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This example demonstrates how to use OpenGL in Qt.
Essentially, all you do is put your OpenGL code in a class inherited
-from QGLWidget. This class may then be used like any other TQt widget,
+from TQGLWidget. This class may then be used like any other TQt widget,
including the use of signals and slots and geometry management.
See \c{$TQTDIR/examples/opengl/box} for the source code.