple statements + long int a, b, c; + + long double [] i; + + goto x; + + delete [] x; + + delete [][][] x; + + return x; + + continue label; + + throw e; + + // c-style function calls with double parens + b((a, b, c)); + + a(()); + + // expressions + new Object()->field.method(); + + s = "string" + "split across lines"; + + method(a, B::C, 'd'); + + z = j[0][0][0] || k * 3 >> ++i + "0" > i++ & (i) == !j; + + int *v; + + int &v; + + x = x * *x; + + (int *)x; + + int (*functionPointer)( x, y, z ); + + h[0] += a ? b : ((int)c).d; + + new Handler(); + } +} a, b, c; // struct instances + +class Class2 +{ +/* Array creation with multiple non-array elements. + * + * If you give this example with the elements on the same line, then + * Polystyle will automatically vertically align them into a grid when it + * fits your code to the page. An alternate style is to have each + * element on its own line, like this: + * { + * x, + * y + * z + * } + */ +boolean *bools1 = + { + x, y, z + }; + +// array creation with a single element +boolean bools2 = { x }; + +// array creation with no elements +boolean bools3 = { }; + +// multidimensional array creation +const int *** array = + { + { 1, 2, 3 }, + { 1, 2, 3 }, + { 1, 2, 3 }, + }; +}; + +#if x + +#define x + +#elif a + +#define x + +#else + +#define x + +#define x + +#define x + +#endif + +// see if multi line macros are safely handled: +#define multilinemacro do { x= x+5; } while (0); \ +printf("a multilinemacro"); \ +printf("a multilinemacro2"); |