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-rw-r--r--examples/opengl/box/README2
-rw-r--r--examples/opengl/box/box.doc2
-rw-r--r--examples/opengl/box/glbox.h2
-rw-r--r--examples/opengl/box/main.cpp2
4 files changed, 4 insertions, 4 deletions
diff --git a/examples/opengl/box/README b/examples/opengl/box/README
index 242c3725..d5fd6ab2 100644
--- a/examples/opengl/box/README
+++ b/examples/opengl/box/README
@@ -2,7 +2,7 @@
The box example
This example program shows how to use OpenGL in Qt: Put your OpenGL
-code in a class inherited from QGLWidget. The resulting subclass may
+code in a class inherited from TQGLWidget. The resulting subclass may
be used like any other TQt widget, with signals and slots, geometry
management, etc..
diff --git a/examples/opengl/box/box.doc b/examples/opengl/box/box.doc
index d30bd75b..96f21208 100644
--- a/examples/opengl/box/box.doc
+++ b/examples/opengl/box/box.doc
@@ -6,7 +6,7 @@
This example demonstrates how to use OpenGL in Qt.
Essentially, all you do is put your OpenGL code in a class inherited
-from QGLWidget. This class may then be used like any other TQt widget,
+from TQGLWidget. This class may then be used like any other TQt widget,
including the use of signals and slots and geometry management.
See \c{$TQTDIR/examples/opengl/box} for the source code.
diff --git a/examples/opengl/box/glbox.h b/examples/opengl/box/glbox.h
index 9d8bebc9..7e930b21 100644
--- a/examples/opengl/box/glbox.h
+++ b/examples/opengl/box/glbox.h
@@ -16,7 +16,7 @@
#ifndef GLBOX_H
#define GLBOX_H
-#include <ntqgl.h>
+#include <tqgl.h>
class GLBox : public TQGLWidget
diff --git a/examples/opengl/box/main.cpp b/examples/opengl/box/main.cpp
index 52521c84..62b46122 100644
--- a/examples/opengl/box/main.cpp
+++ b/examples/opengl/box/main.cpp
@@ -18,7 +18,7 @@
#include "globjwin.h"
#include <ntqapplication.h>
-#include <ntqgl.h>
+#include <tqgl.h>
/*
The main program is here.